Experience as an Unreal Engine Developer. * Proficiency in C++ programming. * Background in game or graphics programming (e.g., OpenGL, Direct3D, HLSL, GLSL). * Strong understanding of object ...
Experience as an Unreal Engine Developer. * Proficiency in C++ programming. * Background in game or graphics programming (e.g., OpenGL, Direct3D, HLSL, GLSL). * Strong understanding of object ...
Video Game Design Tutor
Tulsa, OK · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...
Video Game Design Tutor
Tulsa, OK · Remote
$18 - $40/hr
... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...
Freelance Unreal Engine Developer information
See Tulsa, OK salary details
$8.56 - $13.51
1% of jobs
$14.75 is the 25th percentile. Wages below this are outliers.
$13.51 - $18.46
96% of jobs
$18.46 - $23.41
2% of jobs
$23.41 - $28.36
0% of jobs
$28.36 - $33.31
1% of jobs
$33.31 - $38.26
0% of jobs
$38.26 - $43.21
0% of jobs
$43.21 - $48.16
0% of jobs
$48.16 - $53.11
0% of jobs
$53.11 - $58.06
0% of jobs
$58.06 - $63.01
0% of jobs
$8
$20
$63
How much do freelance unreal engine developer jobs pay per hour?
What does a freelance Unreal Engine developer do?
What are some common challenges freelance Unreal Engine developers face when working with remote teams?
What are the key skills and qualifications needed to thrive as a freelance Unreal Engine developer, and why are they important?
What is the difference between Freelance Unreal Engine Developer vs Freelance Game Designer?
| Aspect | Freelance Unreal Engine Developer | Freelance Game Designer |
|---|---|---|
| Skills & Certifications | Proficiency in Unreal Engine, C++, 3D modeling, scripting | Game concept development, storytelling, level design, UI/UX |
| Work Environment | Project-based, technical, often remote | Creative, collaborative, often remote or studio-based |
| Industry Usage | Game development, virtual production, simulations | Game design, narrative development, level creation |
While both roles work within the gaming industry, a Freelance Unreal Engine Developer focuses on coding, technical implementation, and engine customization, whereas a Freelance Game Designer emphasizes creative concept development, storylines, and level design. Understanding these differences helps clients find the right freelancer for their project needs.
What are the most commonly searched types of Unreal Engine Developer jobs in Tulsa, OK?
The most popular types of Unreal Engine Developer jobs in Tulsa, OK are:
What are popular job titles related to Freelance Unreal Engine Developer jobs in Tulsa, OK?
For Freelance Unreal Engine Developer jobs in Tulsa, OK, the most frequently searched job titles are:
What job categories do people searching Freelance Unreal Engine Developer jobs in Tulsa, OK look for?
The top searched job categories for Freelance Unreal Engine Developer jobs in Tulsa, OK are:
Software Engineer
Broken Arrow, OK
Contractor
Re-posted 12 days ago
Job description
Software Engineer
Location: Broken Arrow | Pay: Negotiable | Shift: Monday-Friday, 8:00 AM-5:00 PM (hours may vary based on company needs) | Duration: 9-Month Contract
Purpose of Position:
We are seeking an entry-level Software Engineer responsible for developing software for a visual simulation system. This role involves contributing to real-time image generation, visual environment creation tools, display system design and alignment, and computer systems with information security considerations. The position applies fundamental engineering principles, progressing to more complex activities as knowledge and experience grow. Work is performed under the close supervision and guidance of senior team members.
Tasks and Responsibilities:
The Software Engineer will develop, support, and maintain software components, interfaces, and subsystems throughout the software development lifecycle. Responsibilities include identifying and analyzing requirements, software design and construction, testing and verification, problem resolution, and ongoing maintenance. The role involves collaborating within multidisciplinary teams, consulting with engineers across departments, and providing regular reports to management.
Additional duties include designing prototypes, conducting research and development, and supporting computer system requirements and hardware integration. The engineer will employ disciplined software development methods, including configuration management, testing techniques, and proper documentation. Staying current with advancements in technology through technical papers, conferences, and periodicals is essential.
The role requires a professional, cooperative demeanor when interacting with internal teams and external customers, demonstrating commitment to common goals and effective communication. The position is also accountable for adherence to export control restrictions, the security of company materials, and the accuracy and completeness of assigned tasks.
Minimum Education and Experience:
- Bachelor's degree in Computer Science or a related technical field, or an equivalent combination of education and experience.
Knowledge, Skills, and Abilities:
- Experience as an Unreal Engine Developer.
- Proficiency in C++ programming.
- Background in game or graphics programming (e.g., OpenGL, Direct3D, HLSL, GLSL).
- Strong understanding of object-oriented design, data structures, and algorithms.
Preferred Technical Experience:
- Strong mathematics capability, including matrix algebra, projective geometry, and vector math.
- Experience in game development.
- Knowledge of STL and/or Boost libraries and data structures.
- Familiarity with design patterns and multi-threading.
- Experience with MS Visual Studio.
- Scripting experience in Python or similar languages.
- Ability to read and interpret technical specifications.
- Exposure to Lean/Agile software development practices.
- Understanding of multispectral sensors, night vision, radar systems, or geographic information systems (GIS).
This position requires a candidate with a strong foundation in programming and software engineering, a proactive attitude, and the ability to work effectively under supervision while adhering to project schedules and quality standards.
Job Order #119448
Stand-By Personnel | Skilled Division
**Application Time: 7:00 A.M. to 3:30P.M. Monday-Friday** **Tulsa Office Location:** 4305 S Mingo Road, Suite F, Tulsa, Oklahoma 74146 Walk-ins always welcome!$50 advance available after your first day of work
Alternatively: You may submit your resume to: Resume@standbypersonnel.com
Referral Bonus: $125 for referring a Skilled Division employee and $200 for referring a Welder or CNC Machinist after 80 hours of work.
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About StandBy Personnel
Sourced by ZipRecruiter
Industry
Recruiting and staffing services
Company size
11 - 50 Employees
Headquarters location
Tulsa, OK, US
Year founded
1994