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Freelance Remote Unity Game Developer Jobs in Concord, CA

Product Data Analyst

San Francisco, CA ยท Remote

$145K - $175K/yr

Wand makes gaming magical. Through game customization and guidance, we build tools that helps ... Our data engineering team owns the pipelines; you'll focus on the analysis, the recommendation, and ...

Senior Indirect Tax Analyst

San Francisco, CA ยท On-site +1

$144K - $162K/yr

... US-based and can be remote but if you live in the Bay Area, you're welcome to work from our ... games and shared interests, and helps developers build and grow their businesses. We believe games ...

Senior React Native Engineer

San Francisco, CA ยท Remote

$144K - $190K/yr

Ability to work effectively in a remote team environment and collaborate with engineers across ... From day one, you're in the game. Trusted to deliver, expected to own outcomes, and driven to raise ...

Senior React Native Engineer

San Francisco, CA ยท Remote

$160K - $210K/yr

Ability to work effectively in a remote team environment and collaborate with engineers across ... From day one, you're in the game. Trusted to deliver, expected to own outcomes, and driven to raise ...

Trading Analyst

San Francisco, CA ยท On-site +1

$65K/yr

We believe that oddsmaking is a challenge rooted in engineering, mathematics, and sports betting ... Minimum of 3 years of in-game play experience at an online sportsbook * Deep understanding of ...

Trading Analyst

San Francisco, CA ยท On-site +1

$65K/yr

We believe that oddsmaking is a challenge rooted in engineering, mathematics, and sports betting ... Minimum of 3 years of in-game play experience at an online sportsbook * Deep understanding of ...

Senior Software Engineer, AI Growth

San Francisco, CA ยท On-site +1

$144K - $190K/yr

Companies like Linear, Figma, Riot Games, Anthropic, Spotify, Arc'teryx and Morningbrew are using ... Sanity MCP Server - our remote MCP server, now generally available and listed as one of eight ...

Remote Role Responsibilities * Contribute subject matter expertise to a cutting-edge project with ... Science , Game Development , or Mechanical/Aerospace Engineering . * High attention to detail

ENGR SR SOFTWARE DEVT

San Francisco, CA ยท Remote

$144K - $190K/yr

... game-changing innovations at the intersection of health, material and data science that change ... Remote Travel: May include up to 20% domestic Relocation Assistance: May be authorized Must be ...

AI Engineer, Product

San Francisco, CA ยท On-site +1

$171K - $240K/yr

As a perk, we also have up to four weeks per year of fully remote work! Responsibilities * Build ... fair game. * Strong backend foundation - system design, data modeling, API shape - and the ...

AI Biologist - Refusal

San Francisco, CA ยท On-site +1

$120K - $180K/yr

We're seeking a Bioinformatics Engineer to join our Refusal team, working at the frontier of what ... Remote (globally), hybrid, or onsite in SF (onsite preferred) * Work authorization: OPT visa ...

Showing results 41-60

Freelance Remote Unity Game Developer information

See Concord, CA salary details

$35.7K

$119K

$197.5K

How much do freelance remote unity game developer jobs pay per year?

As of Aug 19, 2026, the average yearly pay for freelance remote unity game developer in Concord, CA is $119,022.00, according to ZipRecruiter salary data. Most workers in this role earn between $89,400.00 and $136,100.00 per year, depending on experience, location, and employer.

What does a freelance remote Unity game developer do?

A Freelance Remote Unity Game Developer is a professional who creates interactive games or applications using the Unity engine while working independently and remotely. They are responsible for designing, coding, and testing game features, as well as collaborating with clients or teams online. Their tasks can include gameplay programming, UI development, bug fixing, and integrating assets. Being freelance and remote means they set their own schedules and often work with multiple clients or projects simultaneously. This role requires strong technical skills in C#, creativity, and the ability to work independently.

What are the key skills and qualifications needed to thrive as a freelance remote Unity game developer?

To thrive as a Freelance Remote Unity Game Developer, you need strong proficiency in C#, Unity3D, and game development principles, often backed by a portfolio showcasing completed projects. Familiarity with source control systems like Git, experience with Unity Asset Store tools, and knowledge of platforms such as Android, iOS, or PC are typically required. Excellent self-management, problem-solving, and communication skills help you collaborate with clients and teams across time zones. These skills ensure you can deliver polished, functional games independently while meeting deadlines and client expectations.

How do freelance remote Unity game developers typically collaborate with teams and clients across different time zones?

Freelance remote Unity game developers often use project management tools like Trello, Asana, or Jira and communication platforms such as Slack or Discord to coordinate with teams and clients globally. Regular check-ins and clear documentation help ensure everyone stays aligned despite time zone differences. Developers may need to adjust their schedules occasionally for critical meetings or deadlines, but asynchronous communication is common. Building strong communication skills and being proactive in providing updates are key to successful remote collaboration.

What is the difference between Freelance Remote Unity Game Developer vs Freelance Remote Mobile App Developer?

