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Freelance Video Game Level Designer Jobs in Utah

Level Designer, Missions

Salt Lake City, UT ยท On-site

$105K/yr

We've been in the video game business since 1995, creating interactive experiences for fans of the ... Avalanche, a division of WB Games Inc., is seeking a Mission Level Designer to join our team of ...

Video Game Design Tutor

Provo, UT ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Logan, UT ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Spanish Fork, UT ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Video Game Design Tutor

Cedar City, UT ยท Remote

$18 - $40/hr

Deep knowledge of game design principles, game mechanics, level design, narrative design, user ... Guides students through designing game mechanics documents, building levels in game engines ...

Producer, Game Experience

Salt Lake City, UT ยท On-site

$119K - $121K/yr

... of Utah designed to modernize how the University continues to build its brand. Crimson Brand ... level of excellence in the live experience. * Ensure every event reflects the excellence and ...

We've been in the video game business since 1995, creating interactive experiences for fans of the ... Translate high-level creative direction, team feedback, and cross-discipline conversations into ...

Video Team Manager

Pleasant Grove, UT ยท On-site

$75 - $110/hr

Lead, mentor, and develop a team of videographers, editors, and freelance creative professionals ... Expert-level proficiency in Adobe Premiere Pro and other video software.* Strong understanding of ...

ESPORTS Coach

Salt Lake City, UT ยท On-site

$8 - $12/hr

Parents with no video game or esports experience will be able to connect with their kids on a level they had never imagined. What are we looking for? We are looking for a Coach to join our team of ...

ESPORTS Coach

Salt Lake City, UT ยท On-site

$8 - $12/hr

Parents with no video game or esports experience will be able to connect with their kids on a level they had never imagined. What are we looking for? We are looking for a Coach to join our team of ...

Physical Requirements and Level of Frequency that may be required Nearly Continuously: Sitting ... Photography and/or video editing experience * Understanding of NCAA rules and general athletics ...

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Freelance Video Game Level Designer information

What does a freelance video game level designer do?

A freelance video game level designer creates the layouts, environments, and gameplay experiences for individual levels or sections within a video game. They work independently or on contract, collaborating with game developers and artists to design engaging and playable spaces. This involves planning the flow of the level, placing obstacles and rewards, and ensuring the level fits the game's overall mechanics and story. Freelance designers often use specialized software and must adapt to different project requirements and styles.

What are the key skills and qualifications needed to thrive as a freelance video game level designer, and why are they important?

To thrive as a Freelance Video Game Level Designer, you need strong skills in game design principles, spatial reasoning, and proficiency with industry-standard level editing tools, typically supported by a portfolio of completed projects. Familiarity with engines such as Unity or Unreal Engine, as well as knowledge of scripting languages and version control systems, is often expected. Creativity, strong communication, and the ability to interpret feedback help freelancers stand out when collaborating remotely with clients and teams. These skills are crucial for delivering engaging, functional game levels that meet client specifications and enhance player experience.

What are some common challenges freelance video game level designers face when collaborating remotely with development teams?

Freelance video game level designers often collaborate with teams across different time zones and disciplines, which can make communication and feedback loops slower than in-house work. Managing version control and ensuring design consistency can also be challenging when working remotely. It's important to use collaboration tools effectively, maintain clear documentation, and proactively communicate to stay aligned with the team's vision and deadlines. Building strong relationships with producers, artists, and programmers helps streamline the workflow and ensures your contributions fit seamlessly into the final game.

What is the difference between Freelance Video Game Level Designer vs Freelance Game Environment Artist?

AspectFreelance Video Game Level DesignerFreelance Game Environment Artist
Primary FocusDesigning gameplay levels and layoutsCreating visual environments and assets
Skills RequiredLevel design, scripting, gameplay flow3D modeling, texturing, environment art
Work EnvironmentGame studios, freelance projectsGame studios, freelance projects
Common CertificationsGame design courses, level design experience3D art certifications, environment design

While both roles work within the game industry and often collaborate, a Freelance Video Game Level Designer focuses on designing engaging levels and gameplay experiences, whereas a Freelance Game Environment Artist specializes in creating the visual environments and assets that bring game worlds to life.

What are popular job titles related to Freelance Video Game Level Designer jobs in Utah?

For Freelance Video Game Level Designer jobs in Utah, the most frequently searched job titles are:

What cities in Utah are hiring for Freelance Video Game Level Designer jobs?

Cities in Utah with the most Freelance Video Game Level Designer job openings:

Level Designer, Missions

Warnerbros

Salt Lake City, UT โ€ข On-site

$105K/yr

Full-time

Posted 11 days ago


Key responsibilities

  • Guide the creative vision and execution of missions from concept through final implementation.

  • Implement missions using visual scripting tools, establishing core logic, progression, triggers, and integration with game systems.

  • Collaborate across disciplines to deliver cohesive, immersive experiences and refine mission flow, difficulty, and emotional impact based on feedback.


Job description

Welcome to Warner Bros. Discovery... the stuff dreams are made of.

Who We Are...

