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Entry Level Video Game Design Jobs in Seattle, WA

Adjunct Faculty - Music (Evergreen)

Redmond, WA ยท On-site

$1.0K - $9.0K/mo

Our faculty brings expertise in a wide range of instruments and performance styles, as well as professional experience in the studio, doing sound design and composing for video games and films.

... our video games, hardware systems, and collaborations with partners on a range of other ... Collects and communicates creative direction and feedback to internal and external design teams.

Retail Marketing Coordinator

Redmond, WA ยท On-site

$29.81 - $47.69/hr

... our video games, hardware systems, and collaborations with partners on a range of other ... Collects and communicates creative direction and feedback to internal and external design teams.

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Entry Level Video Game Design information

See Seattle, WA salary details

$14

$21

$26

How much do entry level video game design jobs pay per hour?

As of Jul 27, 2026, the average hourly pay for entry level video game design in Seattle, WA is $21.12, according to ZipRecruiter salary data. Most workers in this role earn between $19.13 and $22.98 per hour, depending on experience, location, and employer.

What are some typical challenges faced by entry-level video game designers in their first year on the job?

Entry-level video game designers often encounter challenges such as learning to balance creativity with technical constraints, adapting to rapid feedback cycles, and collaborating effectively within multidisciplinary teams. New designers may also find it challenging to align their ideas with the overall vision of the game and to prioritize tasks in a fast-paced environment. Gaining familiarity with industry-standard tools and workflows is another common hurdle, but most studios provide mentorship and resources to help new hires develop these skills.

What are entry level video game designers?

Entry level video game designers are professionals who are just starting their careers in the game design industry. They typically work as part of a team to help create the concepts, mechanics, and environments for video games. Their duties may include brainstorming ideas, building levels, writing game documentation, and assisting senior designers with various tasks. Entry level designers often have a background in game design, computer science, or a related field, and usually possess strong creative and technical skills. This role provides valuable experience and a foundation for advancing to more senior design positions.

What are the key skills and qualifications needed to thrive as an Entry Level Video Game Designer, and why are they important?

To thrive as an Entry Level Video Game Designer, you need a basic understanding of game mechanics, storytelling, and user experience, typically backed by a degree or coursework in game design or a related field. Familiarity with industry-standard tools such as Unity, Unreal Engine, and basic scripting languages like C# or Python is often required. Creativity, teamwork, and effective communication are crucial soft skills for collaborating with multidisciplinary teams and iterating on ideas. These competencies ensure you can contribute meaningfully to game projects and adapt to evolving design challenges.

What is the difference between Entry Level Video Game Design vs Entry Level Game Art?

AspectEntry Level Video Game DesignEntry Level Game Art
Required SkillsGame mechanics, storytelling, level design2D/3D art, illustration, animation
Work EnvironmentDesign teams, collaborative softwareArt departments, creative studios
Common CertificationsGame design courses, software proficiencyArt certifications, portfolio development

Entry Level Video Game Design focuses on creating gameplay, storylines, and level layouts, while Entry Level Game Art emphasizes visual assets, character design, and animation. Both roles often collaborate closely but require different skill sets. Understanding these differences helps aspiring professionals choose the right path in the gaming industry.

What are popular job titles related to Entry Level Video Game Design jobs in Seattle, WA? For Entry Level Video Game Design jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Entry Level Video Game Design jobs in Seattle, WA look for? The top searched job categories for Entry Level Video Game Design jobs in Seattle, WA are:
What cities near Seattle, WA are hiring for Entry Level Video Game Design jobs? Cities near Seattle, WA with the most Entry Level Video Game Design job openings:
Infographic showing various Entry Level Video Game Design job openings in Seattle, WA as of July 2026, with employment types broken down into 68% Full Time, 27% Part Time, and 5% Summer. Highlights an 91% In-person, and 9% Remote job distribution, with an average salary of $43,927 per year, or $21.1 per hour.
Summer Programs Instructor, Su26 - DigiPen Academy

