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Embedded Systems Engineer Entry Level Jobs in Austin, TX

With an engineering-first culture, ACS values technical excellence and innovation. Backed by our ... Test and Debug Embedded Systems: Conduct extensive testing, simulation, and debugging in both lab ...

With an engineering-first culture, ACS values technical excellence and innovation. Backed by our ... Test and Debug Embedded Systems: Conduct extensive testing, simulation, and debugging in both lab ...

Our teams work across disciplines-including RF, embedded systems, electronics, mechanical engineering, software, manufacturing, and supply chain-to transform innovative ideas into reliable ...

Our teams work across disciplines--including RF, embedded systems, electronics, mechanical engineering, software, manufacturing, and supply chain--to transform innovative ideas into reliable ...

Embedded Software Engineer

Austin, TX · On-site

$130K - $171K/yr

The Product Integrity group is looking for a Systems Software Engineer to develop future products ... building embedded system architectures and using interfaces such as I2C, USB, PCIe Experience ...

... compliance embedded into their architecture. You will build systems that eliminate ambiguity ... Partner closely with software engineering teams to embed: * Compliance with CI/CD pipelines

Showing results 21-40

Embedded Systems Engineer Entry Level information

See Austin, TX salary details

$61.9K

$136K

$190.3K

How much do embedded systems engineer entry level jobs pay per year?

As of Aug 12, 2026, the average yearly pay for embedded systems engineer entry level in Austin, TX is $136,034.00, according to ZipRecruiter salary data. Most workers in this role earn between $110,500.00 and $162,000.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an entry-level embedded systems engineer?

To thrive as an Entry-Level Embedded Systems Engineer, you need a solid understanding of C/C++ programming, microcontroller architectures, and basic electronics, usually backed by a bachelor's degree in electrical engineering, computer engineering, or a related field. Familiarity with tools such as oscilloscopes, debuggers, integrated development environments (IDEs) like Keil or Eclipse, and version control systems like Git is typical. Strong problem-solving skills, attention to detail, and effective teamwork help you excel in this collaborative and detail-oriented environment. These competencies are crucial for developing reliable embedded solutions that meet technical requirements and project deadlines.

What does an entry-level embedded systems engineer do?

As an entry-level embedded systems engineer, you carry out your duties under the supervision of an experienced embedded systems engineer to learn the necessary responsibilities and skills for the job. Entry-level embedded systems jobs include tasks that focus on hardware and software design and the components that go along with them. You design, troubleshoot, and test hardware and software, electronic circuits, mechanical equipment and machines, and other systems related to computers and computer equipment. Entry-level embedded systems engineer roles are usually for recent or soon-to-be graduates of a bachelor’s degree program in computer science, computer engineering, or a similar field.

What are the most commonly searched types of Embedded Systems Engineer jobs in Austin, TX? The most popular types of Embedded Systems Engineer jobs in Austin, TX are:
What job categories do people searching Embedded Systems Engineer Entry Level jobs in Austin, TX look for? The top searched job categories for Embedded Systems Engineer Entry Level jobs in Austin, TX are:
What cities near Austin, TX are hiring for Embedded Systems Engineer Entry Level jobs? Cities near Austin, TX with the most Embedded Systems Engineer Entry Level job openings:
Infographic showing various Embedded Systems Engineer Entry Level job openings in Austin, TX as of August 2026, with employment types broken down into 1% As Needed, 84% Full Time, 10% Part Time, 4% Contract, and 1% Nights. Highlights an 90% Physical, 3% Hybrid, and 7% Remote job distribution, with an average salary of $136,034 per year, or $65.4 per hour.

Software Engineer, Advanced Development

Roku

Austin, TX • On-site

Full-time

Posted 20 days ago


Job description

What does the team work on?

The Advanced Development organization pushes beyond product line boundaries to build new things. We think independently of standard shipping cadences and timelines, working on foundational technologies that will impact every Roku device in the future, and on ideas that no one has seen before in their living room. As part of Advanced Development, the Developer Experience team focuses on driving internal tooling changes to improve developer satisfaction and productivity. The team listens to their customers, determines the most impactful opportunities, and executes on delivering those changes. The team works in technologies including modern Linux embedded C++, CI systems, complex AWS cloud backend systems, and web platforms

What is the role?

Roku is seeking a Software Engineer, Build Systems, to join the Developer Experience team within the Advanced Development organization. In this role, you will design, implement, and operate the build systems that bring together every component of Roku's embedded software products - including set-top boxes, televisