2

Full Time Computer Science Game Development Jobs in Seattle, WA

(101) Software Development Manager

Kirkland, WA · On-site

$140K - $185K/yr

It is designed for holders of bachelor degrees with experience in data science, computer science ... Full stack development experience implementing server technologies Mobile development experience ...

Sr Engineer, Display (NTD)

Redmond, WA · On-site

$117K - $160K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment ... Proficient with fundamental computer science data structures and algorithms in C/C++. * Degree in ...

Sr Engineer, Display (NTD)

Redmond, WA · On-site

$145K - $261K/yr

Nintendo Technology Development The worldwide pioneer in the creation of interactive entertainment ... Proficient with fundamental computer science data structures and algorithms in C/C++. * Degree in ...

Showing results 41-60

Full Time Computer Science Game Development information

See Seattle, WA salary details

$37K

$123.4K

$204.8K

How much do full time computer science game development jobs pay per year?

As of Sep 9, 2026, the average yearly pay for full time computer science game development in Seattle, WA is $123,443.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,700.00 and $141,100.00 per year, depending on experience, location, and employer.

What is a full time computer science game development job?

A Full Time Computer Science Game Development job involves creating, designing, and implementing video games and interactive experiences using programming and software engineering skills. Professionals in this role work with various programming languages, game engines, and tools to bring game concepts to life. They may collaborate with artists, designers, and other team members to develop gameplay mechanics, graphics, artificial intelligence, and user interfaces. This position typically requires a strong foundation in computer science principles and a passion for gaming and technology.

What are some common challenges faced by computer science professionals working full-time in game development?

Full-time computer science professionals in game development often encounter challenges such as tight production deadlines, rapidly changing design requirements, and the need to optimize code for performance across multiple platforms. Collaboration with multidisciplinary teams—including artists, designers, and QA testers—requires clear communication and adaptability. Additionally, staying updated with evolving game engines and programming languages is essential to remain competitive in the industry.

What are the key skills and qualifications needed to thrive as a full time computer science game developer, and why are they important?

To excel as a Full Time Computer Science Game Developer, you need strong programming skills (such as C++, C#, or Java), a solid understanding of computer science fundamentals, and often a related degree. Familiarity with game engines like Unity or Unreal Engine, version control systems like Git, and graphics programming tools is typically required. Creativity, problem-solving, and teamwork are vital soft skills that help developers design engaging games and collaborate effectively within multidisciplinary teams. These skills and qualities are essential for delivering high-quality, innovative games and ensuring smooth development processes.

What are the most commonly searched types of Computer Science Game Development jobs in Seattle, WA?

The most popular types of Computer Science Game Development jobs in Seattle, WA are:

Infographic showing various Full Time Computer Science Game Development job openings in Seattle, WA as of August 2026, with employment types broken down into 100% Full Time. Highlights an 88% In-person, and 12% Remote job distribution, with an average salary of $123,443 per year, or $59.3 per hour.

Senior Software Engineer, Warfighter Systems

Bellevue, WA

Anduril Industries
Guided Missile and Space Vehicle Manufacturing • 501 - 1,000 employees

$138K - $182K/yr

Full-time

Posted 5 days ago


Anduril rating

9.1

Company rating: 9.1 out of 10

Anduril

Based on 17 frontline employees who took The Breakroom Quiz

7.4

Company rating compared to similar companies: 7.4 out of 10

Manufacturers average

Based on 77,017 frontline employees who took The Breakroom Quiz


Job description

ABOUT THE TEAM

Anduril Software Engineers in the Connected Warfare (CW) Division build, deploy, integrate, extend, and scale Anduril's software on hardware systems to deliver mission-critical capabilities to our customers at the tactical edge. As the software engineers closest to customers/end-users, Mission Software Engineers solve technical challenges of operational scenarios while owning the end-to-end delivery of winning capabilities.

