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Entry Level Video Game Programmer Jobs in Austin, TX

Monitor live video feeds and robot telemetry * Perform real-time movement adjustments and task ... Provide feedback on robot performance and usability * Assist engineering teams in identifying ...

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Entry Level Video Game Programmer information

See Austin, TX salary details

$10.9K

$91.8K

$172K

How much do entry level video game programmer jobs pay per year?

As of Aug 8, 2026, the average yearly pay for entry level video game programmer in Austin, TX is $91,822.00, according to ZipRecruiter salary data. Most workers in this role earn between $23,800.00 and $144,200.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Video Game Programmer vs Junior Software Developer?

AspectEntry Level Video Game ProgrammerJunior Software Developer
Required CredentialsDegree in Computer Science, Programming, or related field; basic knowledge of game enginesDegree in Computer Science or related field; foundational programming skills
Work EnvironmentGame development studios, indie companies, or freelance projectsSoftware companies, tech startups, or corporate IT teams
Industry UsagePrimarily in gaming industry, focusing on game mechanics and graphicsAcross various industries including finance, healthcare, and tech

While both roles involve programming and require similar educational backgrounds, an Entry Level Video Game Programmer specializes in game development, working with game engines and graphics, whereas a Junior Software Developer has a broader focus on general software applications across multiple industries.

What are some common challenges faced by entry level video game programmers, and how can they overcome them?

Entry level video game programmers often encounter challenges such as understanding large, complex codebases and adapting to fast-paced development cycles. They may also need to learn unfamiliar game engines or tools quickly and communicate effectively with multidisciplinary teams like artists and designers. To overcome these challenges, it's helpful to actively seek mentorship, regularly review and document code, and participate in code reviews. Keeping open communication with team members and dedicating time to continuous learning can accelerate skill development and integration into the team.

What does an entry level video game programmer do?

An entry level video game programmer assists in developing and implementing the software that runs video games. They typically work on coding basic gameplay mechanics, fixing bugs, and supporting senior developers with various tasks. Their responsibilities may include writing code in languages like C++ or C#, collaborating with designers and artists, and testing game features to ensure quality. It's a foundational role that offers hands-on experience and skill development in the gaming industry.

What are the key skills and qualifications needed to thrive as an entry level video game programmer, and why are they important?

To thrive as an Entry Level Video Game Programmer, you need a solid understanding of programming languages such as C++ or C#, basic computer science principles, and often a relevant degree or coursework in computer science or game development. Familiarity with game engines like Unity or Unreal Engine and version control systems such as Git is typically expected. Strong problem-solving, teamwork, and communication skills help you collaborate effectively with designers and artists. These skills are crucial for building functional, engaging games and efficiently contributing to multidisciplinary development teams.
What cities near Austin, TX are hiring for Entry Level Video Game Programmer jobs? Cities near Austin, TX with the most Entry Level Video Game Programmer job openings:
Infographic showing various Entry Level Video Game Programmer job openings in Austin, TX as of August 2026, with employment types broken down into 75% Full Time, and 25% Part Time. Highlights an 87% In-person, and 13% Remote job distribution, with an average salary of $91,822 per year, or $44.1 per hour.

ASIC Design Verification Engineer - New College Grad 2026

Nvidia Corporation

Austin, TX • On-site

$134K - $164K/yr

Full-time

Re-posted 16 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 17 frontline employees who took The Breakroom Quiz

8th of 242 rated software companies


Job description

NVIDIA has continuously reinvented itself over two decades. Our invention of the GPU in 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing. NVIDIA is a "learning machine" that constantly evolves by adapting to new opportunities which are hard to solve, that only we can pursue, and that matter to the world. This is our life's work, to amplify human inventiveness and intelligence.
The NVIDIA System-On-Chip (SOC) group is looking for an entry level ASIC Verification Engineer! In this position you will have the chance to create a high-level and broad impact at NVIDIA working on a system-level IP responsible for measuring performance on multiple projects. Your focus will be on verifying and improving the related verification methodologies for the corresponding design (RTL). For this position, you should have real passion for verification methodologies and implementation that enable high quality system-level IP design and robust verification at multiple environment levels (e.g., unit, sub-system, and SOC).
What you'll be doing:
  • Design and maintain the unit level/sub-system Verification environment.
  • Understand the architecture specifications, develop and carry out the test plan to verify the design.
  • Create the UVM components, sequences, tests and scoreboards.
  • Sign off on the verification efforts with very high quality code and functional coverage.
  • Launch regressions, resolve the issues, and make forward progress towards achieving the DV milestone targets
  • Automate the manual steps involved in launching build, regression, and triages.
  • Collaborate with architects, designers, and software engineers to achieve the project goals.
  • Pro-actively contribute to improving the efficiency of the testbenches by embracing the latest techniques.

What we need to see:
  • Completing an MS or higher in Computer or Electrical Engineering (or equivalent experience).
  • Experience in System Verilog, UVM and in general OOPS based programming.
  • Strong coding skills in Python or other industry-standard scripting languages.
  • Strong understanding of RTL design (Verilog).
  • Good understanding of computer architecture fundamentals.
  • Familiarity with verification tools such as VCS or equivalent simulation tools, and debug tools like Verdi.

With industry-leading salaries and a generous benefits package, we are widely considered to be one of the technology world's most desirable employers. The most forward-thinking engineers in the world do their life's work at NVIDIA. If you're creative and autonomous, with a real passion for technology, we want to hear from you.
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 116,000 USD - 189,750 USD for Level 2, and 136,000 USD - 218,500 USD for Level 3.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until January 13, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering a diverse work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


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About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993