Summer Programs Instructor, Su26 - DigiPen Academy

DigiPen Institute of Technology

Redmond, WA โ€ข On-site

Part-time

Posted 10 days ago


Job description

Located in Redmond, Washington, DigiPen Institute of Technology is a private college that offers undergraduate degree programs in Computer Science, Game Design, Digital Audio and Music, and Digital Art and Animation, as well as Master's degree programs in Computer Science and Digital Art. DigiPen Institute of Technology has been ranked one of the top 5 game design schools in the country by the Princeton Review for more than a decade. To learn more, visit: https://www.digipen.edu/ .
DigiPen also provides learning opportunities for secondary-level students to learn, create, collaborate, and experience the digital world through curricula and instructors that meet DigiPen's stringent requirements.
Position Title: Summer Programs Instructor, Su26 - DigiPen Academy
Reports to: Raymond Yan, Sr. Executive VP
Department: K12 Academy
Are you seeking a fulfilling summer opportunity that enriches your resume and nurtures your skills and expertise? Look no further! DigiPen Academy's Summer WANIC and Pre-College programs provide exciting learning adventures for high school students. Guided by our dedicated teaching team, students delve into hands-on projects encompassing video game programming, art and animation, game design, computer science, and music and sound design. Our workshops transcend typical summer programs, fostering vital STEAM skills, teamwork, and personal expression while reinforcing core academic subjects like math, physics, art, and writing. Discover more about our programs at DigiPen Academy Summer Programs on our website.
We're searching for full-time, temporary Summer Program Instructors to represent DigiPen, foster student engagement, and facilitate a positive learning environment. We seek enthusiastic, adaptable, and professional candidates eager to share their passions with our students.
Before applying, please note the following details:
  • Available between June 16th - July 31th (specific dates vary by program)
  • Hours between 7:30 am - 4:30 pm, with potential schedule variations (maximum 40 hours)
  • Location: Classes at DigiPen Institute of Technology or Lake Washington High School during instruction period
  • Hybrid positions available for Pre-College Program ONLY
Essential Functions
  • Represent DigiPen to students, parents, and peers
  • Deliver instruction using a DigiPen-approved curriculum and manage classrooms effectively
  • Directly mentor students as they learn to build games, art, or audio projects
  • Guide students on how to work in small teams and collaborate with each other
  • Actively engage students in learning activities
  • Collaborate with Teaching Assistants to maintain a safe, productive, and welcoming environment for all
  • Ensure prompt and effective communication with parents, peers, administrators, and students
  • Assist the K-12 Team with student check-in procedures
  • Perform other assigned duties as needed
Qualifications
Required Skills:
  • Proficiency in computer science, art and animation, game design, engineering, music and sound design, or related fields
  • Demonstrated ability to complete tasks promptly and thoroughly
  • Skill in engaging students and fostering enthusiasm for learning
  • Willingness to undertake diverse responsibilities
  • Eagerness for personal and professional growth
  • Adaptability to changing circumstances
  • Strong communication and organizational abilities
  • Currently a rising college sophomore or above
  • If pursuing Art and Animation summer programs, link to art portfolio in resume

Bonus Skills/Attributes:
  • Previous experience working with K-12 students
  • Teaching experience
  • Event planning or leadership experience
  • Attentiveness to detail
Additional Knowledge
The following skills are highly beneficial but not mandatory:
Art and Animation:
  • 12 Principles of Animation
  • Experience using Blender and other animation/3D Modeling software
  • Art fundamentals (perspective, shading, form, and color theory)
  • Able to learn new software quickly

Game Design:
  • Experience with MakeCode
  • Basic programming skills in any high-level language (variable, iteration, conditionals, and functions)
  • Frequent and enthusiastic player of tabletop and video games
  • Able to learn new software quickly
  • Link to portfolio of work in resume

Music & Sound Design:
  • Intermediate music and sound design (digital recording experience strongly preferred)
  • Able to learn new software quickly
  • Able to read music
  • Experience with a DAW
  • Link to portfolio of work in resume

Programming:
  • C (variables, iteration, conditionals, pointers, arrays, functions, derived data types, and basic searching and sorting)
  • C# (variables, iteration, conditionals, pointers, arrays, functions, derived data types, and basic searching and sorting)
  • Java (variables, iteration, conditionals, arrays, functions, derived data types, basic searching and sorting, classes and object-oriented principles)
  • Javascript (variables, iteration, conditionals, arrays, functions, derived data types, basic searching and sorting, classes and object-oriented principles)
  • Ability to learn new software quickly
  • Link to portfolio of work in resume

Applications should include:
  • Resume
  • Cover Letter
  • Portfolio (required for Art & Animation Instructor, optional for other disciplines)

Compensation:
  • Training Wage: $20.00 per hour
  • Instruction Wage: $35.00 per hour

Not benefits eligible.
Upon accepting an offer of employment with us, the candidate will receive an invitation for a required background check and 5-panel drug screen as a part of the hiring process.
Priority consideration will be given to applications submitted before April 5, 2026.
Join us for an unforgettable summer journey at DigiPen Academy! Apply now to embark on an exciting adventure of learning and discovery.
Equal opportunity is a priority of DigiPen Institute of Technology, as the institution is committed to fostering a positive learning environment for all. The Institute's intent is to hire the most qualified individuals for faculty and staff, attracting candidates from diverse backgrounds of race and ethnicity, gender, gender identity, gender expression, sexual orientation, age, socioeconomic status, veteran status, nationality, culture, religion, and physical abilities. We are committed to broadening our candidate pool to include more diverse individuals and ensuring fairness in hiring by avoiding bias and determining criteria to judge all candidates prior to posting each new position.
Equal Opportunity Employer
This employer is required to notify all applicants of their rights pursuant to federal employment laws. For further information, please review the Know Your Rights notice from the Department of Labor.