2

Entry Level Python Developer Jobs in Garden Grove, CA

As a Backend Engineer (Entry Level), you'll work alongside experienced engineers to design and ... Familiarity with at least one backend programming language (e.g., JavaScript/Node.js, Python, or ...

As a Backend Engineer (Entry Level), you'll work alongside experienced engineers to design and ... Familiarity with at least one backend programming language (e.g., JavaScript/Node.js, Python, or ...

As a Backend Engineer (Entry Level), you'll work alongside experienced engineers to design and ... Familiarity with at least one backend programming language (e.g., JavaScript/Node.js, Python, or ...

Software Engineer II

Brea, CA ยท On-site

$83K - $161K/yr

This role involves working on more advanced projects compared to entry-level positions and requires ... Experienced in programming in an one or more industry-standard language (e.g., Java, Python, GoLang ...

Be Seen First

Software Engineer

Cerritos, CA ยท Remote

$100K - $200K/yr

Python (auto-morphing AI cells) * Core Systems: C/C++ (financial kernel), Java (via JNI ... Fully Remote Salary Range: Entry Level: $100,000-$120,000/year Experienced / Exceptional Talent ...

Showing results 21-40

Entry Level Python Developer information

See Garden Grove, CA salary details

$13

$59

$87

How much do entry level python developer jobs pay per hour?

As of Sep 8, 2026, the average hourly pay for entry level python developer in Garden Grove, CA is $59.36, according to ZipRecruiter salary data. Most workers in this role earn between $48.94 and $67.45 per hour, depending on experience, location, and employer.

What does an entry level Python developer do?

An Entry Level Python Developer is responsible for writing, testing, and debugging basic Python code under the guidance of more experienced developers. They often assist with tasks such as developing simple applications, automating repetitive processes, and maintaining existing codebases. These professionals typically work on small projects or support larger teams, helping to implement features, fix bugs, and ensure code quality. Their role is also a stepping stone to more advanced programming responsibilities as they gain experience and knowledge.

What are the key skills and qualifications needed to thrive as an entry level Python developer, and why are they important?

To thrive as an Entry Level Python Developer, you need a solid understanding of Python programming fundamentals, problem-solving skills, and a relevant degree or coding bootcamp experience. Familiarity with version control systems like Git, basic database management, and frameworks such as Django or Flask is typically expected. Strong communication, eagerness to learn, and teamwork abilities help you stand out in collaborative development environments. These skills and qualities are crucial for efficient code development, adaptability to new technologies, and successful project delivery.

What are some common challenges faced by entry level Python developers during their first year on the job?

Entry level Python developers often encounter challenges such as adapting to real-world codebases, understanding version control systems like Git, and collaborating effectively within a development team. Additionally, they may need to quickly learn industry-standard frameworks and tools that go beyond basic Python knowledge, such as Django, Flask, or RESTful APIs. Regular communication with senior developers and participating in code reviews are crucial for skill development and overcoming initial hurdles.

Are entry level Python developers still in demand in 2026?

Entry level Python developers remain in demand in 2026 due to the language's widespread use in data analysis, web development, and automation. Skills in frameworks like Django or Flask and knowledge of version control are valuable for entry-level roles, which are expected to grow as companies continue to adopt Python-based solutions.

How much does an entry level Python developer earn?

Entry level Python developers typically earn between $50,000 and $80,000 annually, depending on location, industry, and skills. Strong knowledge of libraries like Pandas and frameworks such as Django can enhance earning potential, especially with relevant certifications or internship experience.

Is there a demand for entry level Python developers?

There is strong demand for entry level Python developers across various industries such as technology, finance, and data analysis. Employers seek candidates with basic programming skills, knowledge of frameworks like Django or Flask, and familiarity with version control tools like Git. Entry level roles often require a solid understanding of core Python concepts and the ability to work on team projects in a collaborative environment.

What are popular job titles related to Entry Level Python Developer jobs in Garden Grove, CA?

For Entry Level Python Developer jobs in Garden Grove, CA, the most frequently searched job titles are:

What job categories do people searching Entry Level Python Developer jobs in Garden Grove, CA look for?

The top searched job categories for Entry Level Python Developer jobs in Garden Grove, CA are:

What cities near Garden Grove, CA are hiring for Entry Level Python Developer jobs?

Cities near Garden Grove, CA with the most Entry Level Python Developer job openings:

Infographic showing various Entry Level Python Developer job openings in Garden Grove, CA as of August 2026, with employment types broken down into 1% Internship, 86% Full Time, 8% Part Time, and 5% Contract. Highlights an 79% Physical, 5% Hybrid, and 16% Remote job distribution, with an average salary of $123,477 per year, or $59.4 per hour.

Software Engineer I, Spacecraft Simulation (New Grad)

Menlo Ventures

Laguna Beach, CA โ€ข On-site

$60 - $80/hr

Other

Posted 4 days ago


Job description

Space is a warfighting domain. True Anomaly seeks those with the talent and ambition to build the technology that secures it.


OUR MISSION

True Anomaly delivers decisive capabilities for space superiority. We build autonomous spacecraft, advanced payloads, mission software, and space-based interceptors โ€” enabling the U.S. and its Allies to secure the space environment and counter threats from the ultimate high ground.


