Proficient experience working in real-time productions using the Unreal Engine and has knowledge of tools within the Unreal engine for character creation, set dressing, Landscapes, PCGs, Splines.
Proficient experience working in real-time productions using the Unreal Engine and has knowledge of tools within the Unreal engine for character creation, set dressing, Landscapes, PCGs, Splines.
Cinematic Pipeline Engineer
Los Angeles, CA · On-site
$110 - $170/hr
Develop and maintain integrations between Unreal Engine and production tracking systems, including ShotGrid (Flow). * Partner with artists, production teams and technical stakeholders to understand ...
New
Cinematic Pipeline Engineer
Los Angeles, CA · On-site
$110 - $170/hr
Develop and maintain integrations between Unreal Engine and production tracking systems, including ShotGrid (Flow). * Partner with artists, production teams and technical stakeholders to understand ...
New
Proficient experience working in real-time productions using the Unreal Engine and has knowledge of tools within the Unreal engine for character creation, set dressing, Landscapes, PCGs, Splines.
Proficient experience working in real-time productions using the Unreal Engine and has knowledge of tools within the Unreal engine for character creation, set dressing, Landscapes, PCGs, Splines.
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
The ideal candidate should have experience building Unreal Engine tools and workflows for small to ... Strong understanding of lightweight production/team process * Experience working with early or ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
The ideal candidate should have experience building Unreal Engine tools and workflows for small to ... Strong understanding of lightweight production/team process * Experience working with early or ...
Virtual Production Supervisor - Atlanta
Atlanta, GA · On-site
$130K/yr
Virtual Production Supervisor, Atlanta Company: Synapse Virtual Production at Tyler Perry Studios ... They provide expert guidance on feasibility, workflow design, Unreal Engine, LED volume operations ...
Quick apply
Virtual Production Supervisor - Atlanta
Atlanta, GA · On-site
$130K/yr
Virtual Production Supervisor, Atlanta Company: Synapse Virtual Production at Tyler Perry Studios ... They provide expert guidance on feasibility, workflow design, Unreal Engine, LED volume operations ...
Senior Director, Product Management (Unreal Ecosystem)
Cary, NC · On-site
$215K - $226K/yr
PRODUCT MANAGEMENT - UNREAL ENGINE What We Do Unreal-powered projects have led the way in real-time entertainment for over 20 years. Our team of industry experts continuously innovates to enhance the ...
Senior Director, Product Management (Unreal Ecosystem)
Cary, NC · On-site
$215K - $226K/yr
PRODUCT MANAGEMENT - UNREAL ENGINE What We Do Unreal-powered projects have led the way in real-time entertainment for over 20 years. Our team of industry experts continuously innovates to enhance the ...
Senior Director, Product Management (Unreal Ecosystem) (Cary)
Cary, NC · On-site
$221K - $232K/yr
PRODUCT MANAGEMENT - UNREAL ENGINE What We Do Unreal-powered projects have led the way in real-time entertainment for over 20 years. Our team of industry experts continuously innovates to enhance the ...
Senior Director, Product Management (Unreal Ecosystem) (Cary)
Cary, NC · On-site
$221K - $232K/yr
PRODUCT MANAGEMENT - UNREAL ENGINE What We Do Unreal-powered projects have led the way in real-time entertainment for over 20 years. Our team of industry experts continuously innovates to enhance the ...
Lead Unreal Engineer - Multiplayer & Console - Studio Sirens
Loveland, CO · On-site +1
$125K - $160K/yr
Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal ... Work cross-functionally with design, art, production, and QA to deliver scalable and maintainable ...
Lead Unreal Engineer - Multiplayer & Console - Studio Sirens
Loveland, CO · On-site +1
$125K - $160K/yr
Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal ... Work cross-functionally with design, art, production, and QA to deliver scalable and maintainable ...
Senior Unreal Technical Artist
Salina, KS · On-site
$120K/yr
Minimum 5 to 8 years of experience working in Unreal Engine (UE4/UE5) as a technical artist, 3D ... Experience supporting immersive or simulation-based projects in a real-time production context.
Quick apply
Senior Unreal Technical Artist
Salina, KS · On-site
$120K/yr
Minimum 5 to 8 years of experience working in Unreal Engine (UE4/UE5) as a technical artist, 3D ... Experience supporting immersive or simulation-based projects in a real-time production context.
Lead Unreal Engineer -- Multiplayer & Console - Studio Sirens
Loveland, CO · On-site +1
$125K - $160K/yr
Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal ... Work cross-functionally with design, art, production, and QA to deliver scalable and maintainable ...
Quick apply
Lead Unreal Engineer -- Multiplayer & Console - Studio Sirens
Loveland, CO · On-site +1
$125K - $160K/yr
Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal ... Work cross-functionally with design, art, production, and QA to deliver scalable and maintainable ...
