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Entry Level Live Sound Audio Engineer Jobs in Washington

The audio revolution is here - and iHeart is leading it! iHeartMedia, the number one audio company ... during live and pre-recorded shows. * Monitor on-air programming for quality, timing, and ...

The Eurest Promise, "connect with people, inspire through food, create solutions, and live our ... Ensures that all audio visual requirements requested by clients are met and will be able to ...

... graphics for live and pre-recorded programming, executing multi-source on-air transitions ... Assuring quality control of inbound and outbound audio, video and closed captioning. * Basic ...

... graphics for live and pre-recorded programming, executing multi-source on-air transitions ... Assuring quality control of inbound and outbound audio, video and closed captioning. Basic ...

Showing results 21-40

Entry Level Live Sound Audio Engineer information

What is the difference between Entry Level Live Sound Audio Engineer vs Live Sound Technician?

AspectEntry Level Live Sound Audio EngineerLive Sound Technician
CredentialsBasic audio engineering certifications or trainingSimilar certifications, often with additional focus on equipment setup
Work EnvironmentConcerts, events, venues, live performancesConcerts, festivals, touring events, venues
Job FocusOperating sound equipment, mixing live audio, supporting sound qualitySetting up, troubleshooting, maintaining sound systems
Employer & Industry UsageMusic venues, event companies, production firmsEvent production companies, touring companies, venues

Both roles involve working with live sound equipment in similar environments, but the Entry Level Live Sound Audio Engineer primarily focuses on mixing and operating sound during performances, while the Live Sound Technician emphasizes setup, maintenance, and troubleshooting of sound systems. The roles often overlap, but the engineer role is more centered on audio quality during events.

What are the most commonly searched types of Live Sound Audio Engineer jobs in Washington? The most popular types of Live Sound Audio Engineer jobs in Washington are:
What are popular job titles related to Entry Level Live Sound Audio Engineer jobs in Washington? For Entry Level Live Sound Audio Engineer jobs in Washington, the most frequently searched job titles are:
What job categories do people searching Entry Level Live Sound Audio Engineer jobs in Washington look for? The top searched job categories for Entry Level Live Sound Audio Engineer jobs in Washington are:
What cities in Washington are hiring for Entry Level Live Sound Audio Engineer jobs? Cities in Washington with the most Entry Level Live Sound Audio Engineer job openings:

Audio AI Engineer

Dev Technology Group

Washington, DC • On-site

$80K - $160K/yr

Full-time

Medical, Dental, Vision, Life, Retirement

This job post has expired today. Applications are no longer accepted.


Job description

Audio AI Engineer, #1085

Multilingual Speech-to-Text Engineer — On-Device Model Optimization, #1085

A Role with Purpose and Impact

This role builds the speech recognition core of a mobile translation capability supporting a government agency's national security mission. The engineer will take large, high-quality speech-to-text models spanning many language families and adapt, compress, and optimize them so they run performantly on an iPhone — including handling the reality that speakers frequently mix in borrowed English terms mid-utterance, and the model needs to make a sound call on whether to transcribe those terms in English or in the source language's own transliteration.

This is an applied ML role, not a research-only position. The strongest candidate can move fluidly from raw audio data, to model adaptation and compression experiments, to a rigorous evaluation framework — and can clearly explain what they're building, why it's better than the status quo, and how they'll know it worked.

What This Role Is (and Isn't)

This position owns the speech-to-text model — its data, its training/adaptation, its size and latency on-device, and its accuracy across languages. It does not own iOS application development, translation (source-language-to-target-language), or the Swift/AVFoundation integration layer; those are handled by a separate mobile engineering function this role will collaborate closely with.

