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Freelance Unreal Engine Developer Jobs in Inver Grove Heights, MN

Video Game Design Tutor

Edina, MN · Remote

$18 - $40/hr

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

... Unreal, basic programming for games, art asset creation, and playtesting methodology. Ability to ... Skilled at teaching game concept development, engine-based implementation, and iterative design ...

Freelance Unreal Engine Developer information

See Inver Grove Heights, MN salary details

$9

$23

$72

How much do freelance unreal engine developer jobs pay per hour?

As of Aug 30, 2026, the average hourly pay for freelance unreal engine developer in Inver Grove Heights, MN is $23.98, according to ZipRecruiter salary data. Most workers in this role earn between $19.57 and $19.57 per hour, depending on experience, location, and employer.

What does a freelance Unreal Engine developer do?

A Freelance Unreal Engine Developer specializes in creating interactive experiences, games, simulations, or visualizations using Unreal Engine, a powerful real-time 3D creation tool. They work independently, often contracted by studios or clients to build, optimize, and implement features within Unreal Engine projects. Their responsibilities can include programming in C++, creating and integrating assets, setting up blueprints, and collaborating with designers and artists. Freelance developers must also manage their own schedules and client communications. This role requires both technical skills and the ability to adapt to a variety of project needs.

What are some common challenges freelance Unreal Engine developers face when working with remote teams?

Freelance Unreal Engine developers often collaborate with remote teams spread across different time zones, which can make communication and project coordination challenging. Ensuring that code and assets are properly integrated in a shared repository requires diligence and clear documentation. Additionally, freelancers must proactively manage their time, deliverables, and expectations, as project requirements can change rapidly. Building strong relationships and maintaining regular updates with clients and team members helps mitigate these challenges and ensures successful project outcomes.

What are the key skills and qualifications needed to thrive as a freelance Unreal Engine developer, and why are they important?

To thrive as a Freelance Unreal Engine Developer, you need strong proficiency in C++ programming, 3D graphics, and a solid understanding of game development principles, often supported by a relevant degree or portfolio. Experience with Unreal Engine's Blueprint system, source control tools like Git, and familiarity with industry-standard asset pipelines are typically required. Exceptional problem-solving, communication, and time management skills help freelancers stand out when collaborating remotely and meeting client deadlines. These skills and qualifications are crucial for delivering high-quality interactive experiences efficiently and maintaining a strong professional reputation in a competitive market.

What is the difference between Freelance Unreal Engine Developer vs Freelance Game Designer?

AspectFreelance Unreal Engine DeveloperFreelance Game Designer
Skills & CertificationsProficiency in Unreal Engine, C++, 3D modeling, scriptingGame concept development, storytelling, level design, UI/UX
Work EnvironmentProject-based, technical, often remoteCreative, collaborative, often remote or studio-based
Industry UsageGame development, virtual production, simulationsGame design, narrative development, level creation

While both roles work within the gaming industry, a Freelance Unreal Engine Developer focuses on coding, technical implementation, and engine customization, whereas a Freelance Game Designer emphasizes creative concept development, storylines, and level design. Understanding these differences helps clients find the right freelancer for their project needs.

What cities near Inver Grove Heights, MN are hiring for Freelance Unreal Engine Developer jobs?

Cities near Inver Grove Heights, MN with the most Freelance Unreal Engine Developer job openings:

Infographic showing various Freelance Unreal Engine Developer job openings in Inver Grove Heights, MN as of August 2026, with employment types broken down into 91% Full Time, 4% Part Time, 4% Contract, and 1% Nights. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $49,876 per year, or $24 per hour.

3D Developer and 360/Stereoscopic Camera Operator

University of St Thomas

Saint Paul, MN • On-site

Other

Posted 10 days ago


University Of St. Thomas (Minnesota) rating

8.1

Company rating: 8.1 out of 10

Based on 10 frontline employees who took The Breakroom Quiz

169th of 627 rated colleges and universities


Job description

OVERVIEW
  • Work with 3D modeling software, specifically Blender or Maya, to assist the visualization lab team produce 3D content and 3D assets for Extended Reality (XR) experiences. Work with other creative tools including Photoshop and Canva to support user-interface design, graphic presentations, and interactive experiences. Operate our 360/Stereoscopic camera(70%)
  • Assist the lab team with planning and delivering tours, events, and group presentations of visualization experiences for classes and other gatherings. (20%)
  • Support the maintenance and upkeep of lab equipment and technology. (10%)

SPECIAL INSTRUCTIONS:
The Visualization Lab at the University of St. Thomas is growing, and we are looking for a part-time 3D Developer to join our team. The position is up to 20 hours a week and will assist the principal designer with the development of 3D and 2D visualization projects for the 2026-27 academic year.
Be prepared to show some evidence of your ability. A link to a porftolio or video examples.
There will be a brief, live Blender test during the interview to verify basic abilities.
Desireable, but not required:
Familiarity with game development engines like Unity, Unreal Engine, or Godot.
Experience with projects involving programming languages, especially Python, JavaScript, or C++.
Skills in Data Science or Amazon Web Services.
The position is flexible, but most of the work hours are required to be done in person in the visualization lab.
For questions please contact Eric Tornoe at ejtornoe@stthomas.edu
QUALIFICATIONS
Experience designing 3D models using Blender or Maya.
Basic graphic design skills in Photoshop (or Canva).
An interest in design and aesthetics.
Eagerness to learn new technology and software.
Good communication skills, professionalism, and punctuality.
SPECIAL INSTRUCTIONS FOR CANDIDATES

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