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Entry Level Computer Graphics Programmer Jobs in Huntsville, AL

Calculus 3 Tutor

Huntsville, AL · Remote

$18 - $40/hr

... computer graphics. * Curriculum Awareness & Adaptive Instruction: Familiar with Calculus III ... engineering-focused problems for STEM majors and advanced mathematics students. * Effective ...

Geometry Tutor

Huntsville, AL · Remote

$18 - $40/hr

Emphasizes geometric thinking over memorization and connects concepts to architecture, engineering, and computer graphics applications. * Curriculum Awareness & Adaptive Instruction: Familiar with ...

... data science, engineering, and advanced mathematics. * Conceptual Teaching & Problem-Solving ... linear algebra to computer graphics, machine learning, and quantum mechanics applications.

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Entry Level Computer Graphics Programmer information

See Huntsville, AL salary details

$14

$26

$77

How much do entry level computer graphics programmer jobs pay per hour?

As of Aug 21, 2026, the average hourly pay for entry level computer graphics programmer in Huntsville, AL is $26.34, according to ZipRecruiter salary data. Most workers in this role earn between $16.83 and $22.74 per hour, depending on experience, location, and employer.

What does an entry level computer graphics programmer do?

An Entry Level Computer Graphics Programmer creates and implements code to generate visual elements in software applications, such as video games, simulations, or design tools. They work with graphics APIs like OpenGL or DirectX to render images, animations, and visual effects. Their responsibilities may include optimizing graphics performance, debugging visual issues, and collaborating with artists and other developers to achieve desired visual outcomes. This role is ideal for those with a background in computer science and a passion for visual computing.

What types of projects and technologies can an entry level computer graphics programmer expect to work on in their first year?

As an Entry Level Computer Graphics Programmer, you’ll typically start by assisting with the implementation of rendering features, debugging graphics code, and developing small components for larger visual systems. Expect to work with technologies such as OpenGL, DirectX, or Vulkan, alongside shader languages like GLSL or HLSL. You may collaborate closely with artists and senior developers to bring visual concepts to life, learning best practices for optimizing real-time graphics. This role often involves frequent code reviews, documentation, and rapid prototyping, helping you build a strong foundation for more advanced graphics programming tasks in the future.

What are the key skills and qualifications needed to thrive as an entry level computer graphics programmer, and why are they important?

To thrive as an Entry Level Computer Graphics Programmer, you need a solid understanding of computer science fundamentals, mathematics (especially linear algebra), and programming languages such as C++ or Python, often supported by a relevant degree or coursework. Familiarity with graphics APIs like OpenGL or DirectX, shader programming, and tools such as Unity or Unreal Engine is typically required. Strong problem-solving abilities, creativity, and effective teamwork skills help you stand out in this field. These skills and qualities are crucial for designing efficient, visually compelling graphics solutions and collaborating on complex projects within the industry.

What is the difference between Entry Level Computer Graphics Programmer vs Entry Level Software Developer?

AspectEntry Level Computer Graphics ProgrammerEntry Level Software Developer
Required CredentialsBachelor's in Computer Science, Computer Graphics, or related field; knowledge of graphics APIs (OpenGL, DirectX)Bachelor's in Computer Science or related; programming skills in multiple languages
Work EnvironmentGame studios, simulation companies, visual effects firmsTech companies, software firms, startups
Industry UsagePrimarily in gaming, entertainment, visualizationBroad across various industries including finance, healthcare, tech
Common Search/ComparisonYesYes

Entry Level Computer Graphics Programmers focus on creating visual effects, rendering, and graphics algorithms, often within gaming or entertainment industries. Entry Level Software Developers have a broader scope, developing applications across multiple sectors. While both roles require programming skills and a related degree, graphics programmers specialize in visual technologies, whereas software developers work on general software solutions.

What are popular job titles related to Entry Level Computer Graphics Programmer jobs in Huntsville, AL?

For Entry Level Computer Graphics Programmer jobs in Huntsville, AL, the most frequently searched job titles are:

What job categories do people searching Entry Level Computer Graphics Programmer jobs in Huntsville, AL look for?

The top searched job categories for Entry Level Computer Graphics Programmer jobs in Huntsville, AL are:

Infographic showing various Entry Level Computer Graphics Programmer job openings in Huntsville, AL as of July 2026, with employment types broken down into 57% Full Time, and 43% Contract. Highlights an 100% In-person job distribution, with an average salary of $54,778 per year, or $26.3 per hour.

