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Exoskeleton Jobs in Massachusetts (NOW HIRING)

Exoskeleton information

See Massachusetts salary details

$9

$28

$66

How much do exoskeleton jobs pay per hour?

As of Aug 24, 2026, the average hourly pay for exoskeleton in Massachusetts is $28.26, according to ZipRecruiter salary data. Most workers in this role earn between $16.25 and $33.01 per hour, depending on experience, location, and employer.

What is an exoskeleton?

An Exoskeleton job typically involves designing, developing, testing, or implementing wearable robotic systems that assist or enhance human movement. Professionals in this field may work in healthcare, industrial safety, or military applications to improve mobility, reduce strain, or aid rehabilitation. Roles can include engineers, researchers, or technicians who collaborate on the mechanical, electronic, and software components of exoskeletons.

What does an exoskeleton engineer do?

As an Exoskeleton Engineer, your daily tasks often include designing and modeling exoskeleton components, integrating hardware and software systems, and testing prototypes for functionality and safety. You’ll collaborate closely with biomechanics experts, physical therapists, and end-users to refine designs based on feedback and user trials. Documentation, troubleshooting, and performing iterative improvements to existing models are also regular aspects of the job. This hands-on and collaborative environment ensures continual learning and direct impact on assistive technology advancements.

What skills and qualifications are needed to thrive as an exoskeleton engineer?

To thrive as an Exoskeleton Engineer, you need a background in mechanical engineering, robotics, biomechanics, or a related field, often supported by a relevant degree. Experience with CAD software, control systems, and familiarity with assistive technology certification standards are typically required. Strong problem-solving abilities, teamwork, and clear communication help individuals excel in this interdisciplinary role. These skills are essential for designing, testing, and improving exoskeleton devices that enhance human mobility and safety.

What jobs is an exoskeleton best suited for?

Exoskeletons are best suited for jobs that involve heavy lifting, repetitive physical tasks, or prolonged standing, such as manufacturing, construction, logistics, and healthcare. They assist workers by reducing strain and improving strength and endurance, often requiring training on device operation and safety protocols.
Infographic showing various Exoskeleton job openings in Massachusetts as of August 2026, with employment types broken down into 6% As Needed, 76% Full Time, 10% Part Time, 2% Temporary, and 6% Contract. Highlights an 92% Physical, and 8% Remote job distribution, with an average salary of $58,778 per year, or $28.3 per hour.

Robotics Consultant - Whole-Body Teleoperation & Control

Integrated Computer Solutions, Inc.

Wilmington, MA

Contractor

Posted 24 days ago


Job description

Position Type: 6-Month Consulting Contract

Location: Wilmington, MA

  • Location/Eligibility: This is a contract position based in Massachusetts.  You must be able to commute to the Wilmington area onsite at least 3 days a week.  For this contract, there is no visa sponsorship available.  

The Mission

We are seeking an expert Robotics Consultant for a 6-month engagement to pioneer our Whole-Body Teleoperation framework. Working alongside our core autonomy team, you will bridge the gap between human intent and high-DOF robotic execution. You will be responsible for designing advanced whole-body controllers, developing robust manipulation pipelines, and setting up the simulation-to-real (Sim2Real) infrastructure required to bring a humanoid or high-DOF robot to life.

Core Responsibilities
  • Teleoperation Architecture: Design and implement intuitive, low-latency whole-body teleoperation pipelines for high-DOF robotic systems.

  • Whole-Body Control (WBC): Develop and optimize multi-objective whole-body controllers that balance manipulation accuracy, balance, and dynamic stability.

  • Sim2Real & Reinforcement Learning: Stand up and refine reinforcement learning (RL) pipelines in physics-based simulators, ensuring policies successfully transfer to physical hardware without degradation.

  • Hardware Validation: Deploy, test, and debug control policies on physical platforms, rapidly iterating on live teleoperation performance.

Technical Requirements (Must-Have)
  • Advanced Academic Background: Current PhD student or recent PhD graduate/Postdoc in Robotics, Computer Science, Mechanical Engineering, or a closely related field.

  • Proven Research Track Record: A strong publication history (e.g., ICRA, IROS, RSS, ToR) directly focused on whole-body manipulation, whole-body control, or teleoperation for humanoids or quadrupeds/manipulators.

  • Simulation Mastery: Proficient in setting up complex simulation environments (e.g., Isaac Sim/Gym, MuJoCo, Drake) for dynamic robotic tasks.

  • Software Competence: Strong programming skills in Python and/or C++ within a Linux development ecosystem.

Preferred Qualifications (Nice-to-Have)
  • Experience with VR-based teleoperation interfaces, haptic feedback devices, or exoskeleton-based human tracking.

  • Direct experience with real-time Linux environments (PREEMPT_RT) and low-level actuator communication loops.

Engagement Details
  • Duration: 6 Months (with the potential for extension).

  • Environment: A high-velocity, R&D lab environment pushing the boundaries of physical AI.