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Freelance Game Developer Remote Jobs in California

Senior Tools Engineer

Los Angeles, CA ยท On-site +1

$112K - $154K/yr

Our client is looking for a Tools Programmer to join their fully remote team to build next generation MMOs and Multiplayer Games. They currently need a programmer passionate about terrain and ...

[Remote] Director of DevOps

Los Angeles, CA ยท On-site +1

$56.75 - $77.75/hr

... game days" to proactively test the resilience of Convoso's platform * Establish and maintain a CI/CD center of excellence * Drive automation for CI/CD processes across different tech stacks and cloud ...

Staff Product Manager, Unity AI

Mountain View, CA ยท On-site +1

$157K - $205K/yr

... professional game developers to AI-native hobbyists. * Collaborate across Unity's ecosystem ... Mountain View, SF/Bay: $200,400 - $260,500 Bellevue, Seattle, NYC, Remote CA: $178,300 - $231,800 ...

Showing results 21-40

Freelance Game Developer Remote information

What are the key skills and qualifications needed to thrive as a freelance game developer remote?

To thrive as a Freelance Game Developer (Remote), you need strong programming skills (such as C++, C#, or JavaScript), game design expertise, and a solid portfolio demonstrating completed projects. Familiarity with popular game engines like Unity or Unreal Engine, version control systems (e.g., Git), and knowledge of platform-specific deployment are essential technical qualifications. Exceptional communication, self-motivation, and time management skills help you collaborate with clients and teams across different locations. These competencies ensure you can efficiently deliver high-quality games while maintaining client satisfaction and meeting project deadlines.

What are some common challenges freelance game developers face when working remotely, and how can they be managed?

Freelance game developers working remotely often encounter challenges such as coordinating with clients across different time zones, managing project scope changes, and ensuring clear communication with team members. To manage these issues, it's important to establish regular check-ins, use collaborative tools like Slack or Trello, and set clear expectations regarding deliverables and deadlines. Building a routine and creating a dedicated workspace can also help maintain productivity and work-life balance.

What is the difference between Freelance Game Developer Remote vs Freelance Game Designer Remote?

AspectFreelance Game Developer RemoteFreelance Game Designer Remote
Required SkillsProgramming, coding, software developmentCreativity, storytelling, visual design
Work EnvironmentRemote, project-basedRemote, project-based
Industry UsageDevelops game mechanics, code, and softwareDesigns game concepts, levels, and user experience

While both roles work remotely and often on a freelance basis, game developers focus on coding and software creation, whereas game designers concentrate on game concepts and user experience. Understanding these differences helps clients find the right freelancer for their project needs.

What is a freelance game developer remote?

A Freelance Game Developer (Remote) is a professional who designs, develops, and programs video games while working independently and remotely, typically for various clients or studios. They may be responsible for coding, creating assets, game mechanics, testing, and sometimes project management. Working remotely allows them to collaborate with teams or clients across different locations using online tools. Freelance game developers often manage their own schedules and workloads, providing flexibility but also requiring strong self-motivation and communication skills.
What are the most commonly searched types of Game Developer Remote jobs in California? The most popular types of Game Developer Remote jobs in California are:
What are popular job titles related to Freelance Game Developer Remote jobs in California? For Freelance Game Developer Remote jobs in California, the most frequently searched job titles are:
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What cities in California are hiring for Freelance Game Developer Remote jobs? Cities in California with the most Freelance Game Developer Remote job openings:

Business Development Manager

Snail Games USA

Beverly Hills, CA โ€ข On-site, Remote

$100K - $130K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 4 days ago


Job description

Job Title: Business Development Manager

Location: Los Angeles, CA

About Us: Snail Games USA is a leading developer and publisher of interactive entertainment across multiple platforms. We are seeking a passionate Business Development Manager to help grow our publishing business.  

Job Summary:

The Business Development Manager (BDM) will be joining a global team of highly dedicated professionals providing global world class video games industry publishing. The ideal candidate would be an accomplished sales executive with demonstrable success in growing new business in a technology related services business. Direct experience of the video games market would be advantageous. In this role, the primary focus will be on new business generation but some account management of existing and new accounts will be involved as well. Performance-driven and growth-oriented. You have an intrinsic will to succeed while unafraid to try, fail, and learn by experimenting with new approaches and testing ideas.

  • Cooperative. You help others succeed; you give and receive feedback well.

  • Relentlessly curious. You ask questions.

  • Humble. You ask for help; you are quick to admit and learn from your mistakes.

  • SMART. You work and communicate in ways that are specific, measurable, actionable, relevant, and timebound.

Duties and Responsibilities:

  • Develop net-new business sales to agreed sales targets.

  • Identify new prospective clients, develop and execute sales development strategies for these.

  • Work with the CEO to develop a communications plan for the market.

  • Develop and execute contact strategies including cold calling, social and business networking.

  • Attend qualified trade conferences and provide on stand support where the Company is exhibiting.

  • Provide customer support, managing client expectations in collaboration with the Production Teams.

  • Follow the companyโ€™s chosen sales methodology and produce all related reports.

  • Qualify all sales leads, provide value/benefit assessments and generate plans to close.

  • Work with the service delivery teams to create quotations for new and existing customers.

  • Act as Account Manager for selected customers, managing the relationship with the client, customer review meetings and participating in the communications with the client as planned.

  • Manage and control pricing and contractual issues according to company procedures.

  • Source new high-potential game studios for publishing. Research, reach out, talk to, and meet with studios around the world. Your goal is to close new publishing partnerships with mobile game developers.

  • Onboard and coach studios when they first start working with us on various aspects of their games.

  • Develop a good relationship with the studios to ensure you can close those that show potential.

  • Analyze the games from a metrics, gameplay, and design point of view and share your assessment with our teams.

  • In collaboration with our marketing team, get involved in creating content โ€” such as articles, webinars, or interviews.

  • Help reshape and improve our Game Publishing department by getting involved proactively.

Requirements

  • Strong understanding of the video game industry, including game development cycles, market dynamics, and distribution models

  • Refined communication skills across all communication channels.

  • Proven ability to work largely unaided in detecting, qualifying and closing new business.

  • Excellent problem solving and analytical skills.

  • Strong computer skills, including experience with spreadsheets, word processing, and sales database tools.

  • Strong interpersonal skills.

  • Effective time management.

  • Minimum 5 years prior relevant experience.

  • Must be comfortable working at senior executive contact levels.

  • Must be self-motivated and able to operate in a remote environment.

  • Willingness to travel extensively.

  • Strong game industry network.

  • Familiarity with the gaming ecosystem, concepts such as IAA, LTV, RPI, ARPDAU, and the logic behind them.

  • Good analytical skills and attention to detail to support the UA teams in making revenue projections and other calculations.

  • Ability to communicate clearly, concisely, and proactively with colleagues across multiple countries and time zones.

  • Serious passion for gaming and deep knowledge of games.

Salary Range: $100,000 to $130,000 annually, commensurate with experience and qualifications.

Benefits

  • Health Insurance: Comprehensive medical, dental, and vision plans.

  • Retirement Plans: 401(k) 

  • Paid Time Off: Generous PTO policy including vacation days, sick leave, and paid holidays.

  • Professional Development: Access to training, workshops, and conferences to enhance technical skills and industry knowledge.

Work Authorization Requirements

Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).

Additional Information

As part of the Companyโ€™s activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as โ€œMature Contentโ€). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.