Our Warfighter Systems division is pioneering a future where mixed reality (MR), creates immersive, intuitive, and life-saving technologies. By seamlessly integrating real-time data with cutting-edge visualization tools, we are empowering warfighters with unparalleled situational awareness, enhanced training experiences, and operational superiority. This team is consistently pushing the boundaries of what's possible, and shaping a future where technology and defense unite to protect our nation.
Come join one of the strongest performing mixed reality teams in the industry, dedicated to revolutionizing experiences for the warfighter. You will develop and optimize advanced game development and game engine technologies that drive real-time simulation, immersive training, and critical mission planning capabilities. This role requires a blend of deep technical expertise and creative problem-solving skills as you contribute to national defense initiatives while pushing the boundaries of mixed reality.

ABOUT THE ROLE

As a Senior Software Engineer, you will bridge the gap between product vision and platform execution. You will hold end-to-end ownership of our tactical edge client, building and optimizing applications for Android mobile and Linux-based in-vehicle systems where high performance on constrained hardware is critical. Beyond writing exceptional code, you will collaborate closely with Product and Platform teams to shape our technical roadmap and champion the growth of our engineering team by mentoring junior developers.
WHAT YOU'LL DO

  • You will work closely with Product Managers, Business Development, and other engineering teams (internal and external), executing on our SDLC process from concept, development, production and fielding.
  • Own areas of the ECC software solution that are deployed to customers
  • Build scalable systems
  • Write code to improve products and scale the mission capability to more customers
  • Collaborate across multiple teams to plan, build, and test complex functionality
  • Create and analyze metrics that are leveraged for debugging and monitoring
  • Triage issues, root cause failures, and coordinate next-steps
  • Partner with end-users to turn needs into features while balancing user experience with engineering constraints
  • Travel up to 25% of time to build, test, and deploy capabilities in the real world
  • Brief executives (internal and external) and high ranking officials

REQUIRED QUALIFICATIONS

  • Strong engineering background from industry or school, ideally in areas/fields such as Computer Science, Software Engineering, Mathematics, or Physics
  • 8+ years working with a variety of programming languages such as Flutter, Dart, C#, Kotlin, Java, Python, etc.
  • Experience working with Linux and/or Nix/NixOS.
  • Experience building software solutions involving hardware integrations
  • Experience building scalable solutions on edge infrastructure
  • Ability to quickly understand and navigate complex systems and established code bases
  • Passionate about working on critical software that has a real-world impact
  • Be data driven and customer outcomes focused
  • Experience using AGILE methodologies and execution
  • Must be willing to travel up to 25% in this role
  • Must Be Clearance Eligible

PREFERRED QUALIFICATIONS

  • Experience working with and designing distributed systems
  • Proven ability to deliver high-quality results at pace, ideally within a startup or high-growth environment
  • Deep networking experience, especially for distributed systems operating in non-standard networking conditions
  • Familiarity with industry standard cloud platforms (AWS, Azure) and software infrastructure fundamentals (networking, security, distributed systems)
  • A deep, demonstrated understanding of how computers and networks work, from a single desktop to a multi-cluster cloud node
  • Professional software development lifecycle experience using tools such as version control, CICD systems, etc.
  • Familiarity with industry standard monitoring, logging, and data management tools and best practices

Working at Anduril

About Anduril, in their own words

From Anduril

As the world enters an era of strategic competition, Anduril delivers cutting-edge autonomy, AI, computer vision, sensor fusion, and networking technology to the warfighter in months, not years.


What Anduril employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Anduril Industries logo

About Anduril Industries

Sourced by ZipRecruiter

Anduril Industries is a trailblazer in the technology industry based in Costa Mesa, CA, US. Founded in 2017 by Palmer Luckey, the creator of Oculus VR, the company focuses on developing innovative technology to equip and empower those in the defense sector. Its primary products include cutting-edge autonomous systems and AI software that assist in combating threats to national and global security. The mission of Anduril Industries is to integrate technology and defense by building transformative, scalable solutions that ensure a safer world.

Industry

Guided missile and space vehicle manufacturing

Company size

501 - 1,000 Employees

Headquarters location

Costa Mesa, CA, US

Year founded

2017

Social media