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From Home Animation Jobs in Atlanta, GA (NOW HIRING)

Technical Animator / Rigger

Atlanta, GA ยท On-site

$80 - $100/hr

Role DescriptionThis is a full-time Technical Animator / Rigger role based in Atlanta, GA, with a hybrid work arrangement that allows some work from home. The Technical Animator / Rigger will design ...

Core Animator

Duluth, GA ยท On-site

$60 - $80/hr

Work with an existing studio team to concept and create innovative casino games and features from beginning to end * Collaborate with mathematicians, animators, designers and product managers to ...

Work with an existing studio team to concept and create innovative casino games and features from beginning to end * Collaborate with mathematicians, animators, designers and product managers to ...

Technical Artist (VFX / Shaders)

Atlanta, GA ยท On-site

$100 - $125/hr

... from home. In this role, you will design, implement, and optimize real-time visual effects and shaders for animation and game projects, ensuring they are both visually compelling and performant. You ...

Sr. Specialist, Graphic Design

Atlanta, GA ยท On-site

$18.50 - $25.50/hr

With a career at The Home Depot, you can be yourself and also be part of something bigger. Position ... Role also includes asset management, freelance coordination, support for animation/ video ...

... across animation, comics, games, and more. We believe great stories come from giving talented ... from home. The role involves designing, editing, and mixing sound effects, ambient audio, and UI ...

Blender Tutor

Johns Creek, GA ยท Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender.

Blender Tutor

Alpharetta, GA ยท Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender.

Blender Tutor

Roswell, GA ยท Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender.

Blender Tutor

Marietta, GA ยท Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender.

Blender Tutor

Lawrenceville, GA ยท Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender.

Blender Tutor

Woodstock, GA ยท Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender.

Blender Tutor

Duluth, GA ยท Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender.

Blender Tutor

Sandy Springs, GA ยท Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender.

Blender Tutor

Atlanta, GA ยท Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Skilled at teaching 3D modeling techniques, material creation, and animation workflows in Blender.

Autodesk 3DS Max Tutor

Alpharetta, GA ยท Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based ...

Autodesk 3DS Max Tutor

Johns Creek, GA ยท Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based ...

Autodesk 3DS Max Tutor

Marietta, GA ยท Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based ...

Autodesk 3DS Max Tutor

Duluth, GA ยท Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based ...

Autodesk 3DS Max Tutor

Sandy Springs, GA ยท Remote

$18 - $40/hr

All from the comfort of your home. Why Join Our Platform? * Earn incrementally higher pay for each ... Ability to explain polygon modeling, UV unwrapping, keyframe animation, and physically based ...

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From Home Animation information

See Atlanta, GA salary details

$10

$37

$67

How much do from home animation jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for from home animation in Atlanta, GA is $37.90, according to ZipRecruiter salary data. Most workers in this role earn between $21.06 and $61.49 per hour, depending on experience, location, and employer.

What is a from home animation job?

A 'From Home Animation' job refers to a position where animators create animated content remotely, usually from their own home or preferred workspace. These professionals use digital tools and software to design, storyboard, and animate characters or scenes for films, television, advertising, video games, or online media. Working from home allows animators flexibility in their schedules and eliminates the need for commuting. Collaboration with other team members typically happens through online communication platforms and file-sharing systems.

What are the key skills and qualifications needed to thrive as a from home animator?

To thrive as a work-from-home animator, you need strong artistic abilities, a solid understanding of animation principles, and proficiency in design and storytelling, often supported by a degree in animation or a related field. Familiarity with industry-standard animation software such as Adobe Animate, Toon Boom Harmony, or Blender, as well as a reliable computer setup, is typically required. Creativity, self-motivation, time management, and effective communication are crucial soft skills for remote collaboration and meeting deadlines. These skills ensure high-quality animation production, smooth workflow, and successful teamwork in a remote environment.

What are some common challenges when working as a remote animator, and how can they be addressed?

One common challenge for remote animators is maintaining clear communication with team members and clients, as feedback and project updates often rely on digital tools. To overcome this, it's essential to use collaboration platforms effectively and set regular check-ins. Another challenge is managing time and staying motivated without direct supervision; creating a structured daily routine and setting personal deadlines can help. Additionally, remote animators may need to troubleshoot technical issues independently, so having reliable hardware and basic IT knowledge is beneficial.

What is the difference between From Home Animation vs From Home Graphic Designer?

