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Freelance Game Developer Independent Contractor Jobs

Pinnacle Solutions is looking for a passionate and motivated Game Developer to join our virtual ... contractor. As an Alaska Native Corporation (ANC), our mission and purpose extend beyond our ...

... Game Developer to join a fast-growing game development company in Boca Raton, Florida. The role ... device-independent stability with consistent behaviors across all platforms and layouts. • ...

This is an Independent Contractor position. Devereux offers an Independent contract option for this ... This is integrated into the delivery of quality programming for the individuals we serve, their ...

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This is an Independent Contractor position. Devereux offers an Independent contract option for this ... This is integrated into the delivery of quality programming for the individuals we serve, their ...

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How much do freelance game developer independent contractor jobs pay per hour?

As of Aug 15, 2026, the average hourly pay for freelance game developer independent contractor in the United States is $22.97, according to ZipRecruiter salary data. Most workers in this role earn between $18.75 and $18.75 per hour, depending on experience, location, and employer.
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Infographic showing various Freelance Game Developer Independent Contractor job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 74% Full Time, 17% Part Time, and 8% Contract. Highlights an 92% Physical, 2% Hybrid, and 6% Remote job distribution, with an average salary of $47,772 per year, or $23 per hour.

Freelance Game Balancer (fully remote)

Stillfront

OR • On-site, Remote

Full-time

Posted 29 days ago


Job description

Nanobit, a Stillfront Group studio, is looking for a highly experienced freelance game balancer to strengthen Big Farm: Merge Game, our free to play mobile Merge-2 title. This is a hands-on role for someone senior enough to jump straight in and add value from day one.
Setup: Fully remote, start as soon as possible. Duration and weekly hours are flexible and scale with workload.
YOUR MISSION
  • Design, build and maintain gameplay systems with long term feature reusability in mind, aimed at maximising player engagement, effective monetisation and retention
  • Continuously refine features and events by combining player feedback, data analysis and AI insights
  • Build expected progression models in Excel or Google Sheets to predict how players move through the game
  • Use AI tools heavily in your daily work to boost your own output and keep the player experience cutting edge
  • Document and present your work through user stories, flowcharts and wireframes so every team and stakeholder stays aligned
  • Transfer and adapt proven mechanics from other genres
YOUR PROFILE
  • Deep expertise in F2P mobile games, experiences with Merge-2 games is a big plus
  • Strong grasp of LiveOps dynamics, including monetisation strategies, in game economies and community feedback
  • A real ownership mindset and the drive to get things done, getting your hands dirty in Google Sheets, ChatGPT and other AI tools
  • Resilient, detail oriented and a team player who keeps looking for ways to lift performance
  • Excellent written and spoken English

Department Game Design Locations Remote Remote status Fully Remote Studios Nanobit Employment types Contractor