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Entry Level Embedded Software Engineer Robotics Jobs in Austin, TX

... robotics and software. We are developing a small, autonomous gun turret that employs advanced ... Develop Real-Time Embedded Software: Design and implement embedded software in C++ and Python ...

... robotics and software. We are developing a small, autonomous gun turret that employs advanced ... Develop Real-Time Embedded Software: Design and implement embedded software in C++ and Python ...

Showing results 21-40

Entry Level Embedded Software Engineer Robotics information

See Austin, TX salary details

$69.4K

$152K

$172.5K

How much do entry level embedded software engineer robotics jobs pay per year?

As of Aug 21, 2026, the average yearly pay for entry level embedded software engineer robotics in Austin, TX is $152,035.00, according to ZipRecruiter salary data. Most workers in this role earn between $130,300.00 and $171,500.00 per year, depending on experience, location, and employer.

What does an entry level embedded software engineer in robotics do?

An Entry Level Embedded Software Engineer in Robotics is responsible for designing, developing, and testing software that runs on embedded systems within robotic devices. They work closely with hardware engineers to ensure seamless integration between software and hardware components. Typical tasks include writing code in languages like C or C++, debugging, performing hardware-software integration, and supporting the development of real-time control systems. Their work is crucial for enabling robots to perform tasks autonomously and efficiently.

What are the key skills and qualifications needed to thrive as an entry level embedded software engineer in robotics?

To thrive as an Entry Level Embedded Software Engineer in Robotics, you need a solid understanding of C/C++ programming, microcontroller architectures, and a relevant engineering degree (such as Electrical, Computer, or Robotics Engineering). Familiarity with real-time operating systems (RTOS), debugging tools, and version control systems like Git is typically expected. Strong problem-solving skills, attention to detail, and effective collaboration are valuable soft skills in this role. These competencies ensure reliable software development, efficient teamwork, and the successful integration of software with robotic hardware.

What are some typical challenges faced by entry level embedded software engineers in robotics, and how can they best prepare for them?

Entry-level embedded software engineers in robotics often encounter challenges such as debugging hardware-software interactions, working with limited system resources, and adapting to rapidly evolving project requirements. To navigate these, it's helpful to develop a strong understanding of embedded C/C++ programming, become familiar with hardware debugging tools, and practice effective communication within multidisciplinary teams. Proactively seeking mentorship and participating in code reviews can also accelerate learning and help you adapt quickly to the fast-paced robotics environment.

What is the difference between Entry Level Embedded Software Engineer Robotics vs Entry Level Firmware Engineer?

AspectEntry Level Embedded Software Engineer RoboticsEntry Level Firmware Engineer
Required CredentialsBachelor's in Electrical, Computer Engineering, or related field; knowledge of robotics systemsBachelor's in Electrical, Computer Engineering, or related field; experience with embedded systems
Work EnvironmentRobotics labs, manufacturing, research facilitiesConsumer electronics, automotive, industrial devices
Employer & Industry UsageRobotics companies, automation firms, research institutionsElectronics manufacturers, automotive, IoT companies
Common Search & ComparisonYesYes

Entry Level Embedded Software Engineer Robotics focuses on developing software for robotic systems, integrating sensors and actuators. Entry Level Firmware Engineer develops low-level software for embedded devices across various industries. While both roles require similar technical skills and educational backgrounds, their application environments and specific focus areas differ.

What are popular job titles related to Entry Level Embedded Software Engineer Robotics jobs in Austin, TX?

For Entry Level Embedded Software Engineer Robotics jobs in Austin, TX, the most frequently searched job titles are:

What job categories do people searching Entry Level Embedded Software Engineer Robotics jobs in Austin, TX look for?

The top searched job categories for Entry Level Embedded Software Engineer Robotics jobs in Austin, TX are:

What cities near Austin, TX are hiring for Entry Level Embedded Software Engineer Robotics jobs?

Cities near Austin, TX with the most Entry Level Embedded Software Engineer Robotics job openings:

Infographic showing various Entry Level Embedded Software Engineer Robotics job openings in Austin, TX as of August 2026, with employment types broken down into 1% As Needed, 86% Full Time, 9% Part Time, and 4% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $152,035 per year, or $73.1 per hour.

