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Entry Level Video Game Developer Jobs in Ontario

As a highly skilled and experienced frontend developer you will be dedicated to creating the best ... Free video games! Every Rivalry employee gets a monthly stipend to spend on games.

As a highly skilled and experienced frontend developer you will be dedicated to creating the best ... Free video games! Every Rivalry employee gets a monthly stipend to spend on games.

The Role This is a senior role working alongside the current backend software engineering team ... Free video games! Every Rivalry employee gets a monthly stipend.

Cloud Engineer - Media & Entertainmen Workflows At GPL Technologies, our mission is to provide ... video game content. The ideal candidate for this role will have experience working with render ...

The office features complimentary snacks, coffee, video games, and board games, as well as ... Raise the engineering bar. Your code reviews shape how mid-level engineers grow. Your judgment ...

The office features complimentary snacks, coffee, video games, and board games, as well as ... Raise the engineering bar. Your code reviews shape how mid-level engineers grow. Your judgment ...

The office features complimentary snacks, coffee, video games, and board games, as well as ... Raise the engineering bar. Your code reviews shape how mid-level engineers grow. Your judgment ...

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Showing results 1-20

Entry Level Video Game Developer information

See Ontario salary details

$19K

$62.2K

$140K

How much do entry level video game developer jobs pay per year?

As of Jul 16, 2026, the average yearly pay for entry level video game developer in Ontario is $62,242.00, according to ZipRecruiter salary data. Most workers in this role earn between $30,000.00 and $89,000.00 per year, depending on experience, location, and employer.

What is the difference between Entry Level Video Game Developer vs Junior Game Programmer?

AspectEntry Level Video Game DeveloperJunior Game Programmer
Required CredentialsDegree in Computer Science, Game Design, or related fieldDegree in Computer Science, Software Engineering, or related field
Work EnvironmentGame studios, tech companies, freelance projectsGame studios, tech companies, internship programs
Employer & Industry UsageCommonly used in gaming industry for entry rolesOften used interchangeably, focusing on coding tasks

Entry Level Video Game Developers and Junior Game Programmers often share similar educational backgrounds and work environments. The main difference lies in terminology; 'Entry Level Video Game Developer' emphasizes a broader role involving design and development, while 'Junior Game Programmer' focuses more specifically on coding tasks. Both roles serve as starting points in the gaming industry, with overlapping skills and responsibilities.

What is an entry level video game developer?

An entry level video game developer is a professional who helps design, code, and test video games, usually as part of a larger development team. These developers often work on specific tasks such as programming game features, fixing bugs, or creating basic game assets under the supervision of more experienced developers. Entry level positions are ideal for recent graduates or those new to the industry, providing hands-on experience with game development tools, engines, and workflows. Over time, entry level developers can advance to more specialized or senior roles as they gain experience.

What are the key skills and qualifications needed to thrive as an Entry Level Video Game Developer, and why are they important?

To thrive as an Entry Level Video Game Developer, you need a solid grasp of programming languages (such as C++, C#, or Python), basic software engineering principles, and a relevant degree or portfolio of game projects. Familiarity with game engines like Unity or Unreal Engine, version control systems like Git, and possibly certifications in game development are commonly expected. Creativity, problem-solving abilities, teamwork, and effective communication help you stand out in collaborative, fast-paced development environments. These skills are crucial to efficiently creating engaging games, meeting project deadlines, and contributing effectively within multidisciplinary teams.

What is the 80 20 rule in game development?

In game development, the 80/20 rule suggests that roughly 80% of the game's value comes from 20% of its features or content. Entry level developers often focus on core mechanics and essential assets first, optimizing their workflow to deliver a playable experience efficiently.

What are the most common challenges faced by entry level video game developers when joining a new project team?

Entry level video game developers often encounter challenges such as adapting to the team's workflow, learning proprietary tools or engines, and understanding the existing codebase. Collaborating effectively with designers, artists, and senior developers can also be a learning curve, as clear communication is essential for integrating features and gameplay elements. Over time, new developers gain confidence by asking questions, actively participating in team meetings, and taking on small tasks that gradually build their skills and familiarity with the project.

Will AI replace game devs?

As an entry-level video game developer, AI is a tool that can assist with tasks like procedural content generation and testing, but it is unlikely to fully replace human developers. Creativity, problem-solving, and understanding player experience remain essential skills that AI cannot replicate entirely. Developers who learn to work alongside AI tools can enhance productivity and focus on more complex aspects of game design.

How to get a job in game development with no experience?

