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Freelance Simulation Software Engineer Jobs in New York

What We're Looking For We're looking for an experienced fullstack engineer to help build out our new Simulation product. Simulation is a small, fast-moving team inside Doppel (a series C company ...

Senior Software Engineer

New York, NY · On-site +1

$134K - $176K/yr

Architect and develop full-stack web applications integrating environmental simulation and ... Enable multidisciplinary collaboration between software engineers, computational ecologists ...

Senior Software Engineer

New York, NY · On-site

$120K - $150K/yr

Architect and develop full-stack web applications integrating environmental simulation and ... Enable multidisciplinary collaboration between software engineers, computational ecologists ...

Senior Software Engineer

Manhattan, NY · On-site

$100 - $130/hr

Architect and develop full-stack web applications integrating environmental simulation and ... Enable multidisciplinary collaboration between software engineers, computational ecologists ...

Design, implement, and operate scalable simulation data pipelines to evaluate the driving ... You have: * 5+ years of full-time software engineering experience, or a quantitative PhD with 2+ ...

Senior Software Engineer

New York, NY · On-site

$120K - $170K/yr

What We're Looking For Required * 5+ years of experience as a software engineer with demonstrated ... Experience with physics-based modeling and simulation systems. * Ability and willingness to work on ...

Senior Software Engineer

New York, NY · Remote

$120K - $170K/yr

What We're Looking For Required * 5+ years of experience as a software engineer with demonstrated ... Experience with physics-based modeling and simulation systems. * Ability and willingness to work on ...

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Freelance Simulation Software Engineer information

What does a freelance simulation software engineer do?

A Freelance Simulation Software Engineer designs, develops, and tests simulation software for various industries, such as aerospace, automotive, healthcare, or manufacturing. They work independently or on contract to model real-world systems, create virtual environments, and run simulations to analyze system behaviors. Responsibilities often include coding, debugging, optimizing algorithms, and collaborating with clients to meet project requirements. Freelancers typically manage their own schedules and work with multiple clients, offering flexibility and a diverse range of project experiences.

What are the key skills and qualifications needed to thrive as a freelance simulation software engineer?

To excel as a Freelance Simulation Software Engineer, you need strong programming skills (such as C++, Python, or MATLAB), a solid understanding of simulation methodologies, and a relevant degree in engineering, computer science, or a related field. Familiarity with industry-standard simulation tools like Simulink, ANSYS, or Arena, and experience with version control systems are often required. Outstanding problem-solving abilities, self-motivation, and effective client communication distinguish top performers in this freelance role. These competencies enable the engineer to deliver accurate, efficient simulations and manage projects independently, ensuring client satisfaction and professional growth.

What are some common challenges faced by freelance simulation software engineers when managing multiple client projects?

Freelance Simulation Software Engineers often juggle several projects at once, each with unique technical requirements and deadlines. Balancing these projects can be challenging, especially when clients have shifting priorities or last-minute requests. Effective communication, clear project scoping, and robust time management are crucial to ensure client expectations are met while maintaining high-quality work. Additionally, freelancers must stay updated with the latest simulation tools and standards, which can require continuous self-directed learning.

What is the difference between Freelance Simulation Software Engineer vs Simulation Software Developer?

AspectFreelance Simulation Software EngineerSimulation Software Developer
CredentialsTypically requires a degree in computer science, engineering, or related fields; certifications are a plusSimilar educational background; certifications may enhance prospects
Work EnvironmentIndependent, project-based work often remotely or freelance platformsEmployed by companies or organizations, working in office or remote teams
Employer & Industry UsageClients across various industries like aerospace, automotive, defense; freelance platformsCompanies developing simulation software or using simulation tools internally
Search & Comparison IntentLooking for freelance opportunities or project-based work in simulation softwareSeeking full-time or contract roles within organizations

The main difference is that a Freelance Simulation Software Engineer works independently on diverse projects, often remotely, while a Simulation Software Developer is typically employed by a company to develop and maintain simulation software as part of a team.

What are the most commonly searched types of Simulation Software Engineer jobs in New York?

The most popular types of Simulation Software Engineer jobs in New York are:

What are popular job titles related to Freelance Simulation Software Engineer jobs in New York?

For Freelance Simulation Software Engineer jobs in New York, the most frequently searched job titles are:

What cities in New York are hiring for Freelance Simulation Software Engineer jobs?

Cities in New York with the most Freelance Simulation Software Engineer job openings:

Infographic showing various Freelance Simulation Software Engineer job openings in New York as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution.

Software Engineer, Simulation

Bedrock Robotics

New York, NY • On-site

Full-time

Re-posted 7 days ago


Job description

Join the team bringing advanced autonomy to the built world
At Bedrock, we're moving AI out of the lab and into the real world. Our team is composed of industry veterans who helped launch Waymo, scaled Segment to a $3.2B acquisition, and grew Uber Freight to $5B in revenue. Today, we're deploying autonomous systems on heavy construction machinery across the country, accelerating project schedules of billion-dollar infrastructure projects and improving safety on job sites. Backed by $350M in funding, we're working quickly to close the gap between America's surging demand for housing, data centers, manufacturing hubs, and the construction industry's growing labor shortage.
This is where algorithms meet steel-toed boots. You'll collaborate with construction veterans and world-class engineers to solve physical-world problems that simulations can't touch. If you're ready to apply cutting-edge technology to solve meaningful problems alongside a talented team-we'd love to have you join us.
The Mission:
We're looking for exceptional Software Engineers to build and scale our robotics simulation environment. Simulation is a critical foundation for autonomy at Bedrock - it allows us to validate end-to-end systems, evaluate complex and unsafe scenarios, and run testing at massive scale.
Our autonomy stack is deeply machine-learning-driven, and closing the sim-to-real gap is a core focus of this role. The simulator must accurately represent real-world physics - including terrain deformation for digging and earthmoving - while remaining efficient enough to support thousands of simulation runs. High-quality simulation directly accelerates robotics development, making this work central to our success.
What You'll Do:
  • Build and scale high-fidelity simulation environments for autonomous construction machines
  • Develop simulation systems that support ML-based autonomy, evaluation, and safety validation
  • Improve realism and performance to better reflect real-world behavior
  • Help guide our strategy in scene generation and neural rendering techniques
  • Write production-quality, hands-on code and build real simulation content-not just prototypes
Who You Are:
Simulation spans many disciplines, and we don't expect one person to do everything. Strong candidates typically bring:
  • A passion for large-scale, realistic simulation systems
  • Experience with advanced 3D simulation software
  • Experience evaluating systems and improving realism to support autonomy stacks
  • A hands-on mindset and enthusiasm for building core simulation algorithms and content
What We're Looking For:
  • Engineering, math, or physics degree, or computer science background with demonstrated interest and strength in math and physics
  • 4+ years of professional experience in software engineering, with proven track record of building modular, maintainable, production-quality software systems in C++
  • 2+ years of experience with one or more 3D engines or simulation frameworks, such as: Unreal Engine, Unity, Godot, Blender, Gazebo, Isaac Sim, Omniverse
Preferred Qualifications:
  • Experience with Rust or interest in learning it
  • Robotics simulation background
  • Experience with neural rendering techniques (Gaussian splats, NeRFs)

Our roles are often flexible. If you don't fit all the criteria, or are in another location (especially one where we have an office like SF or NY) please apply anyway! We'd love to consider you.