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Environment Artist Intern Jobs in Oregon (NOW HIRING)

Environment Artist Intern information

See Oregon salary details

$9

$20

$38

How much do environment artist intern jobs pay per hour?

As of Aug 7, 2026, the average hourly pay for environment artist intern in Oregon is $20.49, according to ZipRecruiter salary data. Most workers in this role earn between $15.24 and $22.88 per hour, depending on experience, location, and employer.

What does an environment artist intern do?

An Environment Artist Intern assists in creating 3D environments for video games, films, or other digital media. They typically work on modeling, texturing, lighting, and optimization under the guidance of senior artists. Interns may also research real-world references, collaborate with designers, and learn industry-standard tools like Blender, Maya, or Unreal Engine. This role provides hands-on experience in world-building and prepares interns for a full-time environment artist position.

How much do environment artist interns make?

Environment artist interns typically earn between $15 and $20 per hour, depending on the company, location, and their level of experience. Internships often offer stipends or hourly wages and may include opportunities to develop skills in tools like Unreal Engine or Maya.

How to get a job as an environment artist intern?

To secure an environment artist intern position, develop a strong portfolio showcasing 3D environment work using tools like Unreal Engine or Unity, and gain proficiency in modeling, texturing, and lighting. Relevant education in art, design, or related fields, along with networking and applying to internships through company websites or industry events, can improve your chances.

What kind of projects or tasks can I expect to work on as an environment artist intern?

As an Environment Artist Intern, you will typically assist in creating and refining 3D assets, textures, and environmental elements under the guidance of senior artists. Your tasks may include modeling props, set dressing, optimizing assets for performance, and helping to implement environments within a game engine. You'll likely work closely with level designers, concept artists, and other team members, providing support and incorporating feedback to achieve the desired artistic vision. This hands-on experience is an excellent opportunity to build your skills, expand your portfolio, and learn best practices from experienced professionals, which can help open doors to future career advancement in the industry.

Are environment artist interns in demand?

Environment artist internships are in demand within the gaming, film, and virtual reality industries, especially for candidates skilled in 3D modeling, texturing, and tools like Unreal Engine or Maya. Companies seek interns to support project development, making these positions competitive but available for those with relevant skills and a strong portfolio.

What are the key skills and qualifications needed to thrive as an environment artist intern?

To thrive as an Environment Artist Intern, you need a strong foundation in 3D modeling, texturing, and environmental design, often supported by coursework or a portfolio in digital art or game design. Familiarity with industry-standard tools such as Autodesk Maya, Blender, ZBrush, Substance Painter, and Unreal Engine or Unity is common and advantageous. Strong teamwork, attention to detail, and effective communication skills help you collaborate with designers and other artists. These skills are vital for creating compelling, immersive environments that enhance the overall visual experience in games or simulations.

What are the most commonly searched types of Environment Artist jobs in Oregon? The most popular types of Environment Artist jobs in Oregon are:
What are popular job titles related to Environment Artist Intern jobs in Oregon? For Environment Artist Intern jobs in Oregon, the most frequently searched job titles are:
What job categories do people searching Environment Artist Intern jobs in Oregon look for? The top searched job categories for Environment Artist Intern jobs in Oregon are:
What cities in Oregon are hiring for Environment Artist Intern jobs? Cities in Oregon with the most Environment Artist Intern job openings:
Infographic showing various Environment Artist Intern job openings in Oregon as of August 2026, with employment types broken down into 35% Internship, 22% Full Time, 34% Part Time, and 9% Temporary. Highlights an 100% In-person job distribution, with an average salary of $42,613 per year, or $20.5 per hour.

Interdisciplinary Architect/Engineer (Construction Manager)

U.S. Department of Energy (DOE)

Portland, OR • On-site

$114K/yr

Other

Posted 13 days ago


U.S. Department Of Energy rating

8.8

Company rating: 8.8 out of 10

Based on 10 frontline employees who took The Breakroom Quiz

144th of 842 rated public administrative organizations


Job description

This position is located with Bonneville Power Administration, in Facilities Modification (NWMM) or Facilities Sustainment (NWMS), Facilities Planning and Projects (NWM), Facilities and Workplace Services (NW), Chief Administrative Office (N).
A successful candidate in the Interdisciplinary Architect/Engineer (Construction Manager) position will serve as a Construction Manager, providing leadership and technical expertise for the development and implementation of facilities program activities.

Qualifications:

BASIC REQUIREMENT:
Architecture:

