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Entry Level Video Game Tester Jobs in Georgia (NOW HIRING)

Security Officer (PT)

Atlanta, GA · On-site

$15.50 - $18.25/hr

... HD video halo board that, at nearly six stories tall and 1,100 linear feet in diameter, is the ... Complete required testing of security and fire systems equipment as per established procedures.

Security Officer (PT)

Atlanta, GA · On-site

$15.50 - $18.25/hr

... HD video halo board that, at nearly six stories tall and 1,100 linear feet in diameter, is the ... fans an unparalleled game day experience. Mercedes-Benz Stadium is part of AMB Sports ...

... Openings Video Reference : Headquarters Location: 205 Southfield Parkway, Forest Park, GA ... Candidates will not be paid for time or travel related to pre-employment testing or interviews.

Showing results 21-40

Entry Level Video Game Tester information

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How much do entry level video game tester jobs pay per hour?

As of Aug 9, 2026, the average hourly pay for entry level video game tester in Georgia is $12.90, according to ZipRecruiter salary data. Most workers in this role earn between $11.35 and $15.43 per hour, depending on experience, location, and employer.

What does an entry level video game tester do?

The job of an entry-level game tester is to test video games for different gaming platforms, such as a PC, game console system, or mobile device. Their duties are to play games to ensure gameplay follows the designer’s specifications, identify any bugs, and test the overall user experience, including assessing the functionality of controllers. An entry-level video game tester then reports their findings to other QA testers, game developers, and engineers. They are responsible for providing instant feedback on the application, as well as documenting technical issues. Some gaming jobs require advanced qualifications, including a bachelor’s or master’s degree in computer science or a relevant field as well as experience in QA or software development.

What are the key skills and qualifications needed to thrive as an entry level video game tester, and why are they important?

To thrive as an Entry Level Video Game Tester, you generally need a keen attention to detail, basic knowledge of gaming platforms, and strong written communication skills, often supported by a high school diploma or equivalent. Familiarity with bug tracking systems like JIRA and experience using various consoles or PC setups are common technical requirements. Strong problem-solving skills, patience, and the ability to work collaboratively help testers stand out in this role. These skills are crucial to identifying game issues, ensuring quality, and facilitating clear feedback between testers and developers.

What are some common challenges faced by entry level video game testers, and how can they overcome them?

Entry level video game testers often encounter challenges such as repetitive tasks, tight deadlines, and the need to communicate bugs clearly to developers. Adapting to different testing tools and game genres can also be demanding. To succeed, it's important to stay detail-oriented, develop strong documentation skills, and maintain open communication with team members. Embracing feedback and being proactive about learning new testing processes can help you grow and advance in this dynamic field.

What is the difference between Entry Level Video Game Tester vs Quality Assurance Tester?

AspectEntry Level Video Game TesterQuality Assurance Tester
CredentialsHigh school diploma or equivalent; passion for gamingHigh school diploma; sometimes certifications in testing or quality standards
Work EnvironmentGaming companies, testing labs, remote optionsSoftware companies, gaming firms, testing environments
Industry UsagePrimarily in gaming industryBroader software and gaming industries
Job FocusPlaying and identifying bugs in video gamesEnsuring overall software quality and functionality

While both roles involve testing software, an Entry Level Video Game Tester focuses specifically on playing and identifying bugs in video games, often in a gaming environment. A Quality Assurance Tester has a broader scope, testing various software products for quality and functionality, which may include video games but also extends to other applications.

What is an entry level video game tester?

Entry level video game testers are professionals who play pre-release versions of video games to identify bugs, glitches, and other issues before the game is launched to the public. Their main responsibility is to ensure the game's quality by reporting any problems they encounter and providing feedback to the development team. They typically follow test plans and document their findings in detail to help developers improve the final product. This role is a common starting point for those interested in video game development and quality assurance careers.
What are the most commonly searched types of Video Game Tester jobs in Georgia? The most popular types of Video Game Tester jobs in Georgia are:
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What cities in Georgia are hiring for Entry Level Video Game Tester jobs? Cities in Georgia with the most Entry Level Video Game Tester job openings:
Infographic showing various Entry Level Video Game Tester job openings in Georgia as of August 2026, with employment types broken down into 1% Internship, 81% Full Time, 14% Part Time, 1% Temporary, and 3% Contract. Highlights an 83% Physical, 2% Hybrid, and 15% Remote job distribution, with an average salary of $26,825 per year, or $12.9 per hour.

Full-time

Posted yesterday

New


Job description

Description


U.S. Soccer Overview


The U.S. Soccer Federation exists in service to soccer. Our aim is to ignite a national passion for the game. Because we believe that soccer is more than a sport; it is a force for good.


We understand the importance and the power of teamwork, on and off the pitch. That is why we work closely with our Federation partners and members, to inspire, support and guide every level of the game: from the grassroots to the National Teams. We want to bring soccer into every home and every community, right across America. Because we believe that soccer can transform lives like no other sport. Soccer can represent the best of U.S.


U.S. Soccer is in a period of significant growth, with ambitious plans for U.S. Soccer in the near and far future. We are, therefore, looking for dynamic servant leaders to join us on this journey: in service to soccer. Applicants must be able to demonstrate visionary leadership, analytical decision-making, professional flexibility, and an empathic management style that builds bold teams and delivers globally significant results.


Position Description


The Software Engineer will help build and evolve the shared platform capabilities that power U.S. Soccer's Soccer Services and Learning Center experiences. Rather than building isolated applications or one-off features, this engineer will create reusable components, services, content models, and workflow patterns that can be composed across public, authenticated, learner, and administrator experiences serving coaches, referees, educators, Organization Members, players, parents, and other participants 

across the country.


