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Exhibition Developer Jobs in Chicago, IL (NOW HIRING)

Sr. Electrical Engineer

Waukegan, IL

$102K - $133K/yr

Mentor interns and Jr. level engineers. * Provide direction to Ukraine engineers and CAD ... Teamwork - Exhibits objectivity and openness to others' views; gives and welcomes feedback ...

Traffic Engineer

Merrillville, IN · On-site

$85K - $116K/yr

Prepare technical calculations, exhibits, drawings, and plan sheets using traffic engineering and roadway design software. * Apply local, state, and federal traffic engineering standards, manuals ...

Prepare technical calculations, exhibits, drawings, and plan sheets using traffic engineering and roadway design software. * Apply local, state, and federal traffic engineering standards, manuals ...

Associate Roadway Engineer

Chicago, IL · On-site

$26.59 - $46.54/hr

... exhibits, and other investigations. * Provide input and technical knowledge to support other staff ... Engineering In Training (EIT) Certificate or the ability to obtain one. * Working knowledge or ...

New

The Project Engineer is responsible for providing technical leadership by identifying, developing ... Responsible for ensuring that one exhibits an attitude of absolute intolerance for unsafe ...

Showing results 41-60

Exhibition Developer information

See Chicago, IL salary details

$17

$54

$84

How much do exhibition developer jobs pay per hour?

As of Sep 3, 2026, the average hourly pay for exhibition developer in Chicago, IL is $54.43, according to ZipRecruiter salary data. Most workers in this role earn between $41.59 and $66.63 per hour, depending on experience, location, and employer.

What is an exhibition developer?

Exhibition developers are professionals who design, plan, and implement exhibits for museums, galleries, science centers, and other public spaces. They work closely with curators, designers, educators, and technical staff to create engaging and educational experiences for visitors. Exhibition developers are responsible for interpreting content, selecting objects or themes, and ensuring that exhibits are accessible and meaningful. Their work often includes research, project management, and collaboration with multiple stakeholders. The goal is to communicate complex ideas in ways that are interactive, informative, and appealing to diverse audiences.

What are the key skills and qualifications needed to thrive as an exhibition developer?

To thrive as an Exhibition Developer, you need a solid background in design, project management, and content development, often supported by a degree in museum studies, design, or a related field. Familiarity with design software (such as Adobe Creative Suite), content management systems, and exhibit fabrication techniques is typically required. Strong collaboration, creativity, and communication skills help you engage diverse stakeholders and audiences effectively. These abilities are essential for creating impactful, educational, and well-organized exhibitions that resonate with visitors.

How does an exhibition developer typically collaborate with other departments during the creation of a new exhibit?

Exhibition Developers work closely with a range of professionals, including curators, designers, educators, and technical staff. Throughout the development process, they facilitate regular meetings to align on themes, content, and visitor engagement strategies. Collaboration often involves integrating research and curatorial input, translating ideas into interactive elements, and coordinating timelines to ensure all components come together smoothly. This teamwork is essential for producing cohesive and engaging exhibits that meet institutional goals and visitor expectations.

What is the difference between Exhibition Developer vs Exhibition Designer?

AspectExhibition DeveloperExhibition Designer
CredentialsTypically requires a background in event planning, project management, or related fields; certifications in exhibit planning are commonUsually holds a degree in graphic design, interior design, or fine arts; design certifications may be preferred
Work EnvironmentWorks in museums, trade shows, or cultural institutions, coordinating exhibit projects from concept to completionWorks primarily in design studios or on-site at exhibition venues, focusing on visual and spatial design
Employer & Industry UsageUsed by museums, galleries, and event companies to develop exhibit concepts and manage logisticsCommonly employed by museums, galleries, and design firms to create visual layouts and exhibit aesthetics

While both roles are involved in creating exhibitions, the Exhibition Developer focuses on planning, logistics, and project management, whereas the Exhibition Designer emphasizes visual design and spatial arrangement. Understanding these differences helps in choosing the right career path or hiring the appropriate professional for your exhibition project.

Is exhibition design a good career?

Exhibition development is a viable career that involves planning and creating displays for museums, trade shows, and events. It requires skills in design, project management, and knowledge of materials and technology. The field offers opportunities for creativity and collaboration but may involve tight deadlines and budget constraints.

What are popular job titles related to Exhibition Developer jobs in Chicago, IL?

For Exhibition Developer jobs in Chicago, IL, the most frequently searched job titles are:

What job categories do people searching Exhibition Developer jobs in Chicago, IL look for?

The top searched job categories for Exhibition Developer jobs in Chicago, IL are:

Infographic showing various Exhibition Developer job openings in Chicago, IL as of August 2026, with employment types broken down into 76% Full Time, 18% Part Time, and 6% Temporary. Highlights an 94% In-person, and 6% Remote job distribution, with an average salary of $113,218 per year, or $54.4 per hour.

