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Excel Animation Jobs in Missouri (NOW HIRING)

Excel Animation information

What is the difference between Excel Animation vs Excel Data Analyst?

AspectExcel AnimationExcel Data Analyst
Required CredentialsBasic Excel skills, familiarity with animation toolsExcel certifications, data analysis training
Work EnvironmentDesign teams, multimedia projectsBusiness, finance, marketing departments
Employer & Industry UsageCreative agencies, multimedia firmsCorporations, consulting firms
Common Search & ComparisonYesYes

Excel Animation focuses on creating animated visuals within Excel, often for presentations or creative projects. In contrast, Excel Data Analysts utilize Excel for data manipulation, analysis, and reporting to support business decisions. While both roles require strong Excel skills, their applications and industries differ significantly.

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For Excel Animation jobs in Missouri, the most frequently searched job titles are:

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What cities in Missouri are hiring for Excel Animation jobs?

Cities in Missouri with the most Excel Animation job openings:

Infographic showing various Excel Animation job openings in Missouri as of August 2026, with employment types broken down into 91% Full Time, 6% Part Time, 1% Temporary, and 2% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution.

Release Manager, Publishing (6 month project hire)

Socket.dev

California, MO • On-site

$61 - $102/hr

Other

This job post has expired today. Applications are no longer accepted.


Job description

Skydance Games, a division of Paramount, a Skydance Corporation, is building the future of franchise-driven interactive entertainment. As part of a global storytelling company defined by iconic worlds and multigenerational fandom, we see gaming not as an extension of our brands, but as one of the most powerful ways their stories come to life and evolve alongside the audiences who love them.

Through creativity, collaboration, and trust, we empower our teams to push boundaries and turn bold ideas into experiences that resonate with fans around the world.

Do you want to craft games that challenge expectations and inspire players? Come build something extraordinary with us.

For more information on how we process your personal information, please review the Privacy policy located at https://privacy.paramount.com/recruitment-privacy-notice.

Paramount Games is hiring a Release Manager to own the end-to-end launch process for one of our live titles. This is a high-visibility role that sits at the intersection of development and publishing, keeping every release moving smoothly from first submission to store front.

About the role

You’ll be the driving force behind getting post-launch updates onto every platform, on time and without surprises. Working closely with the Executive Producer and the developer, you’ll steer day-to-day releases, keep patches and content updates flowing, and support promotional launches along the way. This role suits someone who thinks in systems, spots problems before they become fires, and is always looking for a better way to run the process.

*This will be a 6 month project hire with the potential for extension and/or conversion to staff hire.

Responsibilities
  • Own submissions (patches, content drops, store page updates) across first-party platforms (PlayStation, Xbox, Steam, Epic Games Store, Nintendo)
  • Advise teams on platform compliance requirements, emerging best practices, and new platform opportunities
  • Build and maintain release schedules in partnership with the Executive Producer and developer
  • Serve as the go-to point of contact between development teams and first-party partners
  • Sync with Localization, Marketing, and Development to keep releases on track and high quality
  • Act as the primary technical contact for platform partners
  • Coordinate feature approval processes with platform holders as needed
  • Manage age rating submissions with global rating boards
What you bring
  • Experience shipping on all platforms as a Release Manager (Steam, EGS, Xbox, PlayStation, Nintendo)
  • Hands‑on experience with first‑party submission and certification processes
  • Expert knowledge of platform requirements: TRCs, XRs, lotcheck, and similar
  • Strong communication skills, including the ability to hold your ground in tough conversations
  • A proactive mindset and comfort owning outcomes
  • Excellent organizational instincts paired with a solutions‑first attitude
  • Genuine passion for games and a solid grasp of the full development lifecycle
  • Familiarity with JIRA, Asana, Miro, and Excel
  • Awareness of relevant regulations such as CVAA, COPPA, and GDPR
  • Prior experience on live‑service titles

The annual salary range for this position in Los Angeles is $85,000 – $102,000. The salary offered may vary based on the candidate’s location, qualifications, experience and relevant expertise, among other factors. The range indicated is for base salary only and does not reflect the total compensation package, including bonus, benefits, etc.

We realize that skills and expertise can come from many different experiences and paths, and we encourage you to apply even if you don’t meet all of the requirements as written in the job description.

#Interactive #LI-hybrid #Remote

Paramount, a Skydance Corporation is a diversified media company creating high quality, event‑level entertainment for global audiences. The Company brings to life stories of immersive worlds across its feature film, television, interactive/games, and animation divisions.

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