AspectFrom Home AnimationFrom Home Graphic Designer
Required CredentialsAnimation degree or related certification, portfolioDesign degree or related certification, portfolio
Work EnvironmentHome-based, digital tools, creative softwareHome-based, design software, digital or print projects
Industry UsageFilm, gaming, advertising, online mediaMarketing, branding, print media, digital content

From Home Animation and From Home Graphic Designer both require creative skills and digital tools, but differ mainly in their focus. Animation involves creating moving visuals, often requiring specialized software and a strong portfolio of animated work. Graphic design centers on static visuals like logos, branding, and layouts. Both roles are commonly performed remotely and serve various industries, but their core skills and project types distinguish them.

Can you work as a from home animation professional?

Yes, many animation professionals can work from home, especially those skilled in digital tools like Adobe After Effects, Blender, or Toon Boom. Remote animation jobs often require a strong portfolio, good communication skills, and the ability to meet deadlines independently.

How much do from home animation make?

Freelance or remote animators typically earn between $20,000 and $80,000 annually, depending on experience, skill level, and project complexity. Entry-level animators may earn less, while experienced professionals with specialized skills or a strong portfolio can command higher rates, especially when working on commercial or high-profile projects.

What are the most commonly searched types of Animation jobs in Atlanta, GA?

The most popular types of Animation jobs in Atlanta, GA are:

Technical Animator / Rigger

Cinnamon

Atlanta, GA โ€ข On-site

$80 - $100/hr

Other

Posted 6 days ago


Key responsibilities

  • Design, build, and maintain character and creature rigs for animation across media and games.

  • Create and refine deformation setups, support motion capture workflows, and troubleshoot technical issues related to rigging.

  • Collaborate with animators, designers, and engineers to develop rigging tools, workflows, and ensure rigs are intuitive, performant, and visually appealing.


Job description

Lightfold Games ยท Atlanta, GALightfold is a creator-first entertainment studio bringing fans and creators together to build original worlds across animation, comics, games, and more. We believe great stories come from giving talented people the freedom, ownership, and support to do their best work, then inviting audiences to come along for the ride.Now, we're building Lightfold Games.Come in on the ground floor, we're hiring to bring our 3D game development and asset production in-house and create a team that can help define not only this game, but what Lightfold Games becomes.These are hybrid positions based in Atlanta, GA (Old Fourth Ward), with health benefits. We're looking for collaborative, ambitious people who want the rare opportunity to get in early, help establish how a new studio works, and build something from the beginning.Our first game: building a co-op horde shooter with a stylized look tied to a 2D cartoon. We're hiring the full founding team at once, 11 roles in parallel, so we can move all 3D asset production in-house.Role DescriptionThis is a full-time Technical Animator / Rigger role based in Atlanta, GA, with a hybrid work arrangement that allows some work from home. The Technical Animator / Rigger will design, build, and maintain character and creature rigs for animation across animation, comics-related media, and games. Day-to-day responsibilities include creating and refining deformation setups, integrating motion capture data into production pipelines, and collaborating with animators, designers, and engineers to ensure rigs are intuitive, performant, and visually appealing. The role also involves scripting tools and workflows to streamline rigging and animation processes, troubleshooting technical issues, and documenting best practices for the team. The person in this role will work closely with project leads to support storytelling goals while meeting production timelines and quality standards.Our horde-shooter combat needs a large library of animation states across players and monster variants. We're hiring two Technical Animators/Riggers to build the skeletal and animation pipeline that supports it.DetailsBuild skeletal rigs and skin weighting for players and monster variantsDevelop locomotion cycles and get them working cleanly in-engineSupport heavy animation-state needs: running, strafing, spraying, aiming, hit reactions, deathsWork closely with Character Artists on rig-friendly topologyMust Have QualificationsStrong rigging and skinning experience (Maya or equivalent)Experience with in-engine animation pipelines (Unreal Engine preferred)Comfortable supporting a large roster of animated variantsMore QualificationsStrong rigging skills for characters and creatures, with experience building robust, animator-friendly rigs.Proficiency in motion capture workflows, including cleaning, retargeting, and integrating mocap data into rigs.Experience with animation principles and practical animation work for film, TV, or video games.Scripting abilities (e.g., Python, MEL, or similar) to develop tools and automate rigging and animation tasks.Understanding of video game pipelines and real-time engines (e.g., Unity, Unreal Engine) is highly beneficial.Experience with industry-standard 3D software (such as Maya, Blender, or equivalent) for rigging and animation.Ability to collaborate effectively with artists, technical staff, and production, with clear communication and documentation skills.Strong problem-solving mindset, attention to detail, and ability to work in a hybrid environment based in Atlanta, GA.Relevant education or equivalent professional experience in animation, game development, computer graphics, or a related field. #J-18808-Ljbffr