Technical Animator
$90K - $110K/yr
Only applies to full-time positions. We are currently looking for a talented Technical Animator to ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...
$90K - $110K/yr
Only applies to full-time positions. We are currently looking for a talented Technical Animator to ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...
$90K - $110K/yr
Only applies to full-time positions. We are currently looking for a talented Technical Animator to ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...
San Francisco, CA · On-site
$90K - $110K/yr
Only applies to full-time positions. We are currently looking for a talented Technical Animator to ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...
San Francisco, CA · On-site
$90K - $110K/yr
Only applies to full-time positions. We are currently looking for a talented Technical Animator to ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...
$90K - $110K/yr
Only applies to full-time positions. We are currently looking for a talented Technical Animator to ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...
Quick apply
$90K - $110K/yr
Only applies to full-time positions. We are currently looking for a talented Technical Animator to ... Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms. * Expertly ...
OR · On-site +1
$105K - $120K/yr
... Character and Rigging teams, to resolve issues and achieve project goals. * Other duties may be ... MotionBuilder and Adobe Premiere a plus. Knowledge of common state machine flow in any game engine ...
OR · On-site +1
$105K - $120K/yr
... Character and Rigging teams, to resolve issues and achieve project goals. * Other duties may be ... MotionBuilder and Adobe Premiere a plus. Knowledge of common state machine flow in any game engine ...
Santa Monica, CA · On-site
$150K - $175K/yr
Summary We are looking for a Principal Gameplay Animator to help define and deliver the animation ... immersive character performance. Description * Full-time job with benefits. * Role is on-site in ...
Santa Monica, CA · On-site
$150K - $175K/yr
Summary We are looking for a Principal Gameplay Animator to help define and deliver the animation ... immersive character performance. Description * Full-time job with benefits. * Role is on-site in ...
Burbank, CA · On-site
... Lead Animator. * Strong understanding of animation principles, character acting, performance ... Proficiency with industry-standard animation software and production tools such as Adobe Animate ...
Quick apply
Burbank, CA · On-site
... Lead Animator. * Strong understanding of animation principles, character acting, performance ... Proficiency with industry-standard animation software and production tools such as Adobe Animate ...
Burbank, CA · On-site
$3.2K - $3.4K/wk
... Lead Animator. * Strong understanding of animation principles, character acting, performance ... Proficiency with industry-standard animation software and production tools such as Adobe Animate ...
Burbank, CA · On-site
$3.2K - $3.4K/wk
... Lead Animator. * Strong understanding of animation principles, character acting, performance ... Proficiency with industry-standard animation software and production tools such as Adobe Animate ...
Santa Monica, CA · On-site +1
$150K - $175K/yr
Summary We are looking for a Principal Gameplay Animator to help define and deliver the animation ... immersive character performance. Description * Full-time job with benefits. * Role is on-site in ...
Santa Monica, CA · On-site +1
$150K - $175K/yr
Summary We are looking for a Principal Gameplay Animator to help define and deliver the animation ... immersive character performance. Description * Full-time job with benefits. * Role is on-site in ...
Reno, NV · Hybrid
$110K - $135K/yr
Reno, NV Employment type: Full-time position Work setup: Hybrid in Reno, NV What You Will Do As ... Create high-quality 2D animations using Spine and Adobe Creative Cloud, ensuring they match the ...
Reno, NV · Hybrid
$110K - $135K/yr
Reno, NV Employment type: Full-time position Work setup: Hybrid in Reno, NV What You Will Do As ... Create high-quality 2D animations using Spine and Adobe Creative Cloud, ensuring they match the ...
Reno, NV · Hybrid
$110K - $135K/yr
Reno, NV Employment type: Full-time position Work setup: Hybrid in Reno, NV What You Will Do As ... Create high-quality 2D animations using Spine and Adobe Creative Cloud, ensuring they match the ...
Reno, NV · Hybrid
$110K - $135K/yr
Reno, NV Employment type: Full-time position Work setup: Hybrid in Reno, NV What You Will Do As ... Create high-quality 2D animations using Spine and Adobe Creative Cloud, ensuring they match the ...
$123K - $182K/yr
Develop quick animation prototypes for new gameplay features, such as combat abilities, character ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...
$123K - $182K/yr
Develop quick animation prototypes for new gameplay features, such as combat abilities, character ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...
New York, NY · On-site
$116K - $132K/yr
Loyalkaspar is on the lookout for a Senior Designer / Animator to help across teams and projects ... Adobe Premiere or Final Cut Pro, is a plus Additional Information • Full time • Start date:
New York, NY · On-site
$116K - $132K/yr
Loyalkaspar is on the lookout for a Senior Designer / Animator to help across teams and projects ... Adobe Premiere or Final Cut Pro, is a plus Additional Information • Full time • Start date:
San Mateo, CA · On-site
$123K - $182K/yr
Develop quick animation prototypes for new gameplay features, such as combat abilities, character ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...
San Mateo, CA · On-site
$123K - $182K/yr
Develop quick animation prototypes for new gameplay features, such as combat abilities, character ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...
$123K - $182K/yr
Develop quick animation prototypes for new gameplay features, such as combat abilities, character ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...
$123K - $182K/yr
Develop quick animation prototypes for new gameplay features, such as combat abilities, character ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...
San Mateo, CA · On-site
$123K - $182K/yr
Develop quick animation prototypes for new gameplay features, such as combat abilities, character ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...
San Mateo, CA · On-site
$123K - $182K/yr
Develop quick animation prototypes for new gameplay features, such as combat abilities, character ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...
$116K - $132K/yr
Loyalkaspar is on the lookout for a Senior Designer / Animator to help across teams and projects ... of Adobe Premiere or Final Cut Pro, is a plus Additional Information Full time Start date: ASAP ...
