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From Home Visual Effects Animator Jobs (NOW HIRING)

This is a work from home job so you can work from any city, state, or country. Specifically, you should be able to: • Conceptualize, visualize and design special effects, animation, or other visual ...

This is a work from home job so you can work from any city, state, or country. Specifically, you should be able to: Conceptualize, visualize and design special effects, animation, or other visual ...

Academic course schedules fluctuate from quarter to quarter, and the college will work with ... Animation, Creative Producing, Documentary, and Screenwriting on the Loop campus and at DePaul ...

Cosm was born from the fusion of some of the greatest innovators in the history of technology ... Summary: The Visual Effects Supervisor leads creative execution and technical direction for ...

Lead VFX Artist

Orange, CA · On-site

$130K - $170K/yr

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Collaborate across disciplines - Work closely with animation, programming, tech art and design ...

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Collaborate across disciplines - Work closely with animation, programming, tech art and design ...

As Lead VFX Artist, you will guide and elevate our visual effects, owning both technical and ... Own the visual and technical bar Drive the artistic vision for the VFX team from concept to final ...

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How much do from home visual effects animator jobs pay per hour?

As of Jul 14, 2026, the average hourly pay for from home visual effects animator in the United States is $39.41, according to ZipRecruiter salary data. Most workers in this role earn between $21.88 and $63.94 per hour, depending on experience, location, and employer.
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Infographic showing various From Home Visual Effects Animator job openings in the United States as of July 2026, with employment types broken down into 93% As Needed, 3% Full Time, 1% Part Time, and 3% Nights. Highlights an 71% Physical, 3% Hybrid, and 26% Remote job distribution, with an average salary of $81,974 per year, or $39.4 per hour.
Adjunct Faculty in Visual Effects

Adjunct Faculty in Visual Effects

DePaul University

Chicago, IL • On-site

Full-time, Part-time

Re-posted 20 days ago


DePaul University rating

7.2

Company rating: 7.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

343rd of 553 rated colleges and universities


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Cinematic Arts (SCA) offers a variety of undergraduate and graduate programs incluuding Film and Television, Animation, Creative Producing, Documentary, and Screenwriting on the Loop campus and at DePaul Cinespace Studios. Find out more about SCA at https://www.cdm.depaul.edu/academics/Pages/School-of-Cinematic-Arts.aspx.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions
DePaul University's School of Cinematic Arts is expanding its visual effects curriculum and hiring experienced visual effects artists to teach courses in all phases of the production pipeline.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).

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