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Evening Video Game Tester Jobs in Bothell, WA (NOW HIRING)

Language QA Tester - Brazilian Portuguese

Redmond, WA ยท On-site

$28.94 - $46.30/hr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... our video games, hardware systems, and collaborations with partners on a range of other ... Uses testing toolset to report bugs and confirm fixes in a timely and efficient manner. * Provides ...

Technical Localization Specialist (NTD)

Redmond, WA ยท On-site

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... video games and more than 740 million hardware units globally, including Nintendo Switch and the ... May require frequent travel to Japan as well as evening work in the Pacific Time Zone. * Up to 10% ...

Manager, Quality Assurance, Prime Video Ads

Seattle, WA ยท On-site

  • Medical

  • Dental

  • Vision

  • Life

  • Retirement

  • PTO

... gaming consoles, mobile, web, and smart TVs. You will set the QA strategy and roadmap, hire and ... We invest in test automation, AI-assisted testing, and a strong on-call culture. BASIC ...

Associate Engineer, Multimedia (NTD)

Redmond, WA ยท On-site

$108K - $173K/yr

  • Medical

  • Dental

  • Vision

  • Retirement

  • PTO

... video games and more than 740 million hardware units globally, including Nintendo Switch and the ... Develop unit tests and support integration, validation, and performance testing activities.

Showing results 21-40

Evening Video Game Tester information

See Bothell, WA salary details

$6

$17

$31

How much do evening video game tester jobs pay per hour?

As of Aug 16, 2026, the average hourly pay for evening video game tester in Bothell, WA is $17.07, according to ZipRecruiter salary data. Most workers in this role earn between $15.05 and $20.43 per hour, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an evening video game tester, and why are they important?

To thrive as an Evening Video Game Tester, you need a keen eye for detail, strong problem-solving abilities, and a basic understanding of gaming platforms, often supported by a high school diploma or equivalent. Familiarity with bug tracking software (like JIRA), test management tools, and various gaming consoles or PCs is typically required. Excellent communication, patience, and the ability to follow instructions precisely are valuable soft skills in this role. These skills ensure accurate identification and reporting of issues, contributing to higher game quality and a better user experience.

What are some common challenges faced by evening video game testers, and how can they be addressed?

Evening video game testers often encounter challenges such as tight deadlines, repetitive tasks, and communication with daytime development teams. Since much of the work involves detailed bug tracking and reporting, staying focused during late hours can be demanding. To address these challenges, it's important to establish clear communication channels with other team members, maintain a consistent workflow, and take regular breaks to stay alert. Working in the evening can also provide unique opportunities for collaboration with global teams in different time zones.

What is an evening video game tester?

Evening video game testers are quality assurance professionals who work during the evening hours to play and evaluate video games for bugs, glitches, and other issues. Their primary role is to ensure that games function correctly and provide feedback to developers before a game's official release. Working evenings may be necessary to meet tight deadlines or accommodate global development teams. Testers document their findings, follow specific testing protocols, and may replay sections of a game multiple times to identify and reproduce issues. This role is essential for delivering a polished and enjoyable gaming experience to players.

What is the difference between Evening Video Game Tester vs Night Video Game Tester?

AspectEvening Video Game TesterNight Video Game Tester
Work HoursTypically 4-8 PM shiftsUsually 10 PM-2 AM shifts
Work EnvironmentIndoor office or home setup, testing in controlled settingsSimilar environment, often testing during late hours
CredentialsBasic gaming knowledge, attention to detailSimilar credentials, sometimes with familiarity in specific genres
Industry UsageCommon in game testing companies, QA departmentsLess common, but used for testing late-night releases or updates

Both Evening and Night Video Game Testers perform quality assurance testing during different late hours. The main difference lies in their shift timings, with evening testers working earlier in the evening and night testers working late into the night. The roles are similar in environment, credentials, and industry usage, primarily focusing on identifying bugs and providing feedback to improve game quality during specific testing windows.

What are the most commonly searched types of Video Game Tester jobs in Bothell, WA?

The most popular types of Video Game Tester jobs in Bothell, WA are:

What are popular job titles related to Evening Video Game Tester jobs in Bothell, WA?

For Evening Video Game Tester jobs in Bothell, WA, the most frequently searched job titles are:

What job categories do people searching Evening Video Game Tester jobs in Bothell, WA look for?

