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Flexible Java Game Developer Jobs in Oregon (NOW HIRING)

Game Systems Engineer

Eugene, OR ยท On-site +1

$92K - $110K/yr

Game Systems Engineer Department: Engineering Employment Type: Full Time Location: Eugene, OR ... What We Can Offer You A Flexible Working Environment Almost all of our roles allow for your choice ...

Proficiency in at least three game engineering domains, such as gameplay, UI, animation, graphics ... A Flexible Working Environment Almost all of our roles allow for your choice of work location. We ...

Game Systems Engineer

Eugene, OR ยท On-site +1

$92K - $110K/yr

Proficiency in at least three game engineering domains, such as gameplay, UI, animation, graphics ... What We Can Offer You A Flexible Working Environment Almost all of our roles allow for your choice ...

Do you spend your time thinking about how different game mechanics can come together to create ... in a flexible work environment Broad T-shaped rapid prototyping skills, with enough multi ...

... game on teamLFG. You will work closely with the entire Design Team designing, crafting, and ... a flexible work environment Broad T-shaped rapid prototyping skills, with strong technical ...

Senior Software Engineer - Java, Angular, AWS

OR ยท On-site +1

$114K - $152K/yr

... business needs, creating flexible, reusable, and efficient solutions. * Maintain a deep ... Champion AI-driven engineering practices including adoption of AI coding assistants and intelligent ...

Product Manager - Games, TV as a Platform (L5)

OR ยท On-site +1

$310K - $545K/yr

Act as the central node between Game Studios, Platform Engineering, Mobile App teams, and Data ... Full-time salaried employees are immediately entitled to flexible time off. See more details about ...

$22.50 - $42/hr

... Gaming Mixed-Signal and RF Test Engineering team. In this role, you will support hardware and ... Programming proficiency in C++, C#, Java, Python, VB, Java The typical pay range for an Engineering ...

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Showing results 1-20

Flexible Java Game Developer information

What is the difference between Flexible Java Game Developer vs Java Game Developer?

AspectFlexible Java Game DeveloperJava Game Developer
Required CredentialsBachelor's in Computer Science, Java certification preferredBachelor's in Computer Science or related field, Java certification optional
Work EnvironmentFreelance, remote or contract-based projectsFull-time, in-house or remote positions within gaming companies
Employer & Industry UsageStartups, indie developers, freelance platformsGame studios, tech companies, established gaming industry
Common Search & ComparisonYesYes

The main difference between a Flexible Java Game Developer and a Java Game Developer lies in their work arrangements. Flexible Java Game Developers typically work freelance or on contract, often remotely, and have more varied project types. Java Game Developers are usually employed full-time within companies, focusing on in-house game development. Both roles require similar skills and certifications, but their work environments and employment types differ significantly.

What are the most commonly searched types of Java Game Developer jobs in Oregon?

The most popular types of Java Game Developer jobs in Oregon are:

What are popular job titles related to Flexible Java Game Developer jobs in Oregon?

For Flexible Java Game Developer jobs in Oregon, the most frequently searched job titles are:

What job categories do people searching Flexible Java Game Developer jobs in Oregon look for?

The top searched job categories for Flexible Java Game Developer jobs in Oregon are:

Infographic showing various Flexible Java Game Developer job openings in Oregon as of August 2026, with employment types broken down into 1% As Needed, 68% Full Time, 28% Part Time, and 3% Contract. Highlights an 80% Physical, 1% Hybrid, and 19% Remote job distribution.

Game Systems Engineer

Eugene, OR โ€ข On-site, Remote

$92K - $110K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Posted 9 days ago