$116K - $132K/yr
Loyalkaspar is on the lookout for a Senior Designer / Animator to help across teams and projects ... of Adobe Premiere or Final Cut Pro, is a plus Additional Information Full time Start date: ASAP ...
Cheyenne, WY · On-site +1
$76.92 - $86.06/hr
... Character and Rigging teams, to resolve issues and achieve project goals. * Other duties may be ... MotionBuilderand Adobe Premierea plus.Knowledge of common state machine flow in any game ...
Cheyenne, WY · On-site +1
$76.92 - $86.06/hr
... Character and Rigging teams, to resolve issues and achieve project goals. * Other duties may be ... MotionBuilderand Adobe Premierea plus.Knowledge of common state machine flow in any game ...
$76.92 - $86.06/hr
... Character and Rigging teams, to resolve issues and achieve project goals. * Other duties may be ... MotionBuilder and Adobe Premiere a plus. Knowledge of common state machine flow in any game engine ...
$76.92 - $86.06/hr
... Character and Rigging teams, to resolve issues and achieve project goals. * Other duties may be ... MotionBuilder and Adobe Premiere a plus. Knowledge of common state machine flow in any game engine ...
Novato, CA · On-site
$123K - $182K/yr
... shape the character performance and movement systems of our project. In this role, you'll ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...
Novato, CA · On-site
$123K - $182K/yr
... shape the character performance and movement systems of our project. In this role, you'll ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...
Novato, CA · On-site
$123K - $182K/yr
... shape the character performance and movement systems of our project. In this role, you'll ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...
Novato, CA · On-site
$123K - $182K/yr
... shape the character performance and movement systems of our project. In this role, you'll ... Regular, full-time employees are also eligible for a range of benefits at the Company, including ...
$15.67 is the 25th percentile. Wages below this are outliers.
$10.58 - $16
27% of jobs
$16 - $21.42
0% of jobs
$21.42 - $26.84
19% of jobs
The median wage is $28.50 / hr.
$26.84 - $32.26
14% of jobs
$32.26 - $37.67
4% of jobs
$37.67 - $43.09
0% of jobs
$43.09 - $48.51
0% of jobs
$48.51 - $53.93
0% of jobs
$59.11 is the 75th percentile. Wages above this are outliers.
$53.93 - $59.35
12% of jobs
$59.35 - $64.77
6% of jobs
$64.77 - $70.19
18% of jobs
$10
$39
$70
| Aspect | Full Time Adobe Character Animator | Motion Graphics Artist |
|---|---|---|
| Credentials | Proficiency in Adobe Character Animator, animation skills, often a degree in animation or related field | Proficiency in After Effects, animation and design skills, often a degree in graphic design or animation |
| Work Environment | Studio or office-based, collaborative teams, client projects | Studio or freelance, creative agencies, media companies |
| Industry Usage | Animation studios, entertainment, e-learning, advertising | Advertising, broadcast, digital media, entertainment |
While both roles involve animation skills and Adobe software proficiency, a Full Time Adobe Character Animator specializes in creating character animations using Adobe Character Animator, often for videos and interactive media. A Motion Graphics Artist focuses on designing animated graphics and visual effects, typically using After Effects. The roles overlap in skills but differ in focus and output, with the Character Animator role centered on character-driven content and the Motion Graphics Artist on graphic and visual effects.
Cities with the most Full Time Adobe Character Animator job openings:
The most popular types of Adobe Character Animator jobs are:
States with the most job openings for Full Time Adobe Character Animator jobs include:
San Francisco, CA
$90K - $110K/yr
Full-time
Medical, Dental, Vision, Life, Retirement, PTO
Posted 7 days ago
We are currently looking for a talented Technical Animator to join our tightly knit group of artists, animators and tech artists! The ideal candidate will have experience in assisting animation teams with technical solutions and animating . You will work alongside our world-class animation team to create intuitive rigs and visually stunning animations for our upcoming and live games!
**In order to be considered, you MUST provide us with a Demo Reel with examples of your most rigging and animation work. Along with your reel, you should provide a shot breakdown with an explanation of responsibilities.
Rig characters, creatures and props that adhere to all the animation needs.
Export, import and assemble animations in Unity.
Create State Machine and Blend Trees in Unity.
Augment and maintain the animation pipeline.
Propose or create tools to automate the animation pipeline.
Assist the animation team with high quality animation. This includes short loops, locomotion cycles, and full cinematics with camera and character animations.
Collaborate with the Lead Animator to refine and maintain the game's animation style and feel.
Embellish story scenes with high quality FX using particles or shaders in Unity.
Setup and maintain cloth simulation pipelines.
Able to maintain clean and organized work files.
A minimum of 5 years of experience rigging characters and props using Maya.
A minimum of 3 years of experience animating characters using Maya.
Master of Unity, with emphasis on anything animation and rigging related.
Self-motivated, an excellent communicator and a team player. Go to great lengths to create outstanding work rather than settling for bare minimum.
Excellent understanding of human and animal anatomy.
Skilled in 3D character animation for bipedal humanoids, creatures, and organic forms.
Expertly apply animation principles to in-game animation: timing, acting, & body mechanics.
Experience with Unity particle systems.
Proven problem-solving and prototyping ability, collaborating within the animation team and across adjacent teams.
Excellent grasp of the English language.
Have shipped AAA and/or mobile games as a technical animator, animator, rigger or tech artist.
Experience in creating animated shaders.
Film animation experience.
A passion for games!
Sourced by ZipRecruiter
Pc games
501 - 1,000 Employees
Culver City, CA, US
2009