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Entry Level Visual Development Artist Jobs in Chicago, IL

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Entry Level Visual Development Artist information

See Chicago, IL salary details

$37.6K

$111.1K

$157.1K

How much do entry level visual development artist jobs pay per year?

As of Aug 4, 2026, the average yearly pay for entry level visual development artist in Chicago, IL is $111,078.00, according to ZipRecruiter salary data. Most workers in this role earn between $91,200.00 and $156,600.00 per year, depending on experience, location, and employer.

What are some typical challenges faced by entry level visual development artists in a studio setting?

Entry level visual development artists often face challenges such as adapting to rapidly changing project requirements, meeting tight deadlines, and ensuring their work aligns with the established visual style of the project. Collaboration is key, as artists frequently work with art directors, animators, and other team members to iterate on designs and incorporate feedback. Building strong communication skills and developing the ability to accept and implement critiques can help new artists succeed and grow within a studio environment.

What are the key skills and qualifications needed to thrive as an entry level visual development artist?

To thrive as an Entry Level Visual Development Artist, you need strong foundational skills in drawing, color theory, and composition, often supported by a degree or coursework in illustration, animation, or a related field. Familiarity with digital painting tools like Adobe Photoshop, Procreate, and knowledge of industry-standard workflows are typically expected. Creativity, openness to feedback, and effective collaboration make someone stand out in this role. These skills and qualities are vital for creating visually compelling concepts that align with the creative vision and production needs of animation or game studios.

What is an entry level visual development artist?

Entry Level Visual Development Artists are creative professionals who help establish the look and feel of animated films, video games, or other visual media projects. They create concept art, mood boards, character and environment designs, and color scripts under the guidance of senior artists and art directors. At the entry level, these artists are typically recent graduates or those new to the industry, focusing on learning studio workflows and contributing to the early visual explorations that shape the final product.

What is the difference between Entry Level Visual Development Artist vs Entry Level Concept Artist?

AspectEntry Level Visual Development ArtistEntry Level Concept Artist
CredentialsPortfolio, basic art skills, possibly a degree in art or related fieldPortfolio, strong drawing skills, often a degree in art or design
Work EnvironmentAnimation studios, game development, film productionVideo game studios, animation, film pre-production
Industry UsageUsed in animation, gaming, film to develop visual styleUsed in gaming, film to create initial character and environment concepts

Both roles involve creating visual assets, but the Visual Development Artist focuses on establishing the overall look and style, while the Concept Artist specializes in designing characters and environments during early project phases. Entry Level Visual Development Artists often work closely with concept artists but have a broader scope in visual style development.

What are the most commonly searched types of Visual Development Artist jobs in Chicago, IL? The most popular types of Visual Development Artist jobs in Chicago, IL are:
What are popular job titles related to Entry Level Visual Development Artist jobs in Chicago, IL? For Entry Level Visual Development Artist jobs in Chicago, IL, the most frequently searched job titles are:
What job categories do people searching Entry Level Visual Development Artist jobs in Chicago, IL look for? The top searched job categories for Entry Level Visual Development Artist jobs in Chicago, IL are:
Infographic showing various Entry Level Visual Development Artist job openings in Chicago, IL as of July 2026, with employment types broken down into 59% Full Time, and 41% Part Time. Highlights an 95% In-person, and 5% Remote job distribution, with an average salary of $111,078 per year, or $53.4 per hour.

East Chicago - Arts Programming - YDP

BOYS & GIRLS CLUB OF GREATER NORTHWEST INDIANA INC

East Chicago, IN โ€ข On-site

$13/hr

Other

Posted 21 days ago


Job description

Position Title: Youth Development Professional โ€“ Arts Programming

Reports To:ย Club Director
Status:ย Part-Time (up to 29 hours a week)ย Hours: 2pm to 7pm Monday- Thursday 2pm to 6pm Friday

Location:ย 2009 E. 138th St., East Chicago, IN 46312
Hourly Rate:ย $13.00 - $15.00 based on experience and educationย 

Position Summary

The Youth Development Professional โ€“ Arts Programming is responsible for designing, implementing, and supervising high-quality, grant-aligned arts programs that engage youth and teens in creative expression across all five Boys & Girls Clubs of America Arts pillars: Applied Arts, Digital Arts, Literary Arts, Performing Arts, and Visual Arts.