Junior Scene Generation Engineer

AeroVironment

Huntsville, AL

Full-time

Medical, Dental, Vision, Retirement

Posted 15 days ago


AeroVironment rating

9.1

Company rating: 9.1 out of 10

Based on 7 frontline employees who took The Breakroom Quiz

7th of 72 rated aerospace companies


Job description

Worker Type

Regular


Job Description

The Engineering Services Division is searching for a Scene Generation Engineer towards the design, development, and validation of high-fidelity physics-based 3D radiometric synthetic environments across a full range of environments encompassing tactical, strategic and surveillance scenarios. Provide a working understanding in multiple disciplines, including radiometry of targets and background scene objects, graphical programming, advanced software and architecture development, and real-time hardware-in-the-loop system integration.

The ideal candidate has experience in software development in a distributed team environment, is proficient using Linux, has graphical programming experience especially with regards to physics-based rendering, and understands and has experience with the principles of radiometry and reflection of electromagnetic energy.

  • Design, develop, and validate high-fidelity physics-based 3D radiometric synthetic models for use in scene generation software across a full range of environments encompassing tactical, strategic and surveillance scenarios.

  • Provide integration support of our scene generation software into real-time hardware-in-the-loop laboratories, providing expertise to resolve software and integration issues and ensure scene generation quality.

  • Develop software tools to advance and support model development, integration, analysis and visualization, and enhanced user interfaces.

  • Review software developed by peers and provide technical feedback and guidance.

  • Mentor junior software engineers and promote software engineering best practices.

  • Identify opportunities to improve software quality, development efficiency, and system performance.

Required Qualifications

  • Bachelor's degree in Engineering, Physics, Computer Science, Software Engineering, or a related technical discipline.

  • Educational experience in object-oriented software design and development.

  • Educational experience developing applications in Linux environments.

  • Educational experience with Git or other version control systems.

  • Experience with software testing methodologies and debugging tools.

  • Excellent analytical, communication, and problem-solving skills.

  • Follows standard practices and procedures when analyzing situations or data from which answers can be readily obtained. Completes assigned tasks within schedule and budget.

  • Ability to work comfortably in a team environment by sharing ideas and experiences with others, solicits feedback and asks relevant questions.

  • Able to excel in a fast-paced, deadline-driven environment, where small teams share a broad variety of duties.

  • Ability to obtain or maintain required security clearances if assigned to classified programs.

Preferred Qualifications

  • Minimum of 3 years of progressively responsible software engineering experience.

  • Existing Secret or Top Secret security clearance

  • Proficiency in one or more of the following: C++, OpenGL, CUDA, Python

  • Graphical programming experience especially with regards to physics-based rendering

  • Understands and has experience with the principles of radiometry and reflection of electromagnetic energy

  • Experience working within DoD development environments.

ITAR Requirement:

This position requires access to information that is subject to compliance with the International Traffic Arms Regulations ("ITAR") and/or the Export Administration Regulations ("EAR"). In order to comply with the requirements of the ITAR and/or the EAR, applicants will be asked to provide specific documentation to verify U.S. person status under the ITAR and the EAR. A "U.S. person" according to their definition is a U.S. citizen, U.S. lawful permanent resident (green card holder), or protected individual such as a refugee, or asylee. See 22 CFR 120.15. Some positions will require current U.S. Citizenship due to contract requirements.

Benefits: AV offers an excellent benefits package including medical, dental vision, 401K with company matching, a 9/80 work schedule and a paid holiday shutdown. For more information about our company benefit offerings please visit: http://www.avinc.com/myavbenefits.

We also encourage you to review our company website at http://www.avinc.com to learn more about us.

Principals only need apply. NO agencies please.

Who We Are

Based in California, AeroVironment (AVAV) is a global leader in unmanned aircraft systems (UAS) and tactical missile systems. Founded in 1971 by celebrated physicist and engineer, Dr. Paul MacCready, we've been at the leading edge of technical innovation for more than 45 years. Be a part of the team that developed the world's most widely used military drones and created the first submarine-launched reconnaissance drone, and has seven innovative vehicles that are part of the Smithsonian Institution's permanent collection in Washington, DC.

Join us today in developing the next generation of small UAS and tactical missile systems that will deliver more actionable intelligence to our customers so they can proceed with certainty - and succeed.

What We Do

Building on a history of technological innovation, AeroVironment designs, develops, produces, and supports an advanced portfolio of unmanned aircraft systems (UAS) and tactical missile systems. Agencies of the U.S. Department of Defense and allied military services use the company's hand-launched UAS to provide situational awareness to tactical operating units through real-time, airborne reconnaissance, surveillance, and target acquisition.

We are proud to be an EEO/AA Equal Opportunity Employer, including disability/veterans. AeroVironment, Inc. is an Equal Employment Opportunity (EEO) employer and welcomes all qualified applicants. Qualified applicants will receive fair and impartial consideration without regard to race, sex, color, religion, national origin, age, disability, protected veteran status, genetic data,sexual orientation, gender identity or other legally protected status.

ITAR


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