Associate, Education Programs

Museum of Science and Industry

Chicago, IL • On-site

$19/hr

Part-time

Posted 21 days ago


Job description

About Us: The Griffin Museum of Science and Industry is the largest and most interactive science museum in the Western Hemisphere. Griffin Museum of Science and Industry (Griffin MSI) exposes guests of all ages to awe-inspiring exhibitions that spark curiosity and bring science to life. Griffin MSI's mission - to inspire the inventive genius in everyone - is realized through its world-class exhibitions and engaging guest experiences. The Griffin Museum of Science and Industry provides programs and experiences that deepen the engagement of students and teachers in science and science-related disciplines, with a vision to inspire and motivate our children to achieve their full potential in the fields of science, technology, engineering and math.
We offer a creative, collaborative, and innovative environment for our employees. Our employees get great perks such as: benefits starting day one of your employment, free admission to Griffin MSI for family and friends, free admission to other museums, free parking in Griffin MSI's garage and more! If you are equally passionate about our vision and want to be surrounded by a team of dynamic, smart and innovative people, the Griffin Museum of Science and Industry is the right place for you!
The Job: The Associate, Education Programs is responsible for delivering engaging programming for educational and community partners, focusing on revenue-positive engagements both off-site and within the Museum. This position would support all Education departments with a focus on delivering programming to youth and families.
Responsibilities
  • Deliver engaging and dynamic STEAM programming for youth and families, and educators participating in a variety of Education department programs.
  • Focus will be on revenue-positive programs that are both off-site and within the Museum.
  • Cross trained in a diverse range of activities, both current and future developed, and to be deployed as requests are received from outside partners or clients.
  • Assist with the daily operation of major Education programs and initiatives
  • Support Museum initiatives on a limited basis for unique events initiated by departments such as Special Events, Exhibits, etc.
  • Track and record activity or program attendance (collecting quantitative data).
  • Safely operating all equipment and materials associated with programming
  • Organize materials and space(s) before, during and after programs.
  • Other duties as assigned.
Qualifications
  • High school diploma or equivalent with 1 - 3 years of experience facilitating education programs
  • Strong interest in the exploration and delivery of STEAM (Science, Technology, Engineering, Art and design, and Mathematics) concepts, content, and experiences.
  • Ability to apply and carry out instructions furnished in written, oral, or diagram form. Ability to deal with problems involving several concrete variables in standardized situations, especially when in outside locations.
  • Capacity to quickly learn new programming and facilitation methodologies, and may include design software applications and machinery, and STEAM related content that is responsive to client expectations or needs.
  • Proficient working with Windows, Google Docs, and basic file maintenance
  • Experience with open source software and operating systems, 2D design, 3D design, or technical illustration a plus.
  • Ability to collaborate with others
  • Established ability to speak in front of an audience with comfort and confidence along with the ability to engage diverse audiences in a variety of environments and locations.
  • Proficiency in the Spanish language is a plus
  • Driver's license or ability to obtain a driver's license is required.
  • Some Travel maybe required

Language:
  • Ability to read and interpret documents such as operating and procedure manuals.
  • Ability to speak effectively before groups of employees of the organization.
Mathematical:
  • Ability to calculate figures and amounts such as addition, subtraction, percentages, etc.
Reasoning:
  • Ability to solve practical problems and deal with a variety of concrete variables in situations where only limited standardization exists.
  • Ability to interpret a variety of instructions furnished in written, oral, or schedule form.
Physical:
  • Ability to perform various functions such as standing, sitting, walking/moving across uneven surfaces, climbing stairs, lifting, pushing, carrying, seeing in varying light conditions, fine finger dexterity, and participating in some physical activities.
  • The employee may occasionally lift and/or move up to 25 pounds.
  • Specific vision abilities required by this job include close vision, distance vision, color vision, peripheral vision, depth perception, and ability to adjust focus.
Work Environment:
  • The noise level in the work environment is usually moderate.
The hourly rate for this position is $19.00.
Benefit details can be viewed here: Part-time Benefits
Posting created on August 13, 2026
Our Inclusion and Belonging Statement
The Griffin Museum of Science and Industry is committed to advancing diversity, equity, accessibility and inclusion across our workforce, experiences, and day-to-day operations. As Griffin MSI employees, we are each responsible for making the Museum a welcoming place externally for guests and internally for our colleagues within the scope of our roles.
Griffin MSI is an Equal Opportunity/Affirmative Action employer, which includes providing equal opportunity without regard to race, color, religion, gender, national origin, disability, or protected veteran status.