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Entry Level Motion Graphics Designer Jobs in British Columbia

UI Technical Designer (Contract)

Vancouver, BC ยท On-site

CA$42 - CA$52/hr

Work with and implement industry leading techniques for motion graphics and vfx in mobile games and improve internal tools and structure. * Collaborate with engineers, game designers, UX designers ...

Junior Designer - Thinkingbox

Vancouver, BC ยท On-site +1

CA$45K - CA$50K/yr

Create style frames and visual assets for motion graphics and interactive experiences * Contribute ... Collaborate with designers, developers, motion artists, and producers to ensure cohesive execution ...

Senior UI Designer

New Westminster, BC ยท On-site

CA$95K - CA$120K/yr

Design and create UI art assets, including icons, visual indicators, and supporting UI graphics ... Design and support UI animations and transitions (e.g. state changes, feedback, motion for clarity ...

Senior UI Designer

New Westminster, BC ยท On-site

CA$95K - CA$120K/yr

Design and create UI art assets, including icons, visual indicators, and supporting UI graphics ... Design and support UI animations and transitions (e.g. state changes, feedback, motion for clarity ...

... motion graphics/designers, matte painting, compositing, dailies and production services, color grading, post-production finishing, marketing/trailers, live-action production, experiences, and more.

Interactive Design Internship

Vancouver, BC ยท On-site

CA$18 - CA$25/hr

These graphics are not decorative. They need to read instantly on screen, feel native to the world ... Receive mentorship on motion in After Effects and interaction design in ProtoPie, depending on ...

Photography, design, or motion graphics capability * Experience with paid social campaigns ... downtown Vancouver designed for builders, founders, investors, product teams, and portfolio ...

Your responsibilities will include designing, testing, and maintaining control system hardware and ... Experience with instrumentation, motion control, data acquisition, and distributed control systems ...

Summary: The Controls Engineer II will modify and release new and existing equipment designs ... Define requirements and test performance of motion control products and features * Troubleshoot ...

Entry Level Motion Graphics Designer information

See British Columbia salary details

$22.5K

$61.9K

$110.5K

How much do entry level motion graphics designer jobs pay per year?

As of Aug 24, 2026, the average yearly pay for entry level motion graphics designer in British Columbia is $61,946.00, according to ZipRecruiter salary data. Most workers in this role earn between $42,500.00 and $75,000.00 per year, depending on experience, location, and employer.

What does an entry level motion graphics designer do?

An Entry Level Motion Graphics Designer creates animated graphics and visual effects for various media, such as videos, advertisements, and presentations. They typically work with software like Adobe After Effects, Illustrator, and Photoshop to bring static designs to life. Entry level designers often assist senior team members, follow creative briefs, and help implement visual concepts that enhance storytelling and communication. Their work is crucial in making content more engaging and visually appealing.

What are the key skills and qualifications needed to thrive as an entry level motion graphics designer?

To thrive as an Entry Level Motion Graphics Designer, you need a solid grasp of design principles, animation techniques, and a relevant degree or coursework in graphic design or a related field. Proficiency in industry-standard software such as Adobe After Effects, Premiere Pro, and Illustrator is typically required. Creativity, attention to detail, and the ability to collaborate effectively within a team are crucial soft skills. These competencies are important because they enable designers to produce engaging visual content that meets client needs and project objectives efficiently.

What are some common challenges faced by entry level motion graphics designers in their first year?

Entry level motion graphics designers often encounter challenges such as managing tight deadlines, adapting to different creative directions, and mastering new software tools quickly. Collaboration with teams like video editors, art directors, and clients can also require strong communication skills to ensure the final animations align with project goals. Additionally, balancing creativity with technical requirements and client feedback is a valuable skill developed over time, helping designers grow professionally and contribute effectively to projects.

What is the difference between Entry Level Motion Graphics Designer vs Junior Video Editor?

AspectEntry Level Motion Graphics DesignerJunior Video Editor
Required SkillsAdobe After Effects, Photoshop, basic animationAdobe Premiere Pro, Final Cut Pro, basic editing
Work EnvironmentDesign studios, advertising agencies, media companiesBroadcast stations, production houses, media companies
Typical TasksCreate animated graphics, visual effects, titlesEdit raw footage, assemble scenes, add sound

Both roles often require proficiency in Adobe Creative Suite and are found in media and advertising industries. An Entry Level Motion Graphics Designer focuses on creating animated visuals and effects, while a Junior Video Editor primarily edits and assembles video footage. While skills may overlap, their core responsibilities differ, making each role distinct in the production process.

What are the most commonly searched types of Motion Graphics Designer jobs in British Columbia?

The most popular types of Motion Graphics Designer jobs in British Columbia are:

What are popular job titles related to Entry Level Motion Graphics Designer jobs in British Columbia?

For Entry Level Motion Graphics Designer jobs in British Columbia, the most frequently searched job titles are:

What job categories do people searching Entry Level Motion Graphics Designer jobs in British Columbia look for?

