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Entry Level Unity Game Developer Jobs in Bellevue, WA

Software Engineer III

Bellevue, WA · On-site +1

$130K/yr

Job Title: Software Engineer Onsite in WA- Seattle - hybrid ( 3 days a week) Software Engineer ... Experience with an industry-standard game engine (e.g., Unity, Unreal, Godot). Strong analytical ...

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Entry Level Unity Game Developer information

See Bellevue, WA salary details

$36.7K

$122.4K

$203.2K

How much do entry level unity game developer jobs pay per year?

As of Jun 14, 2026, the average yearly pay for entry level unity game developer in Bellevue, WA is $122,424.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,000.00 and $140,000.00 per year, depending on experience, location, and employer.

What does an Entry Level Unity Game Developer do?

An Entry Level Unity Game Developer works on designing, coding, and testing simple features or modules of a game using the Unity engine. They often collaborate with artists, designers, and other developers to implement gameplay mechanics, user interfaces, and optimize performance. Their role typically involves learning best practices, debugging code, and contributing to the overall development process under the guidance of more experienced team members.

What are some typical challenges faced by entry-level Unity game developers when working on a project with a team?

Entry-level Unity game developers often encounter challenges such as integrating their code with existing systems, understanding project workflows, and collaborating effectively with artists and designers. Adjusting to source control tools like Git, following coding standards, and participating in team code reviews can also be new experiences. It's common to spend time learning best practices for communication and adapting to agile development cycles, which helps ensure smooth teamwork and project progress.

What are the key skills and qualifications needed to thrive as an Entry Level Unity Game Developer, and why are they important?

To thrive as an Entry Level Unity Game Developer, you need proficiency in C# programming, a solid understanding of game development fundamentals, and familiarity with Unity’s interface—usually supported by a relevant degree or portfolio. Hands-on experience with Unity Editor, version control systems like Git, and basic knowledge of asset management tools are typically required. Strong problem-solving skills, creativity, and the ability to collaborate well with team members are vital soft skills for this role. These skills and qualities are crucial for efficiently creating engaging games, troubleshooting issues, and contributing effectively to a development team.
What are the most commonly searched types of Unity Game Developer jobs in Bellevue, WA? The most popular types of Unity Game Developer jobs in Bellevue, WA are:
What are popular job titles related to Entry Level Unity Game Developer jobs in Bellevue, WA? For Entry Level Unity Game Developer jobs in Bellevue, WA, the most frequently searched job titles are:
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What cities near Bellevue, WA are hiring for Entry Level Unity Game Developer jobs? Cities near Bellevue, WA with the most Entry Level Unity Game Developer job openings:

Staff Software Engineer, Feature Platform

Unity South APAC (SEA, ANZ, IND Subcont.)

Bellevue, WA • On-site

Full-time

Posted 3 days ago


Job description

Job Summary:
Unity is a leading game engine company that powers play for over 3 billion consumers monthly. They are seeking a Staff Software Engineer for the Feature Platform team to build infrastructure for machine learning and optimization in their advertising ecosystem, focusing on scalable data pipeline systems and collaboration with various teams.
Responsibilities:
• Design, build, and operate scalable, production-grade data pipeline systems and curated feature datasets powering ads optimization and ML
• Own end-to-end offline data flows from raw event ingestion to feature-ready datasets, with strong emphasis on correctness, reproducibility, and SLA compliance
• Develop and maintain large-scale batch and streaming systems (Python / Java / SQL) with a strong focus on performance, cost-efficiency, and reliability
• Build and contribute to our Feature Store platform, including integration with the high-throughput online serving layer (Go-based services)
• Translate complex product and monetization logic into well-engineered, extensible systems serving analytics and machine learning use cases
• Drive improvements in observability, testing frameworks, and quality standards across the platform
• Lead architectural decisions and engineering best practices within the Feature Platform team
Qualifications:
Required:
• Strong software engineering fundamentals with deep experience designing and operating large-scale distributed systems in production
• Hands-on experience building production-grade ETL/ELT pipelines using Python, Java, SQL, or similar technologies
• Experience with distributed processing frameworks such as Spark or Flink in both batch and streaming modes, including performance tuning and parallel computation
• Understanding of how offline data systems integrate with online serving layers — feature stores, low-latency APIs, and real-time systems
• Experience with cloud-native environments, containerized systems, Kubernetes, and workflow orchestration tools
• Strong ownership mindset — focused on correctness, observability, and long-term maintainability
Preferred:
• Experience with Go is a plus, particularly for collaboration on high-throughput feature serving services
• Experience with ML infrastructure, feature stores, or model training pipelines
• Background in ads, attribution, or monetization systems
• Familiarity with experimentation and metrics infrastructure
• Exposure to high-scale backend or platform engineering
Company:
Unity (NYSE: U) is the world’s leading platform for creating and operating real-time 3D (RT3D) content. Founded in , the company is headquartered in Singapore, SG, , with a team of 5001-10000 employees. The company is currently Late Stage.