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Full Time Front End Game Developer Jobs (NOW HIRING)

Description The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support ...

Senior Game Developer

Plymouth, MI · On-site

$120K - $160K/yr

This is a salaried, full-time position at our Plymouth, Michigan office and relocation assistance ... in game or simulation development. * Bachelor's Degree in Computer Science, Engineering ...

We're seeking a skilled and diligent full-time Frontend Engineer to join our growing team. You will work as part of our team to: * Own the technical direction and architecture of Tailscale's next ...

Have at least 5 years of full-time front-end work * Have expert knowledge in HTML, CSS/SCSS, and JS ... Work with other developers to ensure that markup will work effectively into the CMS which it will ...

Front-End Web Developer

Baltimore, MD · On-site

$60K - $95K/yr

Have at least 5 years of full-time front-end work * Have expert knowledge in HTML, CSS/SCSS, and JS ... Work with other developers to ensure that markup will work effectively into the CMS which it will ...

BEFORE YOU GET HERE, YOU SHOULD Have at least 5 years of full-time front-end work * Have expert ... Work with other developers to ensure that markup will work effectively into the CMS which it will ...

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Showing results 1-20

Full Time Front End Game Developer information

See salary details

$42.5K

$110.4K

$155.5K

How much do full time front end game developer jobs pay per year?

As of Jul 26, 2026, the average yearly pay for full time front end game developer in the United States is $110,412.00, according to ZipRecruiter salary data. Most workers in this role earn between $104,000.00 and $121,000.00 per year, depending on experience, location, and employer.
What are the most commonly searched types of Front End Game Developer jobs? The most popular types of Front End Game Developer jobs are:
Infographic showing various Full Time Front End Game Developer job openings in the United States as of July 2026, with employment types broken down into 83% Full Time, 3% Part Time, 1% Temporary, and 13% Contract. Highlights an 80% Physical, 5% Hybrid, and 15% Remote job distribution, with an average salary of $110,412 per year, or $53.1 per hour.

Game Developer

Spinplay Games

Las Vegas, NV

Full-time

Posted 13 days ago


Job description

Description
The Game Developer is responsible for creating slot game front-end client software using our internal game engine. The Game Developer will act in both a project owner and project support role, working across multiple projects within a single year. The ideal candidate will be responsible for conceptualizing and executing clear, quality code to develop the best software.

Key Responsibilities
  • Designs, codes and debugs core platform components.
  • Works at all stages of the product lifecycle from requirements capture, through design and implementation to system testing and integration.
  • Increases efficiency through automation, workflow streamlining, and system optimization.
  • Keeps current with new technologies and makes recommendations to the team.
  • Collaborates with members of the QA and delivery teams to ensure products are tested, installed and maintained to a high standard.
  • Promotes high code standards within the team.
  • Maintains and enhances existing product code.
  • Actively participates in the agile scrum process.
  • Facilitates and supports the agile development process.
  • Sets up, configures and maintains development, testing and staging environments.


Skills, Knowledge and Expertise
Required:
  • 6+ years of experience creating slot games
  • 6+ years of experience developing component-based web applications and user interfaces
  • Strong proficiency in modern JavaScript (ES2018+) and TypeScript
  • Hands-on experience with PixiJS and related rendering libraries (including Spine integration)
  • Solid understanding of Canvas and WebGL–based rendering
  • Experience building and maintaining component-based game and UI systems
  • Experience with tweening and animation libraries (e.g. GSAP, TweenJS)
  • Awareness of performance and memory considerations in long-running browser applications
  • Experience with asset pipelines, including spritesheets, audio, localization, and preloading
  • Familiarity with game audio systems (e.g. Howler.js or similar)
  • Experience with TypeScript-based development workflows and Node.js
  • Experience with git-based workflows and collaborative development practices
Preferred:
  • Familiarity with state machines, game flow management, or modular architectures
  • Experience working in Agile/Scrum teams
  • Exposure to multi-resolution layouts and cross-browser/device constraints
  • Experience with modern build tools (Vite, esbuild, webpack)
  • Knowledge of BitBucket pipelines, Azure DevOps, YAML, Docker etc