Senior Unreal Generalist
Salina, KS · On-site
$120K/yr
Minimum 5 to 8 years of experience in Unreal Engine working across interactive, simulation, or real-time media projects. (game development, virtual production, LBE, or equivalent pipelines)
Quick apply
Senior Unreal Generalist
Salina, KS · On-site
$120K/yr
Minimum 5 to 8 years of experience in Unreal Engine working across interactive, simulation, or real-time media projects. (game development, virtual production, LBE, or equivalent pipelines)
Engine Programmer
Cary, NC · On-site
... and Unreal Engine to help them solve complex technical challenges in ways that move the stability and quality of Fortnite and our internal products forward What we're looking for * Strong C ...
Engine Programmer
Cary, NC · On-site
... and Unreal Engine to help them solve complex technical challenges in ways that move the stability and quality of Fortnite and our internal products forward What we're looking for * Strong C ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
The ideal candidate should have experience building Unreal Engine tools and workflows for small to ... Strong understanding of lightweight production/team process * Experience working with early or ...
Senior Unreal Tools & Infrastructure Engineer, Games Studio
Los Angeles, CA · On-site +1
$116K - $158K/yr
The ideal candidate should have experience building Unreal Engine tools and workflows for small to ... Strong understanding of lightweight production/team process * Experience working with early or ...
Lead Unreal Engineer - Multiplayer & Console - Studio Sirens
Loveland, CO · On-site
$125K - $160K/yr
Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal ... Work cross-functionally with design, art, production, and QA to deliver scalable and maintainable ...
Lead Unreal Engineer - Multiplayer & Console - Studio Sirens
Loveland, CO · On-site
$125K - $160K/yr
Develop and maintain gameplay systems, engine features, and runtime systems using C++ and Unreal ... Work cross-functionally with design, art, production, and QA to deliver scalable and maintainable ...
Technical Artist for Unreal Virtual Production
Los Angeles, CA · On-site
$3.5K - $6.1K/wk
Proficiency in Unreal Engine, including Blueprinting and deep experience with lighting, rendering, and content integration for Virtual Production pipelines. * Strong understanding of realtime ...
New
Technical Artist for Unreal Virtual Production
Los Angeles, CA · On-site
$3.5K - $6.1K/wk
Proficiency in Unreal Engine, including Blueprinting and deep experience with lighting, rendering, and content integration for Virtual Production pipelines. * Strong understanding of realtime ...
New
NY · On-site
$90 - $120/hr
You will work primarily in C++ (Unreal Engine 5) and Python (DCC and pipeline tools), delivering ... Experience with Perforce (p4) in production workflows * Understanding of 3D content pipelines (LODs ...
New
NY · On-site
$90 - $120/hr
You will work primarily in C++ (Unreal Engine 5) and Python (DCC and pipeline tools), delivering ... Experience with Perforce (p4) in production workflows * Understanding of 3D content pipelines (LODs ...
New
Senior Engine Programmer, Content Distribution
Cary, NC · On-site
$120 - $190/hr
... Unreal Engine to support the long-term vision of delivering content on demand at a more granular level * Own the design, development, and delivery of complex new features in a live game product
Senior Engine Programmer, Content Distribution
Cary, NC · On-site
$120 - $190/hr
... Unreal Engine to support the long-term vision of delivering content on demand at a more granular level * Own the design, development, and delivery of complex new features in a live game product
... Unreal Engine to support the long-term vision of delivering content on demand at a more granular level * Own the design, development, and delivery of complex new features in a live game product
... Unreal Engine to support the long-term vision of delivering content on demand at a more granular level * Own the design, development, and delivery of complex new features in a live game product
Senior GIS Specialist
Sarasota, FL · On-site +1
ArcGIS Maps SDK for Unreal Engine) to import, geo-reference, and integrate GIS data into real-time ... Flexible, remote-first working environment.
Senior GIS Specialist
Sarasota, FL · On-site +1
ArcGIS Maps SDK for Unreal Engine) to import, geo-reference, and integrate GIS data into real-time ... Flexible, remote-first working environment.
The studio is in post-production on The Whisper Man , starring Robert De Niro, and Avengers ... Experience lighting environments in Unreal Engine. * Environment concepting skills. * Experience ...
The studio is in post-production on The Whisper Man , starring Robert De Niro, and Avengers ... Experience lighting environments in Unreal Engine. * Environment concepting skills. * Experience ...
Flexible Unreal Engine Production information
See salary details
$11.30 - $12.83
1% of jobs
$12.83 - $14.36
4% of jobs
$14.36 - $15.89
10% of jobs
$16.74 is the 25th percentile. Wages below this are outliers.
$15.89 - $17.42
18% of jobs
The median wage is $18.53 / hr.
$17.42 - $18.95
23% of jobs
$20.36 is the 75th percentile. Wages above this are outliers.