Job description

Game Systems Engineer
Department: Engineering
Employment Type: Full Time
Location: Eugene, OR
Compensation: $92,000 - $110,000 / year
Description
Pipeworks Studios is seeking an experienced Engineer. This is a hands-on individual-contributor role for an engineer who can work autonomously, own the technical design, development, and rollout of medium-complexity features and systems, and help the broader team succeed.
The ideal candidate will work independently, communicate clearly about progress and risks, stay open to feedback, and enjoy working directly with content creators. This role may involve coordinating work with one or two other engineers, but it does not require formal people management or ownership of an entire project.
Day To Day
Responsibilities
  • Own the technical design, development, testing, documentation, rollout, and support of medium-complexity features and systems.
  • Break larger bodies of work into smaller tasks, provide first-pass estimates, and coordinate implementation with one or two other engineers when appropriate.
  • Parallelize work across active development, code review, automated testing, feedback, and questions so progress continues while dependencies are resolved.
  • Translate product and creative goals into practical technical solutions, identifying dependencies, risks, edge cases, and tradeoffs early.
  • Treat systems as if they are already live by writing defensive code, maintaining high attention to detail, and communicating risks before they affect the team.
  • Write consistently high-quality, readable, maintainable, and well-tested code that follows team conventions.
  • Investigate difficult bugs and technical issues using debuggers, profilers, logs, source control, documentation, and other appropriate tools.
  • Work autonomously in a large or unfamiliar codebase, keep Jira tickets, statuses, and estimates current throughout sprints, and communicate status so progress and problems are visible.
  • Participate proactively across engineering, design, art, production, QA, and other team channels; ask questions early, reduce ambiguity, and help the group reach positive outcomes.

Skills Knowledge and Expertise
Must Haves
  • Substantial professional experience developing and delivering production software in a collaborative environment.
  • Proficiency in C++ with familiarity in C#
  • Proficiency in at least three game engineering domains, such as gameplay, UI, animation, graphics, performance optimization, networking, online services, web development, tools, or automated testing.
  • Demonstrated ability to own medium-complexity features or systems from technical design through rollout and ongoing support.
  • Strong debugging, resourcefulness, and systems-thinking skills, including the judgment to investigate methodically and ask for help when appropriate.
  • Consistent commitment to code quality, testing, maintainability, defensive programming, and team best practices.
  • Ability to work autonomously in a large or interconnected codebase while remaining patient and open to feedback.
  • Clear, direct, professional, and concise communication, including proactive updates about progress, risks, dependencies, and requests for help.

Nice-To-Have Skills
  • Experience shipping a commercial game or another substantial production release.
  • Experience shipping a AAA project
  • Experience working across multiple platforms, including PC or console.
  • Experience with performance optimization, memory management, multithreading, networking, backend services, tools, automated testing, build systems, or development workflows.
  • Experience mentoring engineers or improving team documentation, processes, and coding practices.
  • Experience working directly with clients or external development partners.

Education & Experience
  • 5+ years of relevant professional engineering experience, or equivalent practical experience.
  • At least one (1) shipped commercial game or another substantial production release is preferred.
  • A degree in computer science, engineering, or a related field is helpful but not required when equivalent professional experience is demonstrated.

What We Can Offer You
A Flexible Working EnvironmentAlmost all of our roles allow for your choice of work location. We're happy to support our team no matter where they prefer to work: remote, in office, or hybrid.
Benefits
  • Medical, Dental, and Vision
  • 401K with employer match
  • Employer Paid Life Insurance Policy
  • Generous Paid Time Off
  • 17-20 Paid Company Holidays
  • Relocation
  • Paid Parental Leave
  • Employee Assistance Program
  • Fitness Club Discounts
  • Sports Team Sponsorship
  • Annual Company Events
  • Project Wrap Parties

A Commitment to Diversity, Equity, and InclusionPipeworks Studios recognizes the importance of creating an environment where all of our employees feel included and empowered to bring ideas to the the table. We value each employee's unique experiences and perspectives and recognize that it is both the smart and right thing to foster diversity, equity and inclusion within our organization.
By diversifying our workforce, increasing equity, and ensuring that our individual differences are valued, we are better able to deliver an experience that reflects, inspires, and connects with our audience... because games are for everyone!
Pipeworks provides equal employment opportunities to all employees and applicants without regard to race, color, creed, sex, sexual orientation, gender identity or expression, age, religion, national origin, citizenship status, disability, or any protected category prohibited by local, state or federal laws.
Go to Pipeworks.com to see some of our continued efforts and our latest Diversity Report.
Studies have shown that women and people of color are less likely to apply for jobs unless they believe they meet every one of the qualifications in a job description. Our top priority is finding the best candidate for the job and if you are interested in the position, we would encourage you to apply, even if you don't believe you meet every one of the qualifications above.