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Entry Level Embedded Software Engineer Jobs in Malden, MA

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Entry Level Embedded Software Engineer information

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How much do entry level embedded software engineer jobs pay per year?

As of Aug 7, 2026, the average yearly pay for entry level embedded software engineer in Malden, MA is $159,972.00, according to ZipRecruiter salary data. Most workers in this role earn between $137,100.00 and $180,400.00 per year, depending on experience, location, and employer.

What does a typical day look like for an entry level embedded software engineer?

A typical day for an Entry Level Embedded Software Engineer often includes writing and reviewing code, testing software on hardware platforms, and debugging issues alongside more experienced team members. You'll likely participate in daily stand-up meetings, collaborate with hardware engineers, and contribute to ongoing projects through documentation or prototype development. While much of the work involves technical programming, you may also have the opportunity to engage in design discussions and learn from senior engineers. This balance of hands-on coding, testing, and teamwork helps you gain practical experience and develop your engineering skills early in your career.

What is an entry level embedded software engineer?

An Entry Level Embedded Software Engineer designs, develops, and tests software that runs on embedded systems, such as microcontrollers and IoT devices. They work with low-level programming languages like C and C++, interact with hardware, and optimize system performance. Responsibilities often include writing firmware, debugging code, and collaborating with hardware engineers. This role is ideal for candidates with a background in computer science, electrical engineering, or a related field and a strong understanding of embedded systems concepts.

What are the key skills and qualifications needed to thrive as an entry level embedded software engineer?

To succeed as an Entry Level Embedded Software Engineer, strong programming skills in C/C++, understanding of microcontrollers, and a relevant engineering degree are fundamental. Familiarity with embedded development environments, version control systems such as Git, and basic debugging tools is highly valued, though certifications like embedded systems courses can be advantageous. Effective communication, problem-solving abilities, and a willingness to learn help candidates integrate smoothly into multidisciplinary teams. These qualifications are essential because they ensure you can develop, test, and troubleshoot reliable embedded software within collaborative engineering environments.

What are the most commonly searched types of Embedded Software Engineer jobs in Malden, MA? The most popular types of Embedded Software Engineer jobs in Malden, MA are:
What are popular job titles related to Entry Level Embedded Software Engineer jobs in Malden, MA? For Entry Level Embedded Software Engineer jobs in Malden, MA, the most frequently searched job titles are:
What cities near Malden, MA are hiring for Entry Level Embedded Software Engineer jobs? Cities near Malden, MA with the most Entry Level Embedded Software Engineer job openings:
Infographic showing various Entry Level Embedded Software Engineer job openings in Malden, MA as of July 2026, with employment types broken down into 88% Full Time, 9% Part Time, and 3% Contract. Highlights an 89% Physical, 3% Hybrid, and 8% Remote job distribution, with an average salary of $159,972 per year, or $76.9 per hour.

Embedded Software Engineer - Motion Controls and Robotics Experience

Global Connect Technologies

Boston, MA โ€ข On-site

$142K - $187K/yr

Other

This job post hasย expired today.ย Applications are no longer accepted.


Job description

Job Opportunity - Embedded Controls Engineer

Location : Boston, MA


Job Description

We are seeking an Embedded Controls Engineer to support and optimize the controls layer of our next-generation automated machinery. This role focuses on maintaining a soft PLC platform (CODESYS) running on Linux-based Industrial PCs (IPCs) directly connected to electrical panels. This is a highly challenging role that requires an embedded software mindset. You will inherit an existing codebase programmed in structured text and will be tasked with untangling complex logic, optimizing global variables, and improving deployment reliability. We are looking for an engineer who thrives in the intersection of hardware and software and is adaptable enough to navigate a constrained IDE environment.


Responsibilities

  • Own the maintenance, debugging, and optimization of soft PLC code (CODESYS / Structured Text) running on local IPCs.
  • Refactor existing code to improve reliability, reduce duplication, and introduce better testing methodologies.
  • Manage remote deployments and rollbacks to industrial hardware in the field.
  • Troubleshoot complex electro-mechanical systems, sensor inputs, and barcode integrations directly on the machinery.
  • Collaborate closely with mechanical and software teams to bridge the gap between high-level orchestration software and physical motor control.
  • Create and maintain detailed technical documentation, design notes, and operational runbooks.

Essential Skills

  • Bachelorโ€™s degree in Electrical Engineering, Computer Engineering, or related field.
  • Strong experience in Embedded Software Engineering, specifically with C/C++ programming.
  • Willingness and ability to quickly learn and adapt to structured text and the CODESYS IDE environment.
  • Hands-on experience working directly with industrial hardware, IPCs, and Linux-based systems.
  • Strong debugging and root-cause analysis skills for complex, real-time systems.

Additional Skills & Qualifications

  • Direct experience with soft PLCs or IEC-3 programming languages.
  • Experience with servo-based motion control systems.
  • Comfort operating without traditional high-level software tools.

Work Environment

Work directly with industrial hardware in a Linux-based system environment. The role involves navigating constrained IDE environments without standard unit/integration testing frameworks. Collaboration with mechanical and software teams is essential to bridge software and hardware functionalities.