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Environment Art Jobs in Quebec (NOW HIRING)

By leading this passionate group of artists to craft breathtaking environments, characters, and effects that support the overarching Art Vision, we will bring the richly imagined world of BioShock to ...

By leading this passionate group of artists to craft breathtaking environments, characters, and effects that support the overarching Art Vision, we will bring the richly imagined world of BioShock to ...

Create believable, functional, and visually strong environments from scratch. * Gather references, concept art, and translate Art Direction into clear and repeatable. architectural and world ...

Create believable, functional, and visually strong environments from scratch. * Gather references, concept art, and translate Art Direction into clear and repeatable. architectural and world ...

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Environment Art information

What is the difference between Environment Art vs Environment Artist?

AspectEnvironment ArtEnvironment Artist
CredentialsTypically requires a degree in art, design, or related field; proficiency in 3D softwareSame as Environment Art, often with portfolio showcasing environment work
Work EnvironmentGame studios, film, or animation companies; collaborative teamsSimilar work settings, focusing on creating immersive environments for games or media
Industry UsageUsed to describe the discipline or process of creating environment assetsRefers to the professional role or job title of the individual creating environment assets

Environment Art describes the discipline or process of creating immersive environments in digital media, while Environment Artist is the job title of the professional performing this work. Both share similar skills, credentials, and work environments, but the former refers to the field, and the latter to the individual role.

Infographic showing various Environment Art job openings in Quebec as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution.

3D Environment Artist - Talent Pool (N Americas)

Side

Montreal, QC

Contractor

Posted 10 days ago


Job description

About This Opportunity

Please note, this listing is not for an immediate open position but for our Talent Pool for Co-Development Roles. By applying, you express interest in being considered for future project-based opportunities that align with your skills and experience.

These opportunities are contingent on client needs and project availability. As projects are initiated or client proposals are developed, we will review candidates from this pool and contact those who most closely align with the specific requirements of the co-development opportunity.

How We Keep You Engaged

We maintain strong relationships with our talent pool by providing regular updates, industry insights, and information on upcoming opportunities. We will check in to confirm your availability and interest.

Our hiring teams carefully vet and select top candidates who best meet project needs, ensuring that you are matched with the right opportunity when it becomes available.

Next Steps

If you are passionate about contributing to cutting-edge projects and want to be considered for future co-development opportunities, we encourage you to apply to this listing. While there may not be an immediate opening, your application ensures that you will be part of our ongoing talent review for upcoming roles.

Key Responsibilities

  • Create high-quality 3D environment assets, including landscapes, architecture, and props, ensuring alignment with the project's creative vision and gameplay requirements.
  • Work closely with art leads, game designers, and other team members to craft immersive, visually appealing game worlds.
  • Utilize industry-standard tools to model, texture, and optimize assets for real-time performance across platforms.
  • Contribute to the development and maintenance of art pipelines and workflows to ensure efficient production.
  • Ensure consistency in environmental art style and quality across the project.
  • Collaborate in troubleshooting and resolving artistic or technical issues that arise during production.
  • Stay updated on industry trends and techniques to continuously improve the quality of environment art.