When we say, "the stuff dreams are made of," we're not just referring to the world of wizards, dragons and superheroes, or even to the wonders of Planet Earth. Behind WBD's vast portfolio of iconic content and beloved brands, are the storytellers bringing our characters to life, the creators bringing them to your living rooms and the dreamers creating what's next...

From brilliant creatives, to technology trailblazers, across the globe, WBD offers career defining opportunities, thoughtfully curated benefits, and the tools to explore and grow into your best selves. Here you are supported, here you are celebrated, here you can thrive.

Avalanche is a Warner Bros. Games studio located in downtown Salt Lake City nestled against the backdrop of the beautiful Wasatch Mountains. We've been in the video game business since 1995, creating interactive experiences for fans of the world's largest franchises.Join the team behind the blockbuster open world, action RPG Hogwarts Legacy as we create what's next!

Avalanche, a division of WB Games Inc., is seeking aMission Level Designerto join our team of talented industry veterans. In this role, you willguidethe creative vision and execution of missions, owning theplayerexperience from concept through final implementation.As both a mission implementer and player-focused storyteller, you will shape gameplay, pacing, and spatial design while collaborating across disciplines to deliver cohesive, immersive experiences. The ideal candidate brings a passion for game design andTheWizardingWorld.


What part will you play?

  • Mission Ownership, Structure & Player Experience:
    Collaborate onthedesignand delivercompelling missions from concept through final implementation.Definemission structure, pacing, and gameplay flow across combat, exploration, and narrative beats, ensuring theplayerexperience is intuitive, engaging, and aligned with the game's creative vision.Communicateobjectivesand progression through level design, using spatial layout, encounter design, and environmental storytelling rather than relying on explicit instruction.
  • Implementation &Scripting:
    Implement missions using visual scripting tools,establishingcore logic, progression, triggers, and integration with game systems. Deliver functional, stable content that is consistently ready for QA, internal reviews, and playtests.
  • Iteration, Feedback & Quality Refinement:
    Champion an iterative development process by proactively gathering feedback through reviews, cross-disciplinaryinput, and playtesting. Translatefeedbackand insightsinto actionable improvements, continuously refining mission flow, difficulty, readability, and emotional impact.
  • CreativeInput:
    Serve as a key creative contributor in defining each mission's purpose, tone, emotional arc, and learning opportunities. Ensure missions not only succeed on their own terms, but also support progression goals, reinforce the broaderplayerjourney, and contribute meaningfully to the overall game experience.
  • Cross-Disciplinary Leadership & Communication:
    Act as the mission's point of ownership and alignment across disciplines, drivingcommunication with design, art,audio,narrative, engineering, and other partners as needed. Anticipate dependencies, surface risks early, andmaintainmomentum byidentifyingopportunities, proposing solutions, and guiding the mission forwardthrough initiative and ownership.
  • Mentorship & Design Stewardship:
    Uphold design standards, share bestpracticesand supportthegrowth of other designers through feedback,collaborationandbyexample.Help elevate the craft of mission design across the project through thoughtful critique and a strong understanding oftheplayerexperience.

What do we need from you?

  • Industryexperienceas a Level Designer, witha track recordof owning missions from concept to final implementation.
  • Solidexperiencein Unreal Engine 5, including level creation workflows, tools, and best practices in a production environment.
  • Proficientin Blueprints (UE5), including the ability to implement and troubleshoot gameplay logic, mission flow, and scripted events with a high degree of autonomy.
  • Strongunderstanding of mission flow, spatial composition, gameplay pacing, and player guidance across combat, exploration, and narrative-driven moments.
  • Proven cross-disciplinary leadership,with experiencecollaborating closely with art, narrative, engineering, and designtoalign contributors around a shared creative vision.
  • Excellent communication and feedback skills, with the ability to both receive direction thoughtfully and provide clear, constructive feedback to others.
  • A proactive,solutions-oriented mindset, with the ability to take ownership,anticipatedevelopment needs, andcontinuouslydrive work forward.
  • Solidcreative judgment and design sensibility, with the ability to contribute original ideas while balancing player experience, production constraints, and overall game goals.
  • Apassion for games, level design, and crafting exceptional player experiences.

How We Get Things Done...

This last bit is probably the most important! Here at WBD, our guiding principles are the core values by which we operate and are central to how we get things done. You can find them at www.wbd.com/guiding-principles/ along with some insights from the team on what they mean and how they show up in their day to day. We hope they resonate with you and look forward to discussing them during your interview.

Championing Inclusion at WBD

Warner Bros. Discovery embraces the opportunity to build a workforce that reflects a wide array of perspectives, backgrounds and experiences. Being an equal opportunity employer means that we take seriously our responsibility to consider qualified candidates on the basis of merit, without regard to race, color, religion, national origin, gender, sexual orientation, gender identity or expression, age, mental or physical disability, and genetic information, marital status, citizenship status, military status, protected veteran status or any other category protected by law.

If you're a qualified candidate with a disability and you require adjustments or accommodations during the job application and/or recruitment process, please visit our accessibility page for instructions to submit your request.