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Entry Level Game Developer Intern Jobs in Florida

Practical entry level engineering project and task assignments consistent with the Professional ... Engineer Intern (EI) certificate from the Florida Board of Professional. * Engineers or the ability ...

Engineer II, Controls Design

Orlando, FL · On-site

$77K - $100K/yr

Experience as an engineering intern or entry level engineer is preferred. * Computer Skills: Advanced personal computer skills including graphics (Visio, etc.), Math Lab, MS Office (Word, Excel ...

This is an entry-level position and is based out of Bartow, Fl. ABOUT US AtkinsRéalis is one of ... PROFESSIONAL REGISTRATIONS: Engineering Intern (EI) certification required WHY JOIN US?

Engineer II, Controls Design

Orlando, FL · On-site

$77K - $100K/yr

Experience as an engineering intern or entry level engineer is preferred. Language Skills: Ability to read and interpret documents such as industry reports and technical journals. Ability to write ...

It also creates a channel for TECO to hire highly motivated and effective entry level engineers ... an intern. * A minimum GPA of 3.0 on a 4.0 scale is required. Required Degree: Engineering ...

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Entry Level Game Developer Intern information

What are the key skills and qualifications needed to thrive as an Entry Level Game Developer Intern, and why are they important?

To thrive as an Entry Level Game Developer Intern, you need a solid understanding of programming principles, basic knowledge of game design, and familiarity with languages like C# or C++. Experience with game engines such as Unity or Unreal Engine and version control systems (e.g., Git) is often required. Creativity, problem-solving skills, and the ability to work collaboratively stand out as crucial soft skills in this role. These competencies are important to contribute meaningfully to game development projects, adapt quickly to new challenges, and work effectively within a team environment.

What are some common challenges faced by Entry Level Game Developer Interns during their internship?

Entry Level Game Developer Interns often encounter challenges such as adapting to new development tools, understanding established codebases, and learning to collaborate effectively within multidisciplinary teams. Balancing the desire to contribute creatively with the need to follow technical guidelines and existing workflows can also be a hurdle. Additionally, interns may need to quickly learn and apply industry best practices, such as agile methodologies and version control, to keep up with project timelines and expectations.

What does an Entry Level Game Developer Intern do?

An Entry Level Game Developer Intern assists with various tasks in the game development process, such as coding, debugging, testing, and creating game assets under the supervision of experienced developers. They often work as part of a team to help build or improve video games, gaining hands-on experience with industry tools and practices. This role is designed to help interns learn about the game development pipeline, develop technical skills, and understand how games are produced from concept to release.
What cities in Florida are hiring for Entry Level Game Developer Intern jobs? Cities in Florida with the most Entry Level Game Developer Intern job openings:

Teleoperation Software Engineering Internship

Persona AI

Pensacola, FL

Other

Posted 5 days ago


Job description

Persona AI is developing and commercializing rugged, multi-purpose humanoid robots that perform real work. Persona's founding team has a decades-long history in humanoid robotics, bionics, and product development delivering robust hardware that has touched the stars, worked miles below the surface of the ocean, and even roamed Disney Parks. Our mission is focused squarely on shipping beautiful, reliable products at massive scale, while building a customer-focused team to achieve these aims.
Teleoperation Software Engineering Internship
Location: Houston, Texas or Pensacola, Florida
Duration: 12-16 weeks
The Mission
At Persona AI, the Teleoperation Team is the bridge between human intuition and artificial intelligence. We aren't just building a remote control; we are building a high-fidelity, low-latency "nervous system" for our humanoid fleet.
As a Teleoperation Intern, you will work across our entire hardware and software stack, integrating firmware, backend infrastructure, retargeting, and XR interfaces. You will solve the "unreliable transport" problem, ensuring our robots move fluidly even when the network doesn't want to cooperate. If you're obsessed with sub-millisecond latency, real-time rendering, and the future of robotics, we want you on the front lines.
What You'll Do

  • Architect Immersive Interfaces: Help develop our primary XR application used by operators to control humanoid robots.
  • Optimize Data Pipelines: Build and tune low-latency streaming protocols (Rust) that function over real-world WiFi, Wired and bluetooth networks.
  • Bridge the Stack: Develop software that interfaces directly with hardware SDKs for robot sensing, motion capture, and control.
  • Innovate in XR: Build frontend systems for AR devices (Android/Embedded Linux) using OpenXR and frameworks like StereoKit or Unity.
  • Scale and Monitor: Use Python to build test harnesses and automation scripts, ensuring our fleet remains reliable as it grows.
What We're Looking For
  • Education: Currently pursuing a BS, MS, or PhD in Computer Science, Robotics, or a related technical field.
  • Coding Prowess: Strong fundamentals in Rust and Python. Familiarity with C++ is a plus.
  • 3D & Networking Fluency: A solid grasp of 3D geometry (kinematics) and networking basics (TCP/UDP, bandwidth optimization).
  • Systems Thinker: Experience working in Linux environments and a passion for navigating complex open-source codebases.
  • The "Builder" Mindset: You've built things-whether it's a game in XR, a custom drone, or a contribution to an open-source library.
Bonus Points
  • Experience with Unreal Engine (Blueprints/C++) or OpenXR.
  • Knowledge of custom shader writing or GPU profiling.
  • Familiarity with modern build systems like Nix or Bazel.
  • A history of contributing to open-source projects.
Program Details
We review applications on a rolling basis, so applying early is strongly recommended. Our internships are competitive, and early applicants often have the best chance to be matched with available projects.
Now reviewing applications for:
  • Fall 2026 (August-December)
  • Spring 2027 (January-May)
Why join Persona AI?
  • You'll shape technology that's redefining the possibilities of robotics and human interaction.
  • Work alongside passionate teammates who value diversity, creativity, and continuous learning.
  • Enjoy full access to advanced prototyping tools, labs, and the freedom to experiment and innovate.
  • We offer competitive compensation, excellent benefits, flexible work environment, and equity opportunities.
Persona AI embraces diversity and equal opportunity in a serious way. We are committed to building a team that represents a variety of backgrounds, perspectives, and skills. We believe the more inclusive we are, the better our work will be.