$18.95 - $20.48
20% of jobs
$20.48 - $22.01
10% of jobs
$22.01 - $23.54
5% of jobs
$23.54 - $25.07
4% of jobs
$25.07 - $26.60
2% of jobs
$26.60 - $28.13
2% of jobs
$11
$19
$28
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Job description
About the Company:
Founded in 2017 by Anthony and Joe Russo, AGBO is an artist-led independent studio shaping the future of film and television. The Russo Brothers and AGBO have generated more than $7 billion at the global box office, including Avengers: Endgame. The studio's projects include Academy Award-winning Everything Everywhere All at Once, Netflix hits The Gray Man and Extraction, and Prime Video's visceral thriller The Bluff and the global Citadel franchise. Citadel Season 2 premieres in May 2026.
AGBO is currently in production with Netflix on Tygo and Mercenary, both part of the Extraction universe, as well as with Lionsgate on John Rambo, a prequel to the iconic franchise. The studio is in post-production on The Whisper Man, starring Robert De Niro, and Avengers: Doomsday, which will be released December 18, 2026. AGBO will begin shooting Avengers: Secret Wars later this year. Both upcoming Avengers films are directed by Anthony and Joe Russo and co-produced by AGBO and Marvel Studios.
About the Position:
AGBO is seeking a talented Asset Artist to join our Visual Effects (VFX) team. The Asset Artist will create content for high quality projects using the Unreal Engine. The ideal candidate must have extensive knowledge of the Unreal Engine and be proficient in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets. The Artist will have an excellent artistic eye for detail when creating high quality assets and demonstrates proactive collaboration and communication with the entire team.
This is an Expression of Interest role.
Key Responsibilities:
- Develop CG assets with an emphasis on matching the look of realistic practical assets, while working within the production schedule and meeting established deadlines.
- Proficiency in Concepting, Set Design, Layout, Modeling, Surfacing, Basic Rigging, and Optimizing assets.
- Collaborate with the Pipeline, VAD and Lighting team on creating characters, environments, vehicles, and props to be used in the Unreal Engine.
- Create high quality assets ranging from concept to final model and surfacing that are fully optimized to perform in a real time environment.
- Ingest assets that are internally created or from third parties into our projects.
- Active in creative research and development and communicates goals and objectives clearly.
- Utilize the latest advancements in Unreal Engine to expedite asset development process.
- Ensure that standardized practices are developed and implemented across projects to meet high quality and aesthetic standards.
- Technical ability to create project-based materials in engine.
- Critically think and solve technical challenges and limitations within DCC programs and Unreal Engine.
- Creating Control Rigs in DCC and Unreal Engine when requested.
- Generate documentation on processes used for content creation.
- Maintain consistency and quality on all meshes, textures, and shaders created for all types of assets.
- Creating custom parent materials, procedural materials, and functions.
- Address revisions in a timely manner with creative and technical solutions.
- Performs other duties as assigned.
Qualifications & Skills
- 5+ years of experience with real-time content creation.
- Excellent eye for details and an artistic portfolio of work showcasing modeling and texturing expertise across a variety of types of models, for characters, vehicles, environments, and props.
- Proficient experience working in real-time productions using the Unreal Engine and has knowledge of tools within the Unreal engine for character creation, set dressing, Landscapes, PCGs, Splines.
- Practiced knowledge in DCC programs like Maya, 3ds Max, Zbrush, Houdini, Blender, etc.
- Experience with optimization processes for assets while keeping high fidelity details intact.
- Ability to work in a variety of art styles with or without conceptual reference, and is able to gather references and plan for look development.
- Strong artistic understanding of anatomy, proportions, scale, silhouette, lighting, composition, layout, color theory, atmosphere.
- Have the ability to communicate and take art direction notes and apply them effectively and efficiently both written and verbal.
- Experience working in a Volume, LED Stage, Mocap stage, and with Virtual Cameras.
- Experience photogrammetry and scanning.
- Experience with lighting, sequencer, camera, layout, fx, and animation in Unreal Engine.
- Experience with advanced rigging and control rigs within DCC and Unreal Engine.
- Strong aesthetic sense and keen eye for detail.
Additional Information:
- This is a temporary position with the possibility of extension based on project needs.
- This is an Expression of Interest role. You will be contacted once an opportunity becomes available.
- Remote candidates may be considered; however, preference will be given to those who can work in Los Angeles.
- Candidates must be legally authorized to work in the U.S. without the need for sponsorship.
- Please submit a portfolio or demo reel for consideration.
AGBO Labs LLC is committed to operating fair and unbiased recruitment procedures allowing all applicants an equal opportunity for employment, free from discrimination on the basis of religion, race, sex, age, sexual orientation, disability, color, ethnic or national origin or any other classification as may be protected by applicable law. We aim to recruit the right people for the jobs we have to offer, and to assess applications on the basis of relevant skills, education and experience.
AGBO participates in E-Verify - English | Spanish
The job description in no way states or implies that these are the only duties to be performed by the employee(s) incumbent to this position.
Employment Type: TEMPORARY
About AGBO
Sourced by ZipRecruiter
Industry
Arts, entertainment, and recreation
Company size
11 - 50 Employees
Headquarters location
Los Angeles, CA, US
Year founded
2020