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Entry Level Computer Graphics Programmer Jobs in Minneapolis, MN

Bachelorof Science in Computer Science, Computer Engineering, Electrical Engineering,or equivalent ... Experiencedeveloping graphical user interfaces using PySide, PyQt, or similar frameworks.

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Knowledge of designing within 3D CAD software (Part Modeling, Assemblies, Drawings, etc ... Graphics/visual aide creation ability. * Understanding of FMEA. * Understanding of metal ...

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Entry Level Computer Graphics Programmer information

See Minneapolis, MN salary details

$15

$27

$82

How much do entry level computer graphics programmer jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for entry level computer graphics programmer in Minneapolis, MN is $27.90, according to ZipRecruiter salary data. Most workers in this role earn between $17.84 and $24.09 per hour, depending on experience, location, and employer.

What does an entry level computer graphics programmer do?

An Entry Level Computer Graphics Programmer creates and implements code to generate visual elements in software applications, such as video games, simulations, or design tools. They work with graphics APIs like OpenGL or DirectX to render images, animations, and visual effects. Their responsibilities may include optimizing graphics performance, debugging visual issues, and collaborating with artists and other developers to achieve desired visual outcomes. This role is ideal for those with a background in computer science and a passion for visual computing.

What types of projects and technologies can an entry level computer graphics programmer expect to work on in their first year?

As an Entry Level Computer Graphics Programmer, you’ll typically start by assisting with the implementation of rendering features, debugging graphics code, and developing small components for larger visual systems. Expect to work with technologies such as OpenGL, DirectX, or Vulkan, alongside shader languages like GLSL or HLSL. You may collaborate closely with artists and senior developers to bring visual concepts to life, learning best practices for optimizing real-time graphics. This role often involves frequent code reviews, documentation, and rapid prototyping, helping you build a strong foundation for more advanced graphics programming tasks in the future.

What are the key skills and qualifications needed to thrive as an entry level computer graphics programmer, and why are they important?

To thrive as an Entry Level Computer Graphics Programmer, you need a solid understanding of computer science fundamentals, mathematics (especially linear algebra), and programming languages such as C++ or Python, often supported by a relevant degree or coursework. Familiarity with graphics APIs like OpenGL or DirectX, shader programming, and tools such as Unity or Unreal Engine is typically required. Strong problem-solving abilities, creativity, and effective teamwork skills help you stand out in this field. These skills and qualities are crucial for designing efficient, visually compelling graphics solutions and collaborating on complex projects within the industry.

What is the difference between Entry Level Computer Graphics Programmer vs Entry Level Software Developer?

AspectEntry Level Computer Graphics ProgrammerEntry Level Software Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related; programming skills in multiple languages
Work EnvironmentGame studios, simulation companies, visual effects firmsTech companies, software firms, startups
Industry UsagePrimarily in gaming, entertainment, visualizationBroad across various industries including finance, healthcare, tech
Common Search/ComparisonYesYes

Entry Level Computer Graphics Programmers focus on creating visual effects, rendering, and graphics algorithms, often within gaming or entertainment industries. Entry Level Software Developers have a broader scope, developing applications across multiple sectors. While both roles require programming skills and a related degree, graphics programmers specialize in visual technologies, whereas software developers work on general software solutions.

What are popular job titles related to Entry Level Computer Graphics Programmer jobs in Minneapolis, MN?

For Entry Level Computer Graphics Programmer jobs in Minneapolis, MN, the most frequently searched job titles are:

What job categories do people searching Entry Level Computer Graphics Programmer jobs in Minneapolis, MN look for?

The top searched job categories for Entry Level Computer Graphics Programmer jobs in Minneapolis, MN are:

Infographic showing various Entry Level Computer Graphics Programmer job openings in Minneapolis, MN as of July 2026, with employment types broken down into 1% As Needed, 83% Full Time, 13% Part Time, and 3% Contract. Highlights an 81% Physical, 1% Hybrid, and 18% Remote job distribution, with an average salary of $58,029 per year, or $27.9 per hour.

Application Software Engineer I

Rogers Freels & Associates Inc

Eden Prairie, MN • Hybrid

$65K - $80K/yr

Full-time

Posted 15 days ago


Job description

RFA Engineering (www.rfamec.com) develops embedded software for our world-class clients in the areas of precision agriculture and vehicle electrification using state-of-the-art tools and processes. Visibility to a wide variety of applications in a highly collaborative and structured work environment, creating next-generation applications, gives our employees the opportunity for continual learning and professional growth. Our Eden Prairie, MN location offers a hybrid work environment with up to 50% work-from-home.

Software Engineer

This position involves the design and development of software that allows an operator to control machine functions. Several development roles are available, requiring proficiency in C and C++, along with generating source code using MATLAB Simulink for Model-Based Software Development (MBSD). Testing methods include unit testing, bench testing with hardware, vehicle simulation testing, and physical testing of the entire machine.

Responsibilities

  • Development of software applications that interface with users and control vehicle operation using C, C++, or Simulink MBSD.
  • Integration of software in a multi-developer Agile team using Continuous Integration process.
  • Functional and integration testing prior to hand-off to software test and evaluation group
  • Development and release status tracking using the Agile development process.
  • Troubleshooting and debugging using unit tests, vehicle simulators, and bench testing of controllers with hardware in the loop.
  • Creation of software design documentation.

Requirements

  • Bachelor's or Master's of Science degree in Computer Science, Software Engineering, Electrical Engineering, Computer Engineering, or related experience/degree.
  • Experience with C or C++ programming languages
  • Strong mathematical and analytical problem-solving skills
  • Strong verbal and written communication skills
  • Ability to thrive in a team environment
  • Self-motivated, adaptable, growth mindset toward assignments
  • Must have a valid driver’s license

Desired Attributes

  • Previous experience in a structured software development process
  • Experience developing graphical user interfaces using event-driven Qt/QML.

  • Exposure to stack development abstraction concepts and frameworks.

  • Familiarity with CAN protocol or other communication standards.

  • Understanding of MQTT or similar broker-based communication systems.

  • Ability to interpret software requirements and different software architectural diagrams
  • Knowledge of development tools such as integrated development environments (IDEs), source code control systems, and Continuous Improvement and Continuous Deployment (CI/CD) tools and techniques.
  • Experience with Simulink Model-Based Software Design
  • General machine knowledge of industrial equipment or machinery

Visa sponsorship is NOT available for this position.

Salary Range: $65,000-$80,000 Commensurate with Experience

About RFA Engineering

RFA Engineering has provided product development and engineering services to industry-leading customers since 1943. Our primary focus is the development of off-highway equipment including agricultural, construction, mining, recreational, industrial, and special machines. Our work includes concept development, product design, documentation, problem-solving, simulation, optimization, and testing of components, systems, and complete machines. Our engineering staff is located at our Engineering Center in Minneapolis, branch office in Dubuque, IA, and at numerous customer sites throughout the U.S.
Competitive Benefits

  • Health and Dental Insurance
  • TelaDoc Healthiest You
  • Supplemental Vision Insurance
  • Company Paid Life Insurance
  • Company Paid Long-Term Disability
  • Short-term Disability
  • Retirement Savings Account (Traditional 401k & Roth 401k)
  • Flexible Spending Plan Dependent Care
  • HSA for Medical Expenses
  • Bonus Plan (Exempt Employees Only)
  • Paid Time Off (PTO)
  • Paid Holidays
  • Bereavement Leave
  • Employee Assistance Programs (EAP)
  • Education Assistance

Equal Opportunity and Veteran Friendly