The top searched job categories for Evening Video Game Tester jobs in Bothell, WA are:

Adjunct Faculty - Game Development and Production (Evergreen)

DigiPen Institute of Technology

Redmond, WA โ€ข On-site

$5.4K - $13K/mo

Part-time

Re-posted 19 days ago


Job description

Adjunct - Department of Game Development and Production (Evergreen)
Located in Redmond, Washington, DigiPen Institute of Technology is a small college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, Computer Engineering, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade.
To learn more, visit: https://www.digipen.edu/ .
Position: Adjunct Faculty - Department of Game Development and Production
Reports to: Game Development and Production Department Chair
The Department of Game Development and Production at DigiPen Institute of Technology invites applicants for potential future positions of Adjunct Faculty - Game Development and Production Instructor. Join our faculty team and help students develop the necessary skills to succeed in their chosen fields.
Making a video game is no easy task - not only for the technical skills required, but also due to the challenges that come from working as part of a multidisciplinary creative team. Our faculty from the Department of Game Development and Production bring decades of insight and experience in team-based collaboration, with a specific emphasis on game and software production. Through the project-based courses they teach, students learn the ins and outs of product development, user experience, testing and iteration, project management, and more.
After completing the application process, you may be invited to participate in the interview process. If accepted, you will be added to our pool of pre-approved adjuncts. The Department of Game Development and Production hires adjunct faculty from the pool of pre-approved adjuncts each semester on an as-needed basis.
The Department of Game Development and Production is accepting applications for adjunct instructors for courses in:
  • Design Process
  • Digital Production
  • Narrative Design
  • Game Mechanics
  • 2D / 3D Game Design
  • Project / Production

This is an ongoing posting. For more information about DigiPen's offerings, visit:
Current Courses | DigiPen
Essential Functions/Duties
  • Teach team-based courses in Game Software Design and Production, such as 2D and 3D game development, game production pipelines and team dynamics and roles
  • Grade, review and critique student team project-based work, providing creative direction and critique to students as well as technical guidance for the tools required in the course
  • Lecture and teach in classroom and/or lab settings
  • Mentor student teams in research-based or industry-driven projects
  • Participate in teaching-related service roles, including scheduled office hours, archiving of student work, and program assessment activities
  • Teach courses in accordance with departmental policies and procedures
  • Prepare and submit (on Moodle) timely grade reports and other reports on student performance
  • Demonstrate evidence of teaching experience that supports a diverse student body and individuals from a variety of backgrounds and experiences
  • Organize class activities, demos, and assignments
  • Relate assignments and tests to learning outcomes
  • Manage Student Teaching Assistants, supervising their timecards and reviewing their weekly hours, if required
  • Provide input, create, and improve course materials
  • Offer weekly office hours
  • In-person teaching, with online classes when necessary, in Redmond, WA

Knowledge, Skills and Abilities
  • Extensive knowledge of the subject areas in which the individual is responsible for instruction
  • Knowledge and understanding of principles of curriculum development
  • Knowledge and understanding of the fundamentals of effective communication and of effective instruction
  • Skills in Word, PowerPoint, Moodle, and MS Teams
  • In-person teaching, with online classes when necessary

Qualifications / Competencies
  • Bachelor's degree and 4+ years of experience and knowledge within the game industry
  • Strong grasp of fundamentals of game development
  • Strong understanding of team dynamics, team organization, and team communication
  • Ability to provide quality feedback, practical work solutions, and instruction
  • Ability to communicate the art, audio, design and programming team's roles, tasks and expectations
  • Working knowledge of game design fundamentals and best practices
  • Excellent interpersonal and communication skills
  • Relevant academic experience and/or relevant industry experience
  • Solid grounding in interdisciplinary teaching
  • Excellent interpersonal communication skills
  • Comfortable with technology
  • Ability to accommodate a wide variety of learning styles, special needs, etc.

Salary Range:
$5,400 - $13,608 per term, depending on credit hours, class size, and faculty rank
Not benefits eligible.
Application Procedure:
Applications should include, or you will be asked to provide, the following:
โ€ข A cover letter
โ€ข Current curriculum vitae / rรฉsumรฉ
โ€ข Academic Transcripts of most recently attended educational institutions
โ€ข Statement of teaching philosophy
โ€ข Statement of experience on maximizing quality and engagement across broad subjects and perspectives
Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check, employment verification, and 5-panel drug screen as a part of the hiring process.
APPLICATION DEADLINE: Complete application files will be accepted on a continuous basis and remain active for one year. While we sincerely appreciate all applications, only those candidates selected for an interview will be contacted.
Additional Notes:
  • All Adjunct positions are part-time, temporary assignments (for no more than one semester at a time), dependent upon student enrollment and instructional needs, and subject to budget consideration and approval. DigiPen Institute of Technology reserves the right to extend application deadlines and/or not to offer advertised positions.

Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws.
For further information, please review the Know Your Rights notice from the Department of Labor.