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Europe Software Engineer Jobs in DeForest, WI (NOW HIRING)

Desktop Engineer

Madison, WI · Remote

$25 - $29/hr

Provide Tier 3 support for workstation hardware, software, and operating systems. * Troubleshoot ... Europe and Asia. As an industry leader in Full-Stack Technology Services, Talent Services, and real ...

Sr. Tooling Engineer

Oregon, WI · On-site

$65 - $90/hr

Customers include almost all automobile manufacturers in Europe, North & South America, Asia and ... Word, Excel, Internet software, Outlook, AutoCAD. Are you excited to work in a global and multi ...

We create for our global customers engineered components and sub-systems that deliver extreme ... Novanta is one global team with over 26 offices located in The Americas, Europe and Asia-Pacific.

We create for our global customers engineered components and sub-systems that deliver extreme ... Novanta is one global team with over 26 offices located in The Americas, Europe and Asia-Pacific.

Partner with operations, engineering, and leadership teams to improve plant performance and support ... Experience with predictive maintenance technologies, PLCs, data systems, or CAD software is a plus.

New

Use NIMs software to manage sample information, record data, and support reporting of test results ... Asia and Europe, Actalent serves many of the Fortune 500. We are proud to be an Engineering News ...

... software Conduct additional testing including: * Moisture content * pH * Infrared Spectroscopy (IR ... Asia and Europe, Actalent serves many of the Fortune 500. We are proud to be an Engineering News ...

QA Specialist

Verona, WI

$28.85 - $40.87/hr

... software. * Track test cases to ensure they are correctly built. Essential Skills * Minimum of 2 ... Asia and Europe, Actalent serves many of the Fortune 500. We are proud to be an Engineering News ...

New

Europe Software Engineer information

See DeForest, WI salary details

$63.9K

$148.5K

$206.8K

How much do europe software engineer jobs pay per year?

As of Sep 5, 2026, the average yearly pay for europe software engineer in DeForest, WI is $148,474.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,800.00 and $174,100.00 per year, depending on experience, location, and employer.

What does a Europe software engineer do?

A Europe Software Engineer is responsible for designing, developing, testing, and maintaining software applications and systems, often tailored to meet the needs of European clients or regulations. Their work may include coding, debugging, collaborating with cross-functional teams, and ensuring software compliance with EU standards such as GDPR. Software Engineers in Europe often work in diverse, multicultural environments and may be expected to have knowledge of multiple programming languages and agile methodologies.

What are the key skills and qualifications needed to thrive as a Europe software engineer, and why are they important?

To thrive as a Europe Software Engineer, you need strong programming skills, a solid understanding of computer science fundamentals, and typically a degree in computer science or a related field. Familiarity with popular programming languages (like Java, Python, or C++), version control systems (such as Git), and agile development methodologies is essential. Problem-solving ability, teamwork, and effective communication are vital soft skills that set standout engineers apart. These skills and qualifications are crucial for building reliable software, collaborating with diverse European teams, and adapting to fast-evolving technologies.

What are some common challenges Europe software engineers face when working with distributed teams across different countries?

Europe Software Engineers often collaborate with colleagues located in various countries, which can present challenges such as coordinating work across multiple time zones, navigating cultural differences in communication styles, and adhering to diverse regulatory or data privacy requirements. Effective communication and strong organizational skills are essential to overcome these hurdles and ensure smooth project delivery. Many teams use agile methodologies and digital collaboration tools to facilitate teamwork and maintain transparency in cross-border projects.

What is the difference between Europe Software Engineer vs Europe Developer?

AspectEurope Software EngineerEurope Developer
CredentialsBachelor's or higher in Computer Science or related fieldBachelor's or higher in Computer Science or related field
Work EnvironmentDesign, develop, and maintain software systems, often involved in architecture decisionsFocus on coding, implementation, and testing of software applications
Industry UsageCommon in tech companies, startups, and enterprise software firms across EuropeUsed interchangeably with Software Engineer, often in job listings and resumes

Europe Software Engineer and Europe Developer roles share similar educational backgrounds and work environments. Engineers typically focus on system design and architecture, while Developers concentrate on coding and implementation. Both roles are vital in the software industry and often overlap, but Engineers may have a broader scope involving system planning.

