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Full Time Contract Rpg Programmer Jobs in Atlanta, GA

About Us As an independent developer and publisher, Templar develops the games that we want, on our ... This position is full-time onsite/remote at our studio in Alpharetta, GA.

Mechanical Assembler

Alpharetta, GA ยท On-site

$17 - $20/hr

... Job Type: Full-time | Contract-to-Hire (C2H) Position Overview We are currently seeking a ... Assemble mechanical and solar components following engineering drawings, assembly instructions, and ...

Cloud Architect - GCP

Atlanta, GA ยท On-site

$62.50 - $79.50/hr

As a Google Cloud Architect, you will play a key role in collaborating with engineering ... This position is open to multiple engagement models, including Permanent/Full-Time, Contract, or ...

This role will be heavily focused on recruiting top-tier talent across Engineering, Data ... In addition to your great compensation package, full-time employees will be eligible for the ...

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Showing results 1-20

Full Time Contract Rpg Programmer information

See Atlanta, GA salary details

$31.7K

$89.8K

$124.5K

How much do full time contract rpg programmer jobs pay per year?

As of Jun 7, 2026, the average yearly pay for full time contract rpg programmer in Atlanta, GA is $89,786.00, according to ZipRecruiter salary data. Most workers in this role earn between $80,300.00 and $102,900.00 per year, depending on experience, location, and employer.

What is the difference between Full Time Contract Rpg Programmer vs Full Time Contract Game Developer?

AspectFull Time Contract Rpg ProgrammerFull Time Contract Game Developer
Primary FocusDesigning and coding RPG game mechanics, storylines, and character systemsDeveloping various game genres, including RPGs, action, and puzzle games
Skills & CertificationsProficiency in RPG scripting languages, game engines like Unity or Unreal, and storytellingBroader programming skills, game engine experience, and possibly multiple language proficiencies
Work EnvironmentTypically in game studios or remote teams focused on RPG projectsSimilar environments, often working on multiple game types or platforms

While both roles involve game development, a Full Time Contract Rpg Programmer specializes in creating RPG-specific features and narratives, whereas a Full Time Contract Game Developer has a broader scope across various game genres. The RPG programmer focuses more on storytelling and mechanics unique to RPGs, while the game developer may work on diverse projects requiring versatile skills.

What cities near Atlanta, GA are hiring for Full Time Contract Rpg Programmer jobs? Cities near Atlanta, GA with the most Full Time Contract Rpg Programmer job openings:
Infographic showing various Full Time Contract Rpg Programmer job openings in Atlanta, GA as of May 2026, with employment types broken down into 58% Full Time, 18% Part Time, 6% Temporary, and 18% Contract. Highlights an 100% In-person job distribution, with an average salary of $89,786 per year, or $43.2 per hour.

Game Writer

Templar Media

Alpharetta, GA โ€ข On-site

Full-time

Posted yesterday


Job description

About Us
As an independent developer and publisher, Templar develops the games that we want, on our own schedule. We are actively staffing up for both in-house game development and supporting published titles. Templar provides a professional yet non-corporate environment where every team member's input and collaboration matters. Based in Alpharetta, GA just north of Atlanta, Templar is in the perfect area for those that enjoy sunny weather and a relatively low cost of living.
About the Role:
As a Game Writer at Templar Media, you'll play a key part in shaping the story and narrative experience of our current and upcoming titles. You'll collaborate closely with the design, art, and programming teams as well as project leadership to create the overarching story, character dialogue, and fine details that bring our worlds to life. The ideal candidate has significant experience writing for video games, has worked with branching dialogue systems before, and thrives in a highly collaborative environment.
Key Responsibilities
  • Write the core narrative, character arcs, branching dialogue trees, quest lines, and side stories.
  • Develop compelling, voice-distinct dialogue for NPCs, companions, and historical/lรฉgendary figures.
  • Create supporting content such as item descriptions, journal entries, environmental storytelling, codex/lore entries, and UI text.
  • Collaborate with game designers to integrate narrative seamlessly with mechanics (player choices, puzzles, exploration, and consequences).
  • Work with artists and audio teams to support visual and voice-over storytelling.
  • Iterate quickly on feedback from playtests, team reviews, and direction while maintaining tone consistency.
  • Help maintain narrative documentation (story arcs, character sheets, style guides).

Requirements
  • Shipped at least one video game title as a writer
  • Excellent English writing skills with the ability to adapt tone (dramatic, intimate, witty, solemn, etc.).
  • Strong understanding of interactive storytelling, branching narratives, and player psychology.
  • Self-motivated, collaborative, and comfortable working remotely with clear communication.

Preferred Qualifications
  • Passion for history, ancient cultures, or biblical-era storytelling is a big plus.
  • Experience on narrative-heavy games (adventure, RPG, choice-driven, or historical titles).
  • Familiarity with tools such as Articy, UE5, Google Docs, Sequencer, etc.
  • Unreal game-engine experience is a bonus but not required.
  • Background in creative writing, screenwriting, or history-related fields.
  • Sensitivity to cultural and religious themes in storytelling.
  • Storyboarding Art

Templar offers a highly competitive salary and benefits package and a professional but non-corporate environment. This position is full-time onsite/remote at our studio in Alpharetta, GA.