The top searched job categories for Entry Level Motion Graphics Designer jobs in British Columbia are:

What cities in British Columbia are hiring for Entry Level Motion Graphics Designer jobs?

Cities in British Columbia with the most Entry Level Motion Graphics Designer job openings:

Infographic showing various Entry Level Motion Graphics Designer job openings in British Columbia as of August 2026, with employment types broken down into 67% Full Time, and 33% Contract. Highlights an 100% In-person job distribution, with an average salary of $61,946 per year, or $29.8 per hour.

Junior Motion Designer - Independent Contractor

Vancouver, BC โ€ข On-site, Remote

Contractor

Re-posted 27 days ago


Job description

Junior Motion Designer - Independent Contractor

Scarab Digital | Vancouver-based | Hybrid | Remote- across Canada considered


Project-based contract role on active productions, with the intention of building an ongoing working relationship with people we trust and want to work with again.


The Short Version

have solid design fundamentals and are ready to apply them in production

are comfortable learning quickly under real deadlines

care about clarity, readability, and story-not just style


The opportunity

We are looking for a Junior Motion Graphics Designer to join Scarab Digital as a freelance independent contractor on active productions. This is project-based contract work with real deadlines and real deliverables, and our goal is to build ongoing working relationships with people whose work, judgment, and attitude make us want to keep bringing them back.

Most of our contractor work is remote. If you are in Vancouver and prefer to work in-studio always/sometimes, great. If you are elsewhere in Canada and work best remotely, that is also a fit. We care more about the quality of your contribution, your communication, and your follow-through than forcing everyone into one working style.


What makes this role different

Scarab Digital builds story-driven on-screen graphics for film and television: phones, text conversations, social interfaces, laptop screens, search results, dashboards, surveillance visuals, broadcast graphics, radar systems, and speculative UI/FUI. The work needs to read instantly on screen, feel native to the world of the story, and help move the narrative forward.

This is not ad-campaign motion design dressed up as film work.

This is not architecture visualization.

This is not decorative motion for its own sake.

The job is to design screens that feel believable, cinematic, and story-useful.


What you will do

Support the build of UI and FUI systems for film and television.

Design and animate on-screen graphics for phones, laptops, TVs, messaging, search, data, and interface moments inside scenes.

Translate briefs, references, and feedback into production-ready design work.

Iterate quickly as story needs, timing, and creative direction evolve.

Protect the intent of the brief while still exploring stronger design ideas when there is room to elevate the work.

Package files cleanly and communicate clearly so handoff is easy for the team.


You will do your best work here if you...

are curious, coachable, and serious about getting better fast.

take ownership of your part of the work instead of waiting to be managed through every step.

care about readability, typography, timing, and visual hierarchy.

can hear direct feedback without getting defensive.

like being part of a small, rising team where people notice who consistently shows up well.


What usually does not work here

Needing everything over-prescribed before you can begin.

Treating notes as friction instead of part of making the work better.

Presenting only agency or brand content with no evidence you can think in-story and in-scene.

Confusing style with judgment.


Core requirements

1-3 years of professional experience, contract experience, or equivalent portfolio depth. Exceptional emerging talent is welcome if the work is there.

Strong fundamentals in layout, typography, composition, pacing, and motion.

Proficiency in After Effects, Illustrator, and Photoshop.

A portfolio or reel showing design thinking, not just effects.

Clear written communication and reliable turnaround.


Strongly preferred

Any experience in film, television, trailers, games, or narrative screen graphics.

Comfort with UI-heavy design or interface systems.

Basic familiarity with Cinema 4D, Figma, or ProtoPie.

An instinct for when to push the idea and when to protect clarity.


How we work with contractors

This is freelance independent-contractor work, not an employee role.

Projects vary in length and intensity depending on production needs.

We scope work clearly, align on deliverables, and then trust people to do strong work.

The people who tend to become go-to collaborators here are the ones who combine craft, ownership, and consistency.


Our Inclusive approach

We are interested in strengths, not sameness. We are not trying to force everyone into one narrow model of how a designer should think or work. We want strong people with different strengths, different instincts, and different ways of contributing; provided they care about the work, communicate well, and can be counted on. If your path has been non-linear but your work is strong and relevant, we still want to see it.


What strong candidates usually bring

Category - Junior Motion Designer

Typical level - Typically 1-3 years, or less with unusually strong relevant work

Core Tools - After Effects, Illustrator, Photoshop

Strong Indicators - Solid fundamentals, clean file prep, responsiveness, coachability, signs of ownership

Helpful Extras - Figma or ProtoPie exposure, basic Cinema 4D, any narrative/UI/FUI work


Application process

Stage

What we're looking for


Portfolio + short application

Relevance, judgment, communication, and whether the candidate understands the role they are applying for.


Structured questions

Ownership, taste, film/UI/FUI relevance, collaboration style, accountability.

CliftonStrengths Assessment Interview

Identifies personal strengths and overall team fit


A note from us

If this sounds like the kind of environment where you would do strong work and grow quickly, we would love to see your portfolio. We care about talent, potential, ownership, and the quality of your eye. We also care about how people work with others. Both matter here.