A. Degree: architecture; or related field that included 60 semester hours of course work in architecture or related disciplines of which at least (1) 30 semester hours were in architectural design, and (2) 6 semester hours were in each of the following: structural technology, properties of materials and methods of construction, and environmental control systems.
-OR-
B. Combination of education and experience -- college-level education, training, and/or technical experience that furnished (1) a thorough knowledge of the arts and sciences underlying professional architecture, and (2) a good understanding, both theoretical and practical, of the architectural principles, methods, and techniques and their applications to the design and construction or improvement of buildings. The adequacy of such background must be demonstrated by at least one of the following:
  1. Related Curriculum: Degree in architectural engineering may be accepted as satisfying in full the basic requirements, provided the completed course work in architectural engineering provided knowledge, skills, and abilities substantially equivalent to those provided in the courses specified in paragraph A. The curriculum for a degree in either architecture or architectural engineering covers function, esthetics, site, structure, economics, mechanical-electrical, and other engineering problems related to the design and construction of buildings primarily (but not exclusively) intended to house human activities. The courses required for a degree in architecture generally place emphasis upon planning, esthetics, and materials and methods of construction, while the courses for an architectural engineering degree place equal or greater weight on the technical engineering aspects such as structural systems, mechanical systems, and the properties of materials. Because of this difference in emphasis, persons with degrees in architecture may have a preference for work assignments that offer greater opportunities for them to express their artistic and creative abilities. As a result, they may be more concerned with planning and design aspects of architecture, and persons with degrees in architectural engineering may be more engaged in aspects emphasizing technical engineering considerations.
  2. Experience: An applicant lacking a degree in architecture must have had l year of experience in an architect's office or in architectural work for each year short of graduation from a program of study in architecture. In the absence of college courses, 5 years of such experience is required. This experience must have demonstrated that the applicant has acquired a thorough knowledge of the fundamental principles and theories of professional architecture.


Engineering:
A. Degree: Engineering. To be acceptable, the program must: (1) lead to a bachelor's degree in a school of engineering with at least one program accredited by ABET; or (2) include differential and integral calculus and courses (more advanced than first-year physics and chemistry) in five of the following seven areas of engineering science or physics: (a) statics, dynamics; (b) strength of materials (stress-strain relationships); (c) fluid mechanics, hydraulics; (d) thermodynamics; (e) electrical fields and circuits; (f) nature and properties of materials (relating particle and aggregate structure to properties); and (g) any other comparable area of fundamental engineering science or physics, such as optics, heat transfer, soil mechanics, or electronics.
-OR-
B. Combination of Education and Experience -- college-level education, training, and/or technical experience that furnished (1) a thorough knowledge of the physical and mathematical sciences underlying engineering, and (2) a good understanding, both theoretical and practical, of the engineering sciences and techniques and their applications to one of the branches of engineering. The adequacy of such background must be demonstrated by one of the following:

  1. Professional Registration or Licensure -- Current registration as an Engineer Intern (EI), Engineer in Training (EIT), or licensure as a Professional Engineer (PE) by any State, the District of Columbia, Guam, or Puerto Rico. -OR-
  2. Written Test -- Evidence of having successfully passed the Fundamentals of Engineering (FE) examination or any other written test required for professional registration by an engineering licensure board in the various States, the District of Columbia, Guam, and Puerto Rico. -OR-
  3. Specified Academic Courses -- Successful completion of at least 60 semester hours of courses in the physical, mathematical, and engineering sciences and that included the courses specified in the basic requirements under paragraph A. The courses must be fully acceptable toward meeting the requirements of an engineering program as described in paragraph A. -OR-
  4. Related Curriculum -- Successful completion of a curriculum leading to a bachelor's degree in an appropriate scientific field, e.g., engineering technology, physics, chemistry, architecture, computer science, mathematics, hydrology, or geology, may be accepted in lieu of a bachelor's degree in engineering, provided the applicant has had at least 1 year of professional engineering experience acquired under professional engineering supervision and guidance. Ordinarily there should be either an established plan of intensive training to develop professional engineering competence, or several years of prior professional engineering-type experience, e.g., in interdisciplinary positions. (The above examples of related curricula are not all-inclusive.)


SPECIALIZED EXPERIENCE REQUIREMENTS: A qualified candidate's online application and resume must demonstrate at least one year of specialized experience equivalent to the next lower grade level, GS-12, in the Federal service. Specialized experience for this position is defined as: 1) managing the construction phase of architectural or engineering projects, including the development of project plans, schedules, and cost estimates; 2) monitoring contractor performance on-site to ensure work meets contract requirements, safety standards, and resolving construction-related issues; and 3) providing technical evaluations on project modifications and communicating project details to stakeholders such as clients, contractors, or regulatory bodies.

"Experience" refers to paid and unpaid experience. Examples of qualifying unpaid experience may include: volunteer work done through National Service programs (such as Peace Corps and AmeriCorps); as well as work for other community-based philanthropic and social organizations. Volunteer work helps build critical competencies, knowledge, and skills; and can provide valuable training and experience that translates directly to paid employment. You will receive credit for all qualifying experience, including volunteer experience.
Time-in-Grade: Current Federal employees must meet time-in-grade requirements by the closing date of this announcement to receive consideration.
CTAP/ICTAP candidates: To be considered "well qualified" you must meet all of the requirements as described in this section.
You must meet all qualifications and eligibility requirements by the closing date of this announcement.

Education:

This vacancy has a positive education requirement. In order to be rated as qualified, you must provide copies of your college transcripts. Education must be obtained from an accredited institution recognized by the U.S. Department of Education. See Department of Education Accreditation Search to verify school accreditation.

Foreign education must be reviewed by an organization recognized by the U.S. Department of Education. For special instructions pertaining to foreign education and a list of organizations that can evaluate foreign education, see the Department of Education website.DO NOT email or mail in any of your application documents. Documents will not be accepted outside of the online application system.
Failure to provide copies of your college transcripts may result in a rating of "Ineligible".
Employment Type: OTHER

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