Entry level video game developers can start by building a portfolio with personal projects, participating in game jams, and learning programming languages like C# or C++ commonly used in game engines such as Unity or Unreal. Gaining familiarity with tools, creating a demo reel, and pursuing online courses or certifications can also improve chances of entry-level employment without prior professional experience.

Is C++ or C++ better for games?

For entry level video game developers, C++ is widely used in game development due to its performance and control over hardware resources, making it suitable for high-performance games. C++ is often paired with game engines like Unreal Engine, which require knowledge of the language, while learning C++ fundamentals can also help in understanding other programming languages used in game development. Both are important skills for aspiring developers to learn, especially for roles involving engine programming or performance optimization.
Infographic showing various Entry Level Video Game Developer job openings in Ontario as of July 2026, with employment types broken down into 85% Full Time, 3% Part Time, 1% Temporary, and 11% Contract. Highlights an 82% Physical, 3% Hybrid, and 15% Remote job distribution, with an average salary of $62,242 per year, or $29.9 per hour.

Senior Vue Developer - Frontend (Remote)

Rivalry

On-site, Remote

Full-time

Re-posted 15 days ago


Job description

Description
Rivalry has been pushing the boundaries on what an esports betting product can be, and we’ve been doing it well. As our user base grows and we enter new global regions, the demand to create new and better products is increasing. We're focused on having the best product in the gambling space. We aren’t willing to accept being marginally better.

We are working hard to create something leaps and bounds above anything else out there. We are investing heavily into our product development team and are looking to hire a Senior Software Engineer (Frontend) to join us on this journey.
Does that sound fun? Keep reading!

The Role
By this point we assume that you’re interested in esports as you’ve kept reading this post. 
As a highly skilled and experienced frontend developer you will be dedicated to creating the best betting website in the world. You will work alongside both experienced and intermediate developers. You will be asked to collaborate with others as well as lead projects yourself. 

With this being a more senior role you will be expected to work alongside our Lead Frontend Developer and plan out smaller sections of work to take lead of yourself. This role is one part planning tasks and knowledge sharing with the team, one part solo coding work, and one part team resource where people can lean on you for support.

We pride ourselves on keeping up with a modern stack, focusing both on web performance and developer quality of life. We're a team that Pair Programs often, holds regular standup and plays games together regularly. We are a rapidly changing organization and are always open to discuss what we're focusing on and how we're getting there. We expect that you'll be a part of our feature planning, as well as helping vet our implementation options.
You will also be a part of:
  • Leading a small team with a singular focus for the sprint, where you can report back to the Lead Frontend
  • Brainstorming sessions where you will contribute ideas to future features
  • Sprint Planning, where you will break down large epics into smaller actionable tasks with details
  • Code Reviews, providing feedback and direction to others
  • Pair Programming over Tuple, providing support to team members
  • Prototyping concepts as a part of idea exploration

What you will bring to the team
  • JavaScript/HTML/CSS
  • Vue or React JS (We code in Vue only)
  • Knowledge of Nuxt.js/Next.js is a plus
  • NodeJS and Server Side Rendering concepts
  • Responsive design concepts, with a focus on mobile 
  • Creating functional user interfaces from theoretical discussion or wireframes
  • Frontend Asset Optimization (SVGs, image compression, minimal DOM depth)
  • Frontend Tooling (webpack, eslint, prettier, etc)
  • Testing your work (browser testing, unit tests, storybook, etc)
  •  Any design experience is a plus

A breakdown of our stack:
  • Core product API is run via Laravel, deployed elsewhere
  • Multiple Nuxt.js applications we use internally, one large production app
  • Translation into multiple languages
  • Frontend stack hosted on vercel
  • Custom TailwindCSS Theme across all our apps
  • Storybook integration for documentation and real time component building
  • Universal linting/formatting via prettier/eslint for the team

Why work at Rivalry?
  • We offer a competitive salary and total rewards package including a comprehensive benefits package and stock options (we believe it's important for our people to own a piece of the company and share in our success).
  • A chance to work in one of the most exciting and rapidly growing industries
  • Work with an extremely talented team who share a love for video games and esports on truly innovative projects; we’re not your typical online gambling site -  we’re a tech company first, and a gambling company second
  • Work where you get your best work done. Whether that’s in an office (when it’s safe enough) or in the comfort of your own home. Our offices are located in Toronto, but a large portion of our company works remotely across 17 different countries. 
  • Free video games! Every Rivalry employee gets a monthly stipend to spend on games.Â