OUR VALUES

  • Be the offset.We create asymmetric advantages with creativity and ingenuity.

  • What would it take? We challenge assumptions to deliver ambitious results.

  • Itโ€™s the people. Our team is our competitive advantage and we are better together.


YOUR MISSION

Software is the central nervous system for True Anomaly's engineering and product thesis. Software bridges the gap between military objectives, theoretical physics, and the human and autonomous control of spacecraft and ground systems. True Anomaly is seeking an entry-level Spacecraft Simulation Software Engineer to help build and extend our spacecraft, constellation modeling, and simulation software with a focus on multi-physics, high-fidelity simulation.


This is a great opportunity for a recent graduate or early-career engineer to grow within a fast-paced, interdisciplinary team. You will learn from experienced engineers as you help develop algorithms for modeling complex coupled physics including 6-degree-of-freedom (6DOF) rigid body dynamics, thermal systems, attitude dynamics and control, power systems, propulsion, and their interactions. You'll contribute to the simulation infrastructure that enables engineers to design spacecraft, validate control algorithms, analyze system performance, and predict mission outcomes with high confidence.


This is a 3 month temporary employment engagement. There is potential to convert to regular employment based on performance and business need.


RESPONSIBILITIES

  • Write well-structured, efficient code using modern C++ (C++ 17 / C++ 20), with attention to performance and maintainability, guided by code reviews and team standards

  • Contribute to multi-physics simulation libraries for spacecraft systems modeling, including:

  • 6DOF rigid body dynamics with environmental perturbations (gravity gradient, solar radiation pressure, atmospheric drag, magnetic torques)

  • Thermal modeling including conduction, radiation, and solar heating

  • Attitude dynamics and control system simulation

  • Propulsion system modeling (thrusters, tanks, mass properties)

  • Power generation and distribution (solar arrays, batteries, loads)

  • Sensor and actuator models (reaction wheels, star trackers, gyros, magnetometers, thrusters)

  • Help implement coupled physics algorithms that capture interactions between subsystems (thermal-structural, power-thermal, propulsion-dynamics, etc.), with guidance from senior engineers

  • Assist in developing and testing time-stepping algorithms, solvers, and integration schemes for real-time and faster-than-real-time simulation

  • Help maintain libraries that provide APIs in multiple languages (Python, C++) to other applications within True Anomaly

  • Collaborate with other internal teams who leverage our simulation APIs to plan and execute missions, develop algorithms for spacecraft operation, and perform trade-space analyses

  • Participate in code reviews, architectural discussions, and sprint planning sessions, learning and applying our software quality standards and delivery practices


QUALIFICATIONS

  • Bachelor's degree in aerospace engineering, mechanical engineering, computer science, physics, a similar discipline, or equivalent practical experience

  • Exposure to C++ (or a similar compiled language) through coursework, internships, personal projects, or research; familiarity with Python is a plus

  • Foundational understanding of object-oriented software development practices, software testing practices, data structures and algorithms, and software design patterns

  • Eagerness to learn quickly, ask questions, and take on new challenges with support from the team

  • Excellent problem-solving skills and attention to detail

  • U.S. Citizen and eligible for DoD Secret or TS/SCI clearance


PREFERRED SKILLS AND EXPERIENCE

  • Internship, co-op, research, or project experience with physics-based modeling and simulation (i.e., modeling spacecraft dynamics, thermal systems, or control algorithms)

  • Coursework or project exposure to numerical methods

  • Familiarity with spacecraft subsystems:

  • Attitude determination and control systems (ADCS)

  • Guidance, navigation, and control (GNC)

  • Thermal control systems

  • Electric power systems (EPS)

  • Propulsion systems

  • Understanding of coordinate frames and transformations (ECI, ECEF, body frame, etc.)

  • Exposure to quaternion mathematics and rotation representations

  • Introductory knowledge of orbital mechanics and perturbation forces

  • Awareness of model validation, verification, and uncertainty quantification concepts

  • Experience with version control systems (Git); exposure to CI/CD pipelines a plus


COMPENSATION

  • Base Salary: Denver: $75,000; Long Beach: $80,000


ADDITIONAL REQUIREMENTS

  • Work Locationโ€”Successful candidates will be located near Denver or Colorado Springs. While we observe a hybrid work environment, some work must be done on site.

  • Work environmentโ€”the work environment; temperature, noise level, inside or outside, or other factors that will affect the person's working conditions while performing the job.

  • Physical demandsโ€”the physical demands of the job, including bending, sitting, lifting and driving.


To conform to U.S. Government space technology export regulations, including the International Traffic in Arms Regulations (ITAR) you must be a U.S. citizen, lawful permanent resident of the U.S., protected individual as defined by 8 U.S.C. 1324b(a)(3), or eligible to obtain the required authorizations from the U.S. Department of State.


True Anomaly is committed to equal employment opportunity on any basis protected by applicable state and federal laws. If you have a disability or additional need that requires accommodation, please do not hesitate to let us.

#J-18808-Ljbffr