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Entry Level User Experience Designer Jobs in Texas

The UX Designer is primarily responsible for creating navigation structures and information designs, as well as constructing prototypes, storyboards, and mockups to effectively communicate designs to ...

UI/UX Engineer

Plano, TX · On-site

$90K - $112K/yr

Title: UI/UX Designer Location: Plano, TX We are seeking a skilled UI Design and Customer Experience professional with 8-10 years of overall experience, including a minimum of 3 years dedicated to UI ...

You ll also be part of a highly-collaborative team (feels more like a family) of some of the most talented UX designers and researchers in the business making marked improvements on how our users ...

Job Summary: UX/UIDesigner Compensation, Benefits and Duration Minimum Compensation: USD 44,000 Maximum Compensation: USD 154,000 Compensation is based on actual experience and qualifications of the ...

Job Summary: UX/UIDesigner Compensation, Benefits and Duration Minimum Compensation: USD 44,000 Maximum Compensation: USD 154,000 Compensation is based on actual experience and qualifications of the ...

UI - UX Developer

Shenandoah, TX · On-site

$75 - $100/hr

You're not just building components--you're designing tools people rely on to pay employees, manage ... Collaborate with Product, Backend, and UX teams from concept through release. * Transform ...

... and designs, conduct UX Research across multiple platforms and channels, and support the evolution of the group's overall strategy As a UX Researcher, you will be tasked with conducting and ...

... and designs, conduct UX Research across multiple platforms and channels, and support the evolution of the group's overall strategy As a UX Researcher, you will be tasked with conducting and ...

UX/UI Developer

Irving, TX

$48 - $62.50/hr

Experience in designing, marking up, developing the UI of websites and/or web applications Minimum of 3 years of web development and UI development experience is required Front-end skills and some ...

If you're a curious and empathetic designer who thrives at the intersection of user research ... USD 182,000 Compensation is based on actual experience and qualifications of the candidate. The ...

Showing results 21-40

Entry Level User Experience Designer information

See Texas salary details

$49.8K

$99K

$160.2K

How much do entry level user experience designer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for entry level user experience designer in Texas is $98,964.00, according to ZipRecruiter salary data. Most workers in this role earn between $84,800.00 and $116,500.00 per year, depending on experience, location, and employer.

What does an entry level user experience designer do?

An Entry Level User Experience (UX) Designer assists in creating user-friendly digital products, such as websites and apps, by focusing on how users interact with them. They conduct user research, participate in designing wireframes and prototypes, and collaborate with other team members to ensure the product is intuitive and meets user needs. Entry-level UX designers often learn on the job, gaining experience in usability testing and the basics of visual design. Their goal is to help make products easy and enjoyable to use.

What are the key skills and qualifications needed to thrive as an entry level user experience designer?

To thrive as an Entry Level User Experience Designer, you need a solid understanding of user-centered design principles, wireframing, and usability testing, typically supported by a degree in design, HCI, or a related field. Familiarity with design tools like Figma, Sketch, Adobe XD, and prototyping platforms is commonly expected. Creativity, collaboration, and strong communication skills help you present ideas effectively and work well with cross-functional teams. These competencies ensure you can create intuitive, user-friendly interfaces that align with both user needs and business goals.

What types of projects and team collaborations can an entry level user experience designer expect in their first year?

As an Entry Level User Experience Designer, you will typically work on a variety of projects ranging from assisting with user research and wireframing to participating in design sprints and usability testing. You'll often collaborate closely with product managers, developers, and senior designers, contributing your ideas while learning best practices. Expect to attend regular team meetings, present your work for feedback, and iterate designs based on both user input and stakeholder requirements. This collaborative environment is a great opportunity to build your skills, gain exposure to different design stages, and develop a holistic understanding of the product development process.

How do I become an entry level user experience designer with no experience?

To become an entry-level user experience designer with no experience, focus on building a portfolio through personal projects, internships, or volunteering to demonstrate your skills. Learning design tools like Figma or Adobe XD and understanding user research and usability principles can also improve your prospects; many employers value practical knowledge and a strong portfolio over formal credentials at this level.

How to get the first entry level user experience designer job?

To secure an entry-level user experience designer position, build a strong portfolio showcasing your design projects, learn relevant tools like Figma or Adobe XD, and gain foundational knowledge of user research and usability principles. Internships, freelance work, or certifications can also improve your chances and demonstrate practical skills to employers.