Key Responsibilities

  • Data pipelines: Ingest, clean, segment, label, and version multilingual audio and transcript data, with attention to code-switching and borrowed-word phenomena across the target language set.
  • Model adaptation: Fine-tune and compress large ASR models (using LoRA/QLoRA, quantization, distillation, or other parameter-efficient and size-reduction techniques as appropriate) to fit iPhone-class memory, latency, and battery constraints, while preserving transcription quality.
  • Dynamic, per-language deployment: Design model packaging so language-specific weights can be selected and downloaded on demand based on use-case context (e.g., an operator interviewing a Chinese speaker pulls only the Chinese ASR weights).
  • Loanword/transliteration handling: Build and evaluate model behavior for deciding when a borrowed English term should be transcribed as-is versus rendered in the source language's transliteration or native equivalent.
  • Evaluation: Build reproducible evaluation pipelines (word/character error rate, latency, robustness to accent/noise/speaking rate/code-switching) and clearly articulate results against defined success criteria for each language and deployment target.
  • Documentation & communication: Produce clear model cards, dataset documentation, and evaluation write-ups that let technical and non-technical stakeholders understand what the model does, how it compares to alternatives, and what its risks and limitations are.

Required Qualifications

  • Bachelor's degree in Computer Science, Data Science, Machine Learning, Computational Linguistics, or a closely related field.
  • Strong data-engineering background building production pipelines for large, messy, or unstructured audio/text datasets.
  • Hands-on experience fine-tuning or adapting speech/audio models using parameter-efficient methods (LoRA, QLoRA, adapters) and/or model compression techniques (quantization, distillation, pruning) for constrained hardware.
  • Practical experience with ASR/speech-to-text model development and evaluation across multiple languages, including error analysis under real-world conditions (accents, noise, code-switching).
  • Strong Python and SQL skills; experience with PyTorch, Hugging Face Transformers/PEFT, torchaudio, librosa, or comparable tooling.
  • Experience deploying and monitoring production ML systems, with an understanding of secure handling of sensitive audio, transcripts, and derived data in a regulated environment.
  • Ability to clearly explain model behavior, tradeoffs, and limitations to both technical and non-technical stakeholders.

Preferred (Not Required)

  • Prior exposure to mobile/on-device ML deployment constraints (even without owning the mobile codebase directly).
  • Experience with agentic or multi-step workflow orchestration involving model outputs, retrieval, or human review.

The estimated salary range for this position is $80,000 - $160,000. This salary range is not a guarantee of compensation. The offered salary will be based on factors including relevant experience, geographic location, internal equity, and applicable contractual requirements. *Compensation may fall outside this range when appropriate.

 

Who We Are

Dev Technology is a growing IT company with an employee-centric culture that works on mission-critical projects for the federal government. We partner with our federal customers to deliver technology services and solutions, and to drive our client’s missions forward through innovation. We use Agile and DevSecOps principles to provide services including application development, biometrics and identity management, cloud and infrastructure optimization, IT and legacy modernization, and data management.   

As a Washington Post Top Workplace award winner for the past THIRTEEN years in a row, the Top Workplaces USA for the past five years, and a recipient of the Companies As Responsive Employers (CARE) Award for the past six years, Dev Technology employees enjoy:   

  • Generous and flexible time-off policy
  • Flexible work schedules and telework options, including remote work availability for eligible projects
  • Career development opportunities including a mentorship program, technical and management training through Dev University, hands-on learning through DevLab, tuition reimbursement, and paid training opportunities
  • Industry-leading benefits including a choice of two health plans that include dental and vision, flexible spending account, commuter benefits, life insurance, and more
  • 401K matching with a 5% matching contribution
  • Regular team and company social events including our annual party, happy hours, fitness challenges, and more  
  • A focus on community engagement including company wide support activities, employer match for donations, and time off for volunteer efforts
  • To learn more about working at Dev Technology, visit Working At Dev Technology Group

Equal Opportunity Employer / Individuals with Disabilities / Protected Veterans

Dev Technology Group operates in the following states: AL, AR, AZ, CO, DC, FL, GA, ID, IL, IN, MD, MA, ME, MI, MN, MO, MS, NC, NJ, OH, OR, PA, SC, TN, TX, VA, WV.

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PandoLogic. Keywords: Audio Engineer, Location: Washington, DC - 20251