This role focuses on creating meaningful art experiences that align with BGCA Arts Engagement Goals (Arts-Specific, Arts-Enhanced, and Arts-Integrated) and guide participants through progressive levels of learning: Exposure, Creative Exploration & Skill-Building, and Demonstration. The professional will foster creativity, confidence, skill development, and youth voice through hands-on, project-based arts programming.

Major Duties and Responsibilities

Arts Programming & Instruction

  • Design, plan, and implement engaging, grant-aligned arts programs across all five Arts pillars:
    • Applied Arts: Jewelry-making, woodworking, fashion design, functional art.
    • Digital Arts: Graphic design, digital photography, animation, video production, digital music, storytelling.
    • Literary Arts: Creative writing, poetry, scriptwriting, storytelling, journaling.
    • Performing Arts: Dance, music, spoken word, theatre, movement, and performance.
    • Visual Arts: Drawing, painting, sculpture, mixed media, pastel, and other visual art forms.
  • Align all arts programming with BGCA Arts Engagement Goals:
    • Arts-Specific: Building foundational skills in a specific art form.
    • Arts-Enhanced: Using art to support learning in other subject areas.
    • Arts-Integrated: Connecting art with academic or life skills learning outcomes.
  • Create learning experiences across three levels:
    • Level 1 โ€“ Exposure: Introduce youth to a variety of art forms and materials.
    • Level 2 โ€“ Creative Exploration & Skill-Building: Support intentional practice and technical growth.
    • Level 3 โ€“ Demonstration: Facilitate showcases, exhibitions, performances, portfolios, and culminating projects.

Youth Development & Engagement

  • Build strong, positive relationships with members and serve as a mentor and role model.
  • Create a safe, inclusive, and inspiring environment that encourages creative risk-taking and self-expression.
  • Promote youth voice, choice, and leadership through project-based arts learning.
  • Support youth in setting personal goals related to creativity, skill development, and self-confidence.
  • Encourage emotional, social, academic, and creative growth of all members.

Program Operations & Grant Compliance

  • Ensure all programming aligns with grant goals, outcomes, and reporting requirements.
  • Collect and maintain documentation, attendance, and outcome data as required by grants and agency standards.
  • Maintain a clean, organized, and well-stocked art space with appropriate materials and supplies.
  • Monitor inventory, request supplies, and ensure safe use of tools and materials.

Collaboration & Professionalism

  • Collaborate with Club leadership, staff, volunteers, and community partners to enhance arts programming.
  • Lead youth in arts-related field trips, workshops, and community engagement opportunities.
  • Attend all required staff meetings, trainings, and professional development opportunities.
  • Perform other duties as assigned to support overall Club operations.

Knowledge, Skills, and Experience Required:

  • High school diploma or equivalent (some college preferred).
  • At least 18 years of age.
  • Previous experience working with youth, preferably in arts, education, or creative programming preferred.
  • Knowledge of youth development principles; experience with Boys & Girls Clubs preferred.
  • Strong skills in one or more arts disciplines (visual, digital, literary, performing, or applied arts).
  • Ability to plan and facilitate engaging, developmentally appropriate arts programming.
  • Ability to motivate youth, manage behavior, and foster a positive learning environment.
  • Strong communication, organization, and time management skills.
  • Ability to work effectively with youth, families, staff, volunteers, and community partners.
  • CPR and First Aid certification required (or ability to obtain).
  • Ability to satisfactorily pass a criminal history background check.
  • Ability to satisfactorily pass a drug screen for all federally illegal substances.
  • Must be authorized to work in the US.

Physical Requirements / Work Environment

The physical demands described here are representative of those required to successfully perform the essential functions of this job. While performing the duties of this job, the employee may be required to stand, walk, sit, use hands to handle tools and materials, reach, climb stairs, balance, stoop, kneel, crouch, talk, hear, and occasionally lift or move up to 25 pounds. Vision requirements include close vision, distance vision, color vision, peripheral vision, depth perception, and the ability to adjust focus.