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Entry Level Software Jobs in Round Rock, TX (NOW HIRING)

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance ...

Company Description Spruce InfoTech is the leading service provider in the fields of project management, architecture design, installation, implementation and administration of EPM and BI projects.

ODI Developer

Austin, TX · On-site

$90 - $120/hr

Spruce InfoTech is the leading service provider in the fields of project management, architecture design, installation, implementation and administration of EPM and BI projects. Our team of experts ...

Business Analyst - Entry Level Category: Business Analysis (functional and technical) Main location ... or software development through coursework, internships, research, or personal projects is ...

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Entry Level Software information

See Round Rock, TX salary details

$27.5K

$93.5K

$225.2K

How much do entry level software jobs pay per year?

As of Sep 3, 2026, the average yearly pay for entry level software in Round Rock, TX is $93,501.00, according to ZipRecruiter salary data. Most workers in this role earn between $59,200.00 and $98,800.00 per year, depending on experience, location, and employer.

What is an entry level software job?

Entry level software jobs are positions designed for individuals who are new to the software industry, typically requiring little to no prior professional experience. These roles often include titles like Junior Software Developer, Software Engineer I, or Software Intern, and focus on basic coding, testing, and debugging tasks under supervision. Entry level software professionals work closely with more experienced engineers to build their skills and gain familiarity with software development processes, tools, and best practices. These jobs usually require a foundational understanding of programming languages and may require a degree in computer science or related fields.

What kinds of projects and tasks can an entry level software developer expect to work on?

Entry-level software developers typically start by working on smaller features, bug fixes, or assisting with code maintenance under the supervision of more experienced team members. You'll often participate in code reviews, write unit tests, and gradually take on more complex assignments as you build your skills. Collaboration is common, so expect to work closely with other developers, testers, and sometimes product managers. Over time, you'll gain exposure to the full software development lifecycle and have opportunities to contribute to larger projects.

What are the key skills and qualifications needed to thrive as an entry level software engineer, and why are they important?

To thrive as an Entry Level Software Engineer, you generally need a solid understanding of programming languages (such as Java, Python, or C++), algorithms, and data structures, often supported by a bachelor's degree in computer science or a related field. Familiarity with version control systems like Git, basic software development tools, and sometimes relevant certifications (such as AWS Certified Developer or Microsoft Certified: Azure Fundamentals) is helpful. Strong problem-solving abilities, communication skills, and a willingness to learn make candidates stand out in this position. These skills and qualities are crucial for writing effective code, collaborating with teams, and adapting to evolving project requirements.

What is the difference between Entry Level Software vs Entry Level Software Developer?

AspectEntry Level SoftwareEntry Level Software Developer
Required CredentialsHigh school diploma or associate degree; some roles may require coding bootcampsBachelor's degree in Computer Science or related field; foundational coding skills
Work EnvironmentOffice, remote, or hybrid; often in tech companies or IT departmentsSimilar; typically in tech firms, startups, or IT teams
Employer & Industry UsageUsed broadly for entry-level roles in tech, IT, and software companiesSpecifically refers to roles involving software development tasks

Entry Level Software is a broad term for initial roles in tech, while Entry Level Software Developer specifically focuses on software creation and coding tasks. Both roles often require similar foundational skills, but the developer role emphasizes programming and software design. Understanding these differences helps job seekers target the right positions based on their skills and career goals.

What are the most commonly searched types of Software jobs in Round Rock, TX?

The most popular types of Software jobs in Round Rock, TX are:

What are popular job titles related to Entry Level Software jobs in Round Rock, TX?

For Entry Level Software jobs in Round Rock, TX, the most frequently searched job titles are:

What job categories do people searching Entry Level Software jobs in Round Rock, TX look for?

The top searched job categories for Entry Level Software jobs in Round Rock, TX are:

What cities near Round Rock, TX are hiring for Entry Level Software jobs?

Cities near Round Rock, TX with the most Entry Level Software job openings:

Infographic showing various Entry Level Software job openings in Round Rock, TX as of August 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $93,501 per year, or $45 per hour.

GPU Compiler Engineer

Nvidia Corporation

Austin, TX • On-site

Full-time

Re-posted 18 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

6th of 247 rated software companies


Job description

We are searching for a Backend Compiler Engineer for an exciting and fun role in our GPU Software organization. Our Compiler team is responsible for constructing and emitting the highest performance GPU machine instructions for Graphics (OpenGL, Vulkan, DX) and Compute (CUDA, PTX, OpenCL, Fortran, C++). This team is comprised of worldwide leading compiler engineering experts who provide leading edge performance and capabilities for NVIDIA's current and future complex parallel SIMT architectures.
What you will be doing:
  • Understand, modify, and improve an NVIDIA proprietary GPU compiler backend written in C++
  • Design and develop new compiler passes and optimizations to produce best-in-class, robust, supportable compiler and tools
  • Work with global compiler, hardware and application teams to oversee improvements and problem resolutions
  • Be part of a team that is at the center of deep-learning compiler technology spanning architecture design and support through functional languages

What we need to see:
  • B.S. or degree in Computer Science/Engineering or equivalent experience
  • 2+ years of compiler code generation experience
  • Excellent hands-on C++ programming skills
  • Strong background in software engineering principles with a focus on crafting robust and maintainable solutions to challenging problems
  • Good communication and documentation skills and self-motivated

Ways to stand out from the crowd:
  • M.S./PhD. with significant compiler related project or thesis work preferred
  • Background in LLVM code generation including instruction scheduling, software pipelining, register allocation, GlobalISel, TableGen, LLVM IR, and Machine IR (MIR)
  • Experience in developing CUDA, DirectX, OpenGL/Vulkan applications

NVIDIA's invention of the GPU 1999 sparked the growth of the PC gaming market, redefined modern computer graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI - the next era of computing - with the GPU acting as the brain of computers, robots, and self-driving cars that can perceive and understand the world. Today, we are increasingly known as "the AI computing company".
With highly competitive salaries and a comprehensive benefits package, NVIDIA is widely considered to be one of the technology industry's most desirable employers. We have some of the most brilliant and hardworking people in the world working with us and our product lines are growing fast in some of the hottest state of the art fields such as Deep Learning, Artificial Intelligence, Autonomous Vehicles, Virtual Reality, etc. Our diverse team of talented, capable, and professional people are our greatest asset! If you're a creative and autonomous engineer with a real passion for technology, we want to hear from you!
Your base salary will be determined based on your location, experience, and the pay of employees in similar positions. The base salary range is 124,000 USD - 195,500 USD for Level 2, and 152,000 USD - 241,500 USD for Level 3.
You will also be eligible for equity and benefits.
Applications for this job will be accepted at least until August 25, 2026.
This posting is for an existing vacancy.
NVIDIA uses AI tools in its recruiting processes.
NVIDIA is committed to fostering an inclusive work environment and proud to be an equal opportunity employer. As we highly value diversity in our current and future employees, we do not discriminate (including in our hiring and promotion practices) on the basis of race, religion, color, national origin, gender, gender expression, sexual orientation, age, marital status, veteran status, disability status or any other characteristic protected by law.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US