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Entry Level Ui Designer Jobs in Minnesota (NOW HIRING)

As an UI designer, you will work closely with business analysts, user experience designers, visual developers, internal clients, and project managers to create world-class experiences for our ...

Front End Developer

Minneapolis, MN ยท On-site

$108K - $126K/yr

Collaborate with UX/UI designers to implement user-friendly interfaces * Optimize applications for maximum speed and scalability * Write clean, maintainable, and well-documented code * Participate in ...

Java Developer

Minneapolis, MN ยท On-site

$53.25 - $69/hr

Designs and develops user interfaces to internet/intranet applications by setting expectations and features priorities throughout development life cycle; determining design methodologies and tool ...

Java Developer

Minneapolis, MN ยท On-site +1

$53.25 - $69/hr

Designs and develops user interfaces to internet/intranet applications by setting expectations and features priorities throughout development life cycle; determining design methodologies and tool ...

Java FSE

Minneapolis, MN ยท On-site

$53.25 - $69/hr

Ensure the technical feasibility of UI/UX designs. * Manage the complete software development process from conception to deployment. Required Skills * Proficiency in Java: The candidate must have a ...

Android Developer

Eagan, MN ยท On-site

$56.75 - $74.75/hr

... UI's on embedded devices such as tablet or phone combined with CI / Continuous Integration experience. Collaborate daily with the implementation team (developers, designers, product owners, testers ...

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Entry Level Ui Designer information

See Minnesota salary details

$19

$47

$75

How much do entry level ui designer jobs pay per hour?

As of Aug 10, 2026, the average hourly pay for entry level ui designer in Minnesota is $47.35, according to ZipRecruiter salary data. Most workers in this role earn between $37.69 and $59.33 per hour, depending on experience, location, and employer.

What is an entry level UI designer?

Entry level UI designers are professionals who create the visual layout and interactive elements of websites, apps, or software products, typically at the beginning of their careers. They focus on designing user interfaces that are attractive, intuitive, and easy to use, often working under the guidance of more experienced designers. Entry level UI designers use design tools like Figma, Sketch, or Adobe XD to create wireframes, prototypes, and final visual designs. Their responsibilities may also include collaborating with UX designers, developers, and other team members to ensure a cohesive user experience.

What is the difference between Entry Level UI Designer vs Junior Web Designer?

AspectEntry Level UI DesignerJunior Web Designer
Required SkillsBasic UI design, prototyping, Adobe XD/SketchWeb development, HTML/CSS, basic design
Work EnvironmentDesign teams, tech companies, startupsWeb agencies, tech firms, freelance
Common UsageFocus on user interface design and user experienceFocus on website layout and web functionality

Both roles are entry-level positions in digital design, but UI Designers primarily focus on creating user interfaces and visual elements, while Web Designers often handle website layout and basic web development tasks. Understanding these differences helps candidates target their skills and job searches effectively.

What are the key skills and qualifications needed to thrive as an entry level UI designer, and why are they important?

To thrive as an Entry Level UI Designer, you need a solid understanding of design principles, color theory, typography, and proficiency in tools like Adobe XD, Figma, or Sketch, often supported by a degree or coursework in design. Familiarity with wireframing, prototyping, and basic knowledge of user-centered design processes are typically required. Creativity, attention to detail, and strong communication skills help you collaborate effectively with teams and articulate design choices. These skills and qualities are crucial for creating visually appealing, intuitive interfaces that enhance user experience and meet client or project goals.

What are some common challenges faced by entry level UI designers during their first year on the job?

Entry-level UI Designers often encounter challenges such as balancing creativity with usability standards, adapting to team workflows, and effectively incorporating feedback from developers, product managers, and senior designers. Navigating design tools and keeping up with evolving digital trends can also be daunting at first. However, with mentorship and collaboration, these challenges become valuable learning opportunities, helping new designers build confidence and refine their skills in real-world projects.
What are the most commonly searched types of Ui Designer jobs in Minnesota? The most popular types of Ui Designer jobs in Minnesota are:
What are popular job titles related to Entry Level Ui Designer jobs in Minnesota? For Entry Level Ui Designer jobs in Minnesota, the most frequently searched job titles are:
What cities in Minnesota are hiring for Entry Level Ui Designer jobs? Cities in Minnesota with the most Entry Level Ui Designer job openings:
Infographic showing various Entry Level Ui Designer job openings in Minnesota as of August 2026, with employment types broken down into 89% Full Time, 5% Part Time, 1% Temporary, and 5% Contract. Highlights an 88% Physical, 5% Hybrid, and 7% Remote job distribution, with an average salary of $98,478 per year, or $47.3 per hour.

Other

Posted 5 days ago


Job description

Strategic Staffing Solutions is currently looking for a UX/UI Designer for a W2 contract opportunity.

Title: UX/UI Designer
Duration: 6-Month Contract
Location/Schedule: Remote

Job description

Position Summary, Execute UX and product design, create wireframes and storyboards as well as high-fidelity designs, and adhere to internal brand and UI standards. The UX/UI designer will combine interfaces and workflows to enhance the user experience and should be able to grasp user needs and solve problems. They will be involved in everything from early brainstorming through to execution and refinement.
Essential Responsibilities


  • Develop storyboards, user flows, prototypes and wireframes to specify proposed experiences; includes design object Expertes & rationale, as well as interaction details to facilitate interpretation of your designs
  • Create and optimize new and existing user interface and visual designs,
  • Maintain and evolve all design guidelines for our design properties
  • Present proposed experiences to a range of partners, product managers, business analysts, DelExpertery managers, developers, and marketing, CreatExperte, and Technology teams
  • Quickly acquire a detailed understanding of project scope & business requirements, as well as technology constraints, and incorporate them as you create proposed experiences.
  • Plan, conduct, and report on usability tests and other user research act Expertities; think creatExpertely about how to get user feedback and nimbly incorporate insights into Agile development process
  • Conduct expert analysis and heuristic evaluations of the current state as input to your design recommendations

Scope of the work/project: Project overview, deliverables (what is this person responsible for). This is a backfill for a UX/UI Designer supporting the Customer Portfolio's digital products. The contractor will design across multiple concurrent product teams producing mid- and hi-fidelity wireframes, user flows, and dev-ready specs in Figma using our internal design system. Deliverables are design artifacts handed off to engineering, plus maintained documentation in Confluence and Figma.

Typical day:

Attend daily stand-ups for assigned product teams, design and iterate in Figma, respond to product owner and accessibility feedback, and collaborate asynchronously with designers, researchers, and content partners. Expect regular context-switching between two to four workstreams.
Work environment / Team culture (supportive/collaborative, teamwork or individual contributor): Collaborative and supportive, but this person must operate as a self-directed individual contributor. Our team norms emphasize making decisions and moving, anchoring recommendations in your thinking, and critiquing the work rather than the person. Documentation is a shared, living responsibility.

Beware of scams. S3 never asks for money during its onboarding process.