What cities near DeForest, WI are hiring for Europe Software Engineer jobs?

Cities near DeForest, WI with the most Europe Software Engineer job openings:

Infographic showing various Europe Software Engineer job openings in DeForest, WI as of August 2026, with employment types broken down into 88% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 3% Hybrid, and 9% Remote job distribution, with an average salary of $148,474 per year, or $71.4 per hour.

Unity Developer (m/f/d) - Big Farm Homestead

Stillfront

Oregon, WI • On-site

$75 - $104/hr

Other

PTO

Posted 2 days ago

New


Job description

Our Big Farm Homestead team is looking for a Unity Developer who loves building things that players actually get their hands on. You will work on the client side of a complex live mobile game, turning game design ideas into features, improvements, refactoring and LiveOps content that ship. Expect to spend your days in Unity3D, close to both the code and the content: integrating assets, tuning performance on mobile, and writing clean, well structured code your teammates enjoy working with. BFH shares its codebase and many systems with our sister game Sunshine Island, so you will collaborate closely with the Sunshine Island team, learn from what they build, and feed your own solutions back the other way.

Please note:
we can only consider candidates based in Europe, working in a timezone similar to Germany (CET/CEST).

YOUR MISSION
  • Take an active part in game creation and specification, especially in the client development of complex multiplayer mobile games

  • Help keep our players happy by developing and delivering high quality LiveOps content as part of a dedicated and passionate LiveOps team

  • Deliver production ready, well structured code that holds up in a long running live game

  • Find and propose the best suited architecture for new features, and weigh the trade offs with your team

  • Help create and improve our asset workflows

  • Collaborate in the development of innovative new games in interdisciplinary and international teams, and share your knowledge with your colleagues

YOUR BACKSTORY
  • Professional experience in games development, ideally including a commercially released Unity title. We know projects get cancelled, so substantial time in production on a title that never shipped counts too

  • Solid knowledge of the Unity game engine for 3D URP games and UGUI

  • Confident with Git or a comparable version control system as part of your daily workflow

  • Good grasp of OOP principles and software architecture, and you have at least come across data oriented design

  • A basic understanding of cross-platform development, first exposure to iOS and Android mobile development is a plus

  • Familiarity with asset management and Addressables

  • Experience with client server applications is a plus

  • Curiosity about agile development methods

  • You solve problems effectively and proactively, and speak up early when something is off

  • You enjoy working in an international team, communicate comfortably in English, and are happy being present and chatty on Discord throughout your working day

WHY JOIN US?
  • Full flexibility: Work remotely or come to our modern office in Hamburg city center close to the Alster

  • Work-life balance: Competitive annual leave and flexible working hours

  • Join a supportive team in a pragmatic, yet challenging environment, with flat hierarchies and state-of-the-art technologies

  • Work in a multicultural environment with multidisciplinary and experienced colleagues from the entire product lifecycle in a culture of continuous development and learning opportunities

  • Find sparring partners within game design

  • Team building: Strong collaboration between the teams, regular studio events onsite, snacks and drinks available at the office

  • Contribution to public transport ticket (Deutschlandticket) for Germany-based staff

About New Moon Production

New Moon Production is a remote working Hamburg based studio, bringing new and exciting games to the market. Since 2016 we have released multiple games on many different platforms including Big Farm: Mobile Harvest, enjoyed by a quarter million players daily, the much beloved Sunshine Island, and our newest farming sim Big Farm Homestead.

The “BIG! franchise” is made up of 100+ highly talented individuals from all over the world. We believe that only the best employees can create the best products through teamwork, expertise and bringing together different ideas. Since 2021, New Moon Production has been part of Stillfront Group, one of Europe’s leading game publishers with a strong focus on long-term IP growth.

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