2

Entry Level Computer Science Graphics Jobs in East Port Orchard, WA

... Graphics, and Natural Language Processing. The related applications include image/video generation ... D. in Computer Science, AI/ML or related fields Excellent publication record in Computer Science ...

... computer graphics, machine learning, computer science, computer engineering or related fields. Minimum Qualifications Software engineering skills and proficiency in Python Experience with PyTorch ...

S. or degree in Computer Science/Engineering or equivalent experience * 2+ years of compiler code ... graphics, and revolutionized parallel computing. More recently, GPU deep learning ignited modern AI ...

next page

Showing results 1-20

Entry Level Computer Science Graphics information

See East Port Orchard, WA salary details

$12

$22

$33

How much do entry level computer science graphics jobs pay per hour?

As of Aug 25, 2026, the average hourly pay for entry level computer science graphics in East Port Orchard, WA is $22.16, according to ZipRecruiter salary data. Most workers in this role earn between $18.17 and $24.86 per hour, depending on experience, location, and employer.

What are entry level computer science graphics jobs?

Entry level computer science graphics jobs are positions aimed at recent graduates or individuals with limited professional experience, focusing on creating, rendering, or manipulating visual content using computer science principles. These roles often involve working with graphics programming, 2D/3D modeling, animation, or visualization, and may require knowledge of programming languages like C++, Python, or graphics APIs such as OpenGL and DirectX. Typical job titles include Junior Graphics Programmer, Graphics Software Engineer, or Visualization Developer, and these roles are commonly found in industries like gaming, film, virtual reality, and software development.

What types of projects and responsibilities can I expect in an entry level computer science graphics role?

As an entry-level professional in computer science graphics, you will typically work on tasks such as developing visual components for software applications, optimizing graphical user interfaces, and assisting with rendering and animation pipelines. You may collaborate closely with designers, senior developers, and QA teams to implement features and debug visual issues. Common challenges include learning specialized graphics libraries (like OpenGL or DirectX), understanding performance considerations, and adapting to fast-changing project requirements. This role offers a strong foundation for advancing into areas like game development, simulation, or 3D modeling as you gain experience.

What are the key skills and qualifications needed to thrive as an entry level computer science graphics professional, and why are they important?

To thrive as an Entry Level Computer Science Graphics professional, you need a solid understanding of computer graphics concepts, programming languages such as C++ or Python, and a relevant degree in computer science or a related field. Familiarity with graphics APIs like OpenGL, DirectX, or Unity, and experience with tools such as Blender or Adobe Creative Suite are typically required. Strong problem-solving skills, creativity, and effective communication help you collaborate with teams and develop innovative solutions. These skills and qualifications are crucial because they enable you to create visually compelling graphics and contribute to the technical and artistic aspects of software development.

What is the difference between Entry Level Computer Science Graphics vs Entry Level Web Developer?

AspectEntry Level Computer Science GraphicsEntry Level Web Developer
Required CredentialsBachelor's in Computer Science, Graphic Design, or related field; basic programming skillsBachelor's in Computer Science, Web Development, or related field; knowledge of HTML, CSS, JavaScript
Work EnvironmentDesign studios, tech companies, multimedia firmsTech companies, digital agencies, freelance
Industry UsageUsed in multimedia, gaming, UI/UX designUsed in website development, app creation, online platforms

Entry Level Computer Science Graphics focuses on visual design, multimedia, and graphics programming, often in creative or entertainment industries. Entry Level Web Developer emphasizes building and maintaining websites using coding languages like HTML, CSS, and JavaScript. While both roles require programming knowledge and are entry-level, they serve different industry needs and skill sets.

What cities near East Port Orchard, WA are hiring for Entry Level Computer Science Graphics jobs?

Cities near East Port Orchard, WA with the most Entry Level Computer Science Graphics job openings:

Infographic showing various Entry Level Computer Science Graphics job openings in East Port Orchard, WA as of August 2026, with employment types broken down into 33% Part Time, and 67% Contract. Highlights an 100% In-person job distribution, with an average salary of $46,090 per year, or $22.2 per hour.

Senior System Software Engineer - Neural Graphics Performance

NVIDIA

Redmond, WA • On-site

$156K - $193K/yr

Full-time

Re-posted 28 days ago


Nvidia rating

9.6

Company rating: 9.6 out of 10

Based on 18 frontline employees who took The Breakroom Quiz

7th of 246 rated software companies


Job description

Job Summary:
NVIDIA is a world-leader in Gaussian Splatting and Neural reconstruction, seeking a graphics performance engineer to enhance their Omniverse NuRec SDK. The role involves implementing and optimizing reconstruction and rendering algorithms to achieve outstanding performance on their latest hardware capabilities.
Responsibilities:
• Implement, validate, release and maintain highly-optimized reconstruction and rendering algorithms using CUDA and Slang.
• Optimize data processing pipelines for low latency and maximum throughput.
• Influence software architecture, validation strategy and technical roadmaps to ensure outstanding performance.
Qualifications:
Required:
• Master's of Science in Computer Science or Electrical engineering (or equivalent experience).
• 3 years of practical experience.
• Strong fundamentals in real-time computer graphics.
• Expertise in GPU-accelerated software with CUDA, Slang, or other shading languages (GLSL, HLSL, Metal) for low-latency, high-throughput applications.
• Expertise defining and driving performance metrics through profiling and benchmarking.
• Proficiency with Python and C++.
• Track record releasing production-grade software.
• Excellent software engineering fundamentals (source control, CI/CD, testing/validation, packaging, containerization, release).
• Excellent written, visual, and verbal communication to present performance challenges, tradeoffs, and architectural alternatives.
• Curiosity and drive to learn new technologies and partner across teams and functions.
Preferred:
• Contributions to 3D game engines, graphics or computer vision SDKs.
• Algorithmic expertise in neural reconstruction (NERFs, Gaussian Splats).
• Experience developing high-performance distributed systems.
• Grounding in mathematical fundamentals such as linear algebra, numerical methods, statistics, and exploratory data analysis.
• History of multidisciplinary creativity and innovation around performance in multiple problem domains.
Company:
NVIDIA is a computing platform company operating at the intersection of graphics, HPC, and AI. Founded in 1993, the company is headquartered in Santa Clara, USA, with a team of 10001+ employees. The company is currently Late Stage.

What Nvidia employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom


Nvidia logo

About Nvidia

Sourced by ZipRecruiter

NVIDIA has been transforming computer graphics, PC gaming, and accelerated computing for more than 25 years. It's a unique legacy of innovation that's fueled by great technology--and amazing people. Today, we're tapping into the unlimited potential of AI to define the next era of computing. An era in which our GPU acts as the brains of computers, robots, and self-driving cars that can understand the world. Doing what's never been done before takes vision, innovation, and the world's best talent.

Industry

Computer and electronic product manufacturing

Company size

10,000+ Employees

Headquarters location

Santa Clara, CA, US

Year founded

1993