ORA_ON_SITE Description The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or ...
ORA_ON_SITE Description The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or ...
ORA_ON_SITE Description The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or ...
ORA_ON_SITE Description The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or ...
Description The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or a related ...
Description The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or a related ...
The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or a related STEM field.
The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or a related STEM field.
Entry Level Game Programmer information
See Ocoee, FL salary details
$18K is the 25th percentile. Wages below this are outliers.
$9.7K - $22.7K
39% of jobs
$22.7K - $35.6K
6% of jobs
$35.6K - $48.6K
3% of jobs
$48.6K - $61.6K
0% of jobs
$61.6K - $74.6K
0% of jobs
$74.6K - $87.6K
0% of jobs
$87.6K - $100.6K
0% of jobs
$100.6K - $113.6K
0% of jobs
The median wage is $114.5K / yr.
$113.6K - $126.6K
30% of jobs
$126.6K - $139.6K
11% of jobs
$139.6K - $152.6K
11% of jobs
$9.7K
$81.5K
$152.6K
How much do entry level game programmer jobs pay per year?
What is the difference between Entry Level Game Programmer vs Junior Game Developer?
| Aspect | Entry Level Game Programmer | Junior Game Developer |
|---|---|---|
| Required Credentials | Bachelor's in Computer Science, Programming skills | Bachelor's in Computer Science or related, basic programming knowledge |
| Work Environment | Game studios, software companies | Game studios, tech firms |
| Employer & Industry Usage | Commonly used in gaming industry for entry roles | Used interchangeably in gaming and software development |
| Search & Comparison Intent | Understanding entry-level programming roles in gaming | Exploring junior development positions in game development |
Entry Level Game Programmers and Junior Game Developers often share similar educational backgrounds and work environments. However, the term 'Entry Level Game Programmer' typically emphasizes programming skills specifically for game development, while 'Junior Game Developer' may include broader responsibilities like design and testing. Both roles serve as starting points in the gaming industry, with overlapping skills but slightly different focus areas.
What are the key skills and qualifications needed to thrive as an Entry Level Game Programmer, and why are they important?
What does an entry level game programmer do?
What are some common challenges entry level game programmers face when starting out, and how can they overcome them?
What Does an Entry-Level Game Programmer Do?
An entry-level game programmer works to develop application code for video games. Your duties in this career include coding different complex sequences and algorithms that can adapt to video game design. You can choose to work in a specialty of video game programming, such as graphics, network creation, artificial intelligence, or building the user interface. You take the design team’s ideas and assist them in bringing the content to life in a way that a computer understands. Other responsibilities may include trying out a prototype, testing the software for bugs and code errors once the team completes it, communicating with the designers, artists, and writers, and helping to integrate functions into the game.

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Job description
Location: Orlando, FL, US
Date Posted: 2026-07-23
Category: Administration
Subcategory:
Schedule: Full-Time
Shift: Day Job
Travel: No
Minimum Clearance Required: None
Clearance Level Must Be Able to Obtain: Public Trust
Potential for Remote Work: ORA_ON_SITE
Description
The ATC Training Scenario Developer is an entry-level technical role ideal for a college student or recent graduate with a background in game development, computer science, or a related STEM field. In this role, you will assist in the design, development, modification, validation, and management of air traffic control (ATC) training scenarios. Working within a fast-paced, collaborative environment, you will support nationwide ATC simulation training across FAA Air Traffic Control Towers (ATCTs). You will help translate FAA training objectives into realistic, operationally accurate simulation experiences that prepare controllers for real-world operations across the National Airspace System (NAS).
This is an excellent opportunity for students or entry level candidates looking to apply their game development, scripting, simulation, or software skills in a meaningful, real-world aviation training environment.
Responsibilities:
- Assist in designing and developing ATC training scenarios based on FAA-provided scripts and operational training objectives, ensuring each scenario accurately reflects real-world controller workflows and decision-making environments
- Help develop training scenarios for designated ATCTs incorporating realistic and varied traffic mixes including large jets, regional jets, general aviation, helicopters, military aircraft, balloons, and ground vehicles
- Support configuration of scenario elements
- Assist in developing scenarios that support multiple simultaneous training positions including Local Control (LC), Ground Control (GC), Flight Data (FD), Clearance Delivery (CD), Supervisor, and Remote Pilot Operator (RPO)
- Modify existing training scenarios in response to FAA and instructor requests
- Apply agile development skills to implement scenario modifications on short notice
- Conduct validation steps including logic checks, conflict detection, and functional run-throughs to ensure scenarios meet requested end-states prior to delivery
- Perform quality reviews of developed and modified scenarios before submission for approval
- Document and report discrepancies, resolutions, and validation outcomes for each scenario development cycle
- Ensure scenarios meet established performance requirements
- Coordinate with instructors, system operators, FAA facility personnel, and program management to understand training objectives and translate them into effective simulation scenarios
- Support instructor-led training sessions by providing scenario configuration assistance and technical support
- Collaborate with Virtual Database (VDB) developers to ensure scenario traffic, weather, and environmental elements align with airport visual representations
- Participate in program reviews and provide status updates on scenario development activities
Qualifications
Required:
- Currently pursuing or recently completed a Bachelor's degree in one of the following fields:
- Computer Science or Software Engineering
- Game Design or Game Development
- Simulation Technology or Human Factors Engineering
- Instructional Design or Educational Technology
- Aerospace Science, Aviation Management, or a related STEM discipline
- Must be able to obtain and maintain an FAA Public Trust
Desired:
- 1-2 years of experience (including academic projects, internships, or personal projects) in one or more of the following areas:
- Game development, level design, or simulation scenario creation
- Software development, scripting, or programming
- Instructional design or technical training support
- Aviation, military, or operational simulation environments
- Demonstrated experience developing or modifying simulations, game levels, or interactive scenarios in a time-constrained environment
- Familiarity with scripting languages (e.g., Python, Lua, C#, JavaScript, or similar)
- Experience with version control systems such as Git
- Strong problem-solving skills with attention to detail in technical environments
SAIC is a premier technology integrator providing full life cycle services and solutions in the technical, engineering, intelligence, and enterprise information technology markets. SAIC is Redefining Ingenuity through its deep customer and domain knowledge to enable the delivery of systems engineering and integration offerings for large, complex projects. SAIC's approximately 15,000 employees are driven by integrity and mission focus to serve customers in the U.S. federal government. Headquartered in Reston, Virginia, SAIC has annual revenues of approximately $4.5 billion. For more information, visit saic.com. For information on the benefits SAIC offers, see .
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