Embedded Software Engineer, OS/Platform (Starlink)

SpaceX

Bastrop, TX • On-site

$130K - $172K/yr

Full-time

Re-posted 23 hours ago


SpaceX rating

8.7

Company rating: 8.7 out of 10

Based on 149 frontline employees who took The Breakroom Quiz

17th of 72 rated aerospace companies


Job description

SpaceX was founded under the belief that a future where humanity is out exploring the stars is fundamentally more exciting than one where we are not. Today SpaceX is actively developing the technologies to make this possible, with the ultimate goal of enabling human life on Mars.
EMBEDDED SOFTWARE ENGINEER, OS/PLATFORM (STARLINK)
At SpaceX, we're leveraging our experience in building rockets and spacecraft to deploy Starlink, the world's most advanced broadband internet system. Starlink is the world's largest satellite constellation and is providing fast, reliable internet to 9M+ users worldwide. We design, build, test, and operate all parts of the system - thousands of satellites, consumer receivers that allow users to connect within minutes of unboxing, and the software that brings it all together. We've only begun to scratch the surface of Starlink's potential global impact and are looking for best-in-class engineers to help maximize Starlink's utility for communities and businesses around the globe.
As an Embedded Software Engineer on the Starlink program, you will be solving challenges underpinning every aspect of the program's growth. The areas you could have an impact on could include, but are not limited to:
  • Bringing up next generation space grade silicon, including in house designed system on chip and peripherals.
  • Develop software from the early stage boot loaders to business logic with an emphasis on deterministic, secure, and performant platform for all of SpaceX Linux based spacecraft and grounds-based components.
  • Infrastructure and tools to enable rapid development and testing of new features for all OS/platform features.

Our software engineers are responsible for the complete lifecycle of the software they create, including development, testing, and support.
RESPONSIBILITIES:
  • Maintain and update in house branches of OSS software such as Linux, Buildroot, and u-boot.
  • Support secureboot and runtime security of all Linux based satellite components.
  • Maintain the spacecraft Ethernet network and connectivity.
  • Develop, deploy and test spacecraft software update process.
  • Support in-house System on Chip and peripheral through the life-cycle of the part.
  • Support OS/Platform specific test infrastructure.
  • Development and support device drivers for third party and in-house components.
  • Be the first software team to receive new satellite components.
  • Interface with Silicon, Electrical, and Application Software Engineers to bring hardware from prototype stage to on on-orbit operations.

BASIC QUALIFICATIONS:
  • Bachelor's degree in computer science, engineering, math, or science discipline; OR 2+ years of professional experience in software development in lieu of a degree (internship experience is applicable).
  • Development experience in C, C++, python and/or rust.

PREFERRED SKILLS AND EXPERIENCE:
  • Linux Kernel Up streamed patches preferred.
  • Knowledge of networking and Linux networking stack.
  • Good knowledge of computer architecture and modern secure boot flows.
  • Experience with ARM embedded systems.
  • Deep understanding of testing, continuous integration, build, deployment & continuous monitoring.
  • Creative approach to problem solving, exceptional analytical skills and engineering fundamentals.
  • Strong skills in debugging, performance optimization, and unit testing.
  • Excellent communication skills both written and verbal.
  • Ability to work effectively in a dynamic environment with changing needs and requirements.

ADDITIONAL REQUIREMENTS:
  • Must be willing to work extended hours and weekends as needed.

ITAR REQUIREMENTS:
  • To conform to U.S. Government export regulations, applicant must be a (i) U.S. citizen or national, (ii) U.S. lawful, permanent resident (aka green card holder), (iii) Refugee under 8 U.S.C. § 1157, or (iv) Asylee under 8 U.S.C. § 1158, or be eligible to obtain the required authorizations from the U.S. Department of State. Learn more about the ITAR here.

SpaceX is an Equal Opportunity Employer; employment with SpaceX is governed on the basis of merit, competence and qualifications and will not be influenced in any manner by race, color, religion, gender, national origin/ethnicity, veteran status, disability status, age, sexual orientation, gender identity, marital status, mental or physical disability or any other legally protected status.
Applicants wishing to view a copy of SpaceX's Affirmative Action Plan for veterans and individuals with disabilities, or applicants requiring reasonable accommodation to the application/interview process should reach out to EEOCompliance@spacex.com.

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About SpaceX

Sourced by ZipRecruiter

Industry

Aerospace product and parts manufacturing, data services, guided missile and space vehicle manufacturing and satellite telecommunications

Company size

1,001 - 5,000 Employees

Headquarters location

Hawthorne, CA, US