The work spans education, course management, licensing and certification, member and organization services, registration and application workflows, safeguarding and compliance, content delivery, and administrative operations. This engineer will extend proven patterns across clear boundaries between experience, content, identity, and operational systems; make U.S. Soccer's design, accessibility, security, reliability, and performance standards the default; and modernize existing workflows incrementally 

while maintaining reliable service for current users.


The ideal candidate is a systems-oriented full-stack engineer who is comfortable moving between user facing interfaces, server-side workflows, APIs, data, integrations, and production troubleshooting. They care about making complex processes understandable, view accessibility and reliability as product requirements, and work closely with product, design, content and curriculum, operations, and subject-matter experts to build new capabilities, integrate existing systems, and operate the resulting software 

in production.


Depending on the product area, this engineer may work with technologies such as Go, PHP/Laravel, JavaScript and TypeScript, Sanity, PostgreSQL, Auth0/OIDC, AWS, containers and Kubernetes, and CDN/edge delivery. We do not expect candidates to arrive as experts in every part of the stack; strong web fundamentals, engineering judgment, and the ability to learn are more important.


Primary Responsibilities

  • Own production features end to end across Soccer Services and the Learning Center-from discovery and implementation through testing, release, monitoring, and iteration.
  • Create reusable platform building blocks-including user-interface components, service patterns, content models, templates, and workflow patterns-that solve shared problems and can be adopted across products.
  • Deliver learner- and administrator-facing experiences such as dashboards, course modules, video review, assessment and certification flows, renewals, progress tracking, in-person clinic logistics, and administrative tools; translate complex requirements involving profiles, organizations, registrations, credentials, eligibility, documents, and approvals into clear, maintainable software.
  • Develop responsive and accessible user interfaces and reusable components aligned with U.S. Soccer's design system, building for variable connectivity, older devices, media-rich content, and a broad range of screen sizes and browsers.
  • Build and maintain backend services, APIs, data models, and integrations across identity, content, learning, member, analytics, and third-party systems, using clear contracts that support incremental modernization and compatibility with existing workflows.
  • Partner with product, design, content and curriculum, data, and operational experts across Coaching Education, Refereeing, Safeguarding, Soccer Services, and U.S. Soccer's member ecosystem; help define requirements, acceptance criteria, and measurable outcomes.
  • Protect security, privacy, role-based access, auditability, and data integrity, including during migrations and integrations.
  • Improve automated testing, performance, scalability, resilience, and observability; monitor production health, diagnose incidents, and deliver durable fixes.
  • Participate in code and architecture reviews, technical planning, estimation, documentation, and disciplined release practices while communicating tradeoffs, dependencies, and delivery risk clearly.

Requirements


Minimum Qualifications

  • Bachelor's Degree in Software Engineering or related field.
  • 3+ years of professional experience building and operating production web applications.
  • Demonstrated ability to deliver features across both frontend and backend systems, including strong HTML, CSS, and modern JavaScript or TypeScript skills and experience with at least one server-side language.
  • Experience designing, consuming, and troubleshooting web APIs and working with relational databases.
  • Strong understanding of maintainable software design, automated testing, version control, code review, and continuous integration and delivery practices.
  • Experience building secure, privacy-aware, responsive, and accessible digital experiences.
  • Ability to diagnose issues across application code, integrations, infrastructure, logs, metrics, and user-reported behavior and to carry fixes safely into production.
  • Strong written and verbal communication skills, including the ability to explain technical decisions to nontechnical partners.
  • Experience with project-management and collaboration software such as Jira and Microsoft 365.
  • Ability to work effectively in a fast-moving, cross-functional environment, manage competing priorities, and connect implementation details to broader product and organizational goals.
  • General knowledge of soccer and its ecosystem, or a demonstrated interest in learning it quickly.
  • Must be able to connect "micro" details to the "macro" vision and mission.
  • Proficient experience with Microsoft Suite (Word, PowerPoint, Excel, and Outlook).

Desired Qualifications

  • Experience with technologies relevant to the current environment, such as Go, PHP/Laravel, 
  • JavaScript/TypeScript, Sanity or another headless CMS, PostgreSQL, Auth0/OIDC, or similar tools.
  • Experience deploying and operating cloud applications using AWS, containers, Kubernetes, 
  • CDN/edge services, and modern observability practices.
  • Experience designing systems with CQRS and event sourcing, and building APIs that use JSON 
  • Patch or comparable standards for partial resource updates.
  • Experience building learning-management, education, certification, membership, eligibility, compliance, document-review, or other multi-role workflow products.
  • Experience with design systems, WCAG 2.1 AA, media-rich experiences, and products designed for low-bandwidth or older-device contexts.
  • Experience integrating identity, content, CRM, analytics, event-driven, or third-party platforms while maintaining data quality and auditability.
  • Background in or passion for soccer, sports, education, or membership-based organizations; 
  • Spanish-language proficiency is a plus


U.S. Soccer offers a comprehensive compensation package, casual work environment, an inclusive culture, and an atmosphere for professional development.


U.S. Soccer is an equal opportunity employer that is committed to diversity, equity, and inclusion, and prohibits discrimination and harassment of any kind on the basis of race, color, sex, religion, national origin, citizenship, pregnancy, sexual orientation, gender identity, age, disability, genetic information, military status, political belief, or any other characteristic protected under the law. This policy applies to all our employment practices within our organization. We strongly encourage women, people of color, LGBTQIA, veterans, parents, and persons with disabilities to apply.