AspectFreelance Remote Unity Game DeveloperFreelance Remote Mobile App Developer
Required SkillsUnity, C#, 3D/2D game designJava, Swift, UI/UX design
Work EnvironmentGame studios, independent projectsApp stores, client projects
Industry UsageGaming, entertainmentBusiness, lifestyle, utility apps
CertificationsUnity certifications, programming skillsMobile development certifications

While both roles involve freelance work and remote collaboration, a Freelance Remote Unity Game Developer specializes in creating interactive games using Unity, focusing on game design and development. In contrast, a Freelance Remote Mobile App Developer develops applications for mobile devices, emphasizing UI/UX and platform-specific programming. The choice depends on your expertise and project focus.

What cities near Concord, CA are hiring for Freelance Remote Unity Game Developer jobs?

Cities near Concord, CA with the most Freelance Remote Unity Game Developer job openings:

Software Engineer, Staff

Check Technologies, Inc

San Francisco, CA โ€ข On-site, Remote

$228K - $264K/yr

Full-time

Re-posted 29 days ago


Job description

About Check
Payroll is broken. Come fix it alongside a team that's as passionate as you are!
At Check, we're not just building our own business - we're building payroll businesses together with every one of our partners. As the inventors of embedded payroll, we're redefining how people get paid and making it easier for payroll businesses to launch, grow, and thrive.
On our team you'll use creative problem-solving, critical thinking, and grit to simplify the complexity of payroll for thousands of employers of every size, across all industries. We ignore conventional role boundaries in favor of the unique strengths and values each builder brings to our mission: make paying people simple. Check out our origin story!
Check is far more than just API infrastructure. We're a springboard for building and scaling payroll businesses. See how it works for our partners.
Engineering Culture at Check
At Check, engineering operates as one team. Engineers are staffed based on business priorities, not tied to fixed domains. Engineers stay close to the work and to each other's decisions. The team is small and operates with a high level of ownership. Work does not sit waiting on ownership boundaries, and people step in to move things forward when something is stuck.
About this role
As a Staff Software Engineer at Check, you'll combine strong engineering fundamentals and close collaboration with cross-functional partners to build software that meaningfully improves how payroll businesses operate. You'll build the platform that powers money movement, tax calculations, and compliance workflows for thousands of businesses. By turning complex infrastructure into clear, reliable systems for our partners, you'll allow teams to run payroll confidently and help thousands of people get paid.
What You'll Do
  • Run at complex problems across our platform, designing and building products that translate complex payroll infrastructure into intuitive tools for operators and partners.
  • Own projects end-to-end, from identifying the problem and shaping the solution through design, implementation, rollout, and iteration based on real-world usage.
  • Be a true partner to product, design, and operations by developing a deep understanding of the workflows and challenges faced by payroll operators and partners.
  • Build internal and partner-facing tools that improve the visibility, reliability, and explainability of how money moves through the payroll system.
  • Reduce friction in our systems by improving workflows, architecture, and tooling for both developers and operators.
  • Role model clear, critical thinking through code, proposals, and diagrams that help teams align and move forward together.
  • Raise the quality bar by working in the open, giving thoughtful feedback, mentoring teammates, and helping the team ship work we're proud of.
Who You Are
  • Experience with staff-level ownership and delivery of production systems end-to-end, from design through deployment and operation.
  • Experience building internal tools, developer platforms, or product systems that support complex operational workflows.
  • Ability to navigate ambiguous problem spaces and bring structure through thoughtful design and collaboration.
  • Comfort debugging complex systems and investigating issues that span multiple services or infrastructure layers.
  • Ability to articulate technical tradeoffs to engineers and cross-functional partners.
  • While we don't have requirements for programming languages, experience with or, at minimum, a desire to learn our current stack is helpful: Python/Django, React, Typescript, AWS, Terraform, Postgres, Temporal, Github.

The estimated base salary for this role is $240,000-264,000 for Tier 1 cities (SF, NYC, LA and Seattle) and $228,000-250,000 for any other city in the US.
Travel & Office Policy
The Check team is distributed across the US. Roles can be remote, hybrid, or based in one of our offices in New York City or San Francisco. We offer ample opportunities and encourage employees to attend team offsites, events, and hackathons throughout year. All Checketeers gather in the spring for our annual 3-day company retreat.
For our in-office and hybrid employees, our offices are open all week. We provide meals on Tuesdays and Thursdays and there are regular happy hours, game nights, and other in-person events.
Remote work at Check requires the ability to perform all responsibilities without distraction or disruption, while maintaining quality, effective communication, and productivity.
Check is proud to be an Equal Opportunity employer. We do not discriminate based on race, religion, color, national origin, sex (including pregnancy, childbirth, or related medical conditions), sexual orientation, gender, gender identity, gender expression, transgender status, sexual stereotypes, age, status as a protected veteran, status as an individual with a disability, or other applicable legally protected characteristics. We also consider qualified applicants with criminal histories, provided they are consistent with applicable federal, state, and local laws. Check is committed to providing reasonable accommodations for candidates with disabilities in our recruiting process.
Check participates in E-Verify and will provide the federal government with Form I-9 information from all new employees to confirm that they are authorized to work in the U.S. Check does not use E-Verify to pre-screen applicants.