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Entrylevel Video Game Designer Jobs in California

Work with and enable artists and designers to create incredible assets throughout all stages of ... Minimum of 3 years working in the video game industry * Minimum of 1 shipped AAA game * B.S. in ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Work closely with programmers and designers to support a multitude of features. * Collaborate with ... game engines as they pertain to video game animation. * Experience structuring & maintaining ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Work closely with programmers and designers to support a multitude of features. * Collaborate with ... game engines as they pertain to video game animation. * Experience structuring & maintaining ...

Senior Gameplay Animator

Novato, CA · On-site

$124K - $142K/yr

Work closely with programmers and designers to support a multitude of features. * Collaborate with ... game engines as they pertain to video game animation. * Experience structuring & maintaining ...

Senior Gameplay Animator

Novato, CA

$124K - $142K/yr

Work closely with programmers and designers to support a multitude of features. * Collaborate with ... game engines as they pertain to video game animation. * Experience structuring & maintaining ...

Graphic Designer

Brisbane, CA · On-site

$70K - $76K/yr

Overall Summary of Function The Graphic Designer at Blueprint Studios is an entry-level creative ... and video. You'll work under the guidance of senior designers and creative leadership while ...

Graphic Designer

Brisbane, CA · On-site

$70K - $76K/yr

Overall Summary of Function The Graphic Designer at Blueprint Studios is an entry-level creative ... and video. You'll work under the guidance of senior designers and creative leadership while ...

Work with artists, designers, and any other necessary departments to keep the studio working ... Minimum of 3 years working in the video game industry * Bachelor's degree in Game Development ...

Core Tech Programmer

Santa Monica, CA · On-site

$141K - $176K/yr

Work with and enable artists and designers to create incredible assets throughout all stages of ... Minimum of 3 years working in the video game industry * Minimum of 1 shipped AAA game * B.S. in ...

Familiarity with AI video-generation workflows is a plus (Kling, Veo, Seedance, Runway, etc ... Optional: links to any animation, film, game, or visual development projects * A brief overview of ...

SDET Programmer

Santa Monica, CA · On-site

$110K - $138K/yr

Work with artists, designers, and any other necessary departments to keep the studio working ... Minimum of 3 years working in the video game industry * Bachelor's degree in Game Development ...

Job Purpose: Entry Level position that will provide on the job training with the goal to progress ... Prior experience in computer or arcade video game repair * Customer service experience * Knowledge ...

Showing results 21-40

Entrylevel Video Game Designer information

What is the difference between Entrylevel Video Game Designer vs Junior Game Developer?

AspectEntrylevel Video Game DesignerJunior Game Developer
Required SkillsGame design principles, creativity, basic programming knowledgeProgramming, software development, coding skills
Work EnvironmentDesign teams, creative departments, collaborative settingsDevelopment teams, coding environments, technical settings
Common CertificationsGame design courses, portfolio projectsProgramming certifications, coding bootcamps
Industry UsageGame studios, entertainment companiesGame studios, tech companies

While both roles often require a passion for gaming and related skills, an Entrylevel Video Game Designer focuses on creating game concepts, storylines, and gameplay mechanics, whereas a Junior Game Developer primarily handles coding and technical implementation. Understanding these differences helps aspiring professionals choose the right career path in the gaming industry.

What are popular job titles related to Entrylevel Video Game Designer jobs in California? For Entrylevel Video Game Designer jobs in California, the most frequently searched job titles are:
What job categories do people searching Entrylevel Video Game Designer jobs in California look for? The top searched job categories for Entrylevel Video Game Designer jobs in California are:
What cities in California are hiring for Entrylevel Video Game Designer jobs? Cities in California with the most Entrylevel Video Game Designer job openings:

Front-End/UI Engineer - Egofold (Junior to Mid-Level)

Snail Games USA

Culver City, CA • On-site, Remote

$100K - $150K/yr

Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 28 days ago


Job description

Location: Los Angeles Area (Hybrid)Salary: $100,000 - $150,000 Annually

About Snail Games USA

Snail Games strives to create the new high bar for gameplay experience in online gaming. We have been a global developer and publisher of digital entertainment since 2009 and are committed to pushing the boundaries of the industry.

About Egofold

Egofold is an AI initiative within Snail Games focused on building a modular AI "brain" ecosystem for NPC intelligence, real-time perception systems, and simulation tooling across multiple game projects.

About the Role

We are seeking a Front-End/UI Engineer to design and build the interfaces through which users interact with Egofold's agent systems. This includes internal tools for developers and designers, as well as future user-facing systems for configuring and controlling AI agents.

This role is not focused on static UI implementation alone. You will help define how complex AI systems-such as agent state, memory, decision-making, and training workflows-are exposed in intuitive, usable ways. The goal is to make powerful systems understandable and controllable.

Responsibilities
  • Design and implement user interfaces for interacting with AI agents, simulation tools, and system outputs

  • Translate complex system state (agent reasoning, memory, perception) into clear, usable visual representations

  • Build responsive, real-time Front-End & UI components for monitoring and controlling agents

  • Collaborate closely with Tools, AI, and Systems engineers to define workflows and user interactions

  • Contribute to design decisions around usability, clarity, and interaction models

  • Iterate on interfaces based on internal usage and feedback

Minimum Requirements
  • Strong experience building modern UIs (web or desktop) using frameworks such as React, Vue, or similar

  • Ability to design intuitive interfaces for complex or technical systems

  • Experience working with real-time data or interactive systems

  • Strong understanding of UX principles and usability

  • Proficiency in JavaScript/TypeScript and frontend architecture

Nice to Have
  • Experience building tools for developers, designers, or technical users

  • Familiarity with game engines, simulation tools, or AI systems

  • Experience visualizing complex system state (graphs, timelines, debugging tools)

  • Interest in human-AI interaction or agent interfaces

Why Join the Studio Sirens Team?

  • True focus on work/life balance

  • Paid company holidays, vacation, and separate sick leave

  • Medical, dental, vision, and Life/LTD

  • 401k with company match

Work Authorization Requirements

Applicants must be legally authorized to work in the United States at the time of application. This position does not offer visa sponsorship now or in the future (including H-1B).

Additional Information

As part of the Company's activities in video game development, publishing, and short-form video content creation, certain projects, discussions, or creative materials may include themes, visuals, language, or subject matter that some individuals could find mature, violent, sexual, graphic, or otherwise sensitive in nature (collectively referred to as "Mature Content"). Examples may include, but are not limited to, depictions or descriptions of combat, violence, adult themes or relationships, suggestive or satirical humor, or strong language. Employees are expected to engage with such material in a professional and creative context as part of their job duties.