What are the most commonly searched types of User Experience Designer jobs in Texas?

The most popular types of User Experience Designer jobs in Texas are:

What cities in Texas are hiring for Entry Level User Experience Designer jobs?

Cities in Texas with the most Entry Level User Experience Designer job openings:

Infographic showing various Entry Level User Experience Designer job openings in Texas as of August 2026, with employment types broken down into 1% As Needed, 79% Full Time, 17% Part Time, and 3% Contract. Highlights an 91% Physical, 2% Hybrid, and 7% Remote job distribution, with an average salary of $98,964 per year, or $47.6 per hour.

Jr. UX Designer (Onsite)

FIRST SERVICE CREDIT UNION

Houston, TX • On-site

Full-time

Posted 4 days ago


Job description

Role:
The Junior UI/UX Designer supports the planning, documentation, and improvement of end-to-end member and employee experiences, with a focus on journey mapping and service design. This role contributes to UX work across digital platforms, internal tools, and non-digital touchpoints such as branch experiences and operational workflows. Under the guidance of senior designers, the Junior UI/UX Designer documents current-state processes, identifies experience gaps, and supports user-centered solutions. The role also develops staff-facing communication and training materials, including visual layouts and basic video editing, to understand operational workflows and inform journey mapping and service blueprint work.
Essential Functions & Responsibilities:
Support the design and ongoing improvement of digital and non-digital experiences by contributing to journey maps, user flows, and experience documentation that reflect the full member and employee journey.
Assist in creating wireframes, visual designs, and prototypes based on journey insights, established requirements, and FSCU design standards.
Collaborate with senior designers, developers, and cross-functional partners to implement approved designs accurately and consistently.
Apply FSCU branding, accessibility standards, and design guidelines across all assigned projects.
Participate in usability reviews, design critiques, and feedback sessions, incorporate feedback into design revisions.
Assist with maintaining and organizing design files, components, and UX documentation.
Perform other job-related duties as assigned.
Performance Measurements:
1. Completes assigned design tasks accurately and on time with minimal rework.
2. Demonstrates growth in UX skills, tools, and understanding of journey mapping and service design principles.
3. Effectively incorporates feedback from senior designers and stakeholders.
4. Maintains organized design files and follows established design and documentation standards.
5. Shows initiative in learning FSCU systems, member needs, and internal workflows.
Knowledge and Skills:
Experience: One month to twelve months of similar or related experience.
Education: A college degree in Graphic Design, UX/UI Design, Human-Computer Interaction, or a related field OR a recognized UX design certification (e.g., UX design, interaction design, or service design) is preferred.
Interpersonal Skills: Courtesy, tact, and professionalism are essential elements of the job. Work involves frequent collaboration with designers, developers, marketers, branch staff, and business partners for purposes of giving or obtaining information, building relationships, and supporting team initiatives.
Other Skills:
Requires foundational experience in UI design tools such as Figma, Sketch, or Adobe XD.
Requires experience creating journey maps, user flows, or service blueprints to understand end-to-end member and employee experiences.
Requires familiarity with prototyping tools such as Figma prototypes or ProtoPie.
Requires a basic understanding of UX principles, usability, accessibility, and responsive design.
Requires the ability to organize and communicate complex information clearly through visual documentation.
Requires familiarity with visual and media editing tools used for staff-facing communication materials (e.g., Adobe Premiere Pro, Adobe After Effects, or comparable video editing software).
Exposure to UI animation or motion concepts is preferred.
Requires strong attention to detail and the ability to iterate designs based on feedback.
Requires the ability to manage multiple tasks and meet deadlines with guidance.
Requires curiosity, adaptability, and a strong desire to learn new tools, systems, and business processes.
Requires effectiveness in communicating design thinking and journey insights to both design and non-design audiences.
Must have a portfolio demonstrating coursework, projects, or practical examples of UI, UX, or journey mapping work
Physical Requirements: While performing the duties of the job, the employee is regularly required to:
-Move about the work area.
-Reach, grab, and sort materials.
-Communicate in person and via telephone.
-Identify and recognize small font communication.
-Ability to transport a minimum of 10 pounds.
Work Environment
This position operates in a professional office environment and requires regular, in-person collaboration with staff across departments. Due to the observational, training, and cross-functional nature of the role, this position is onsite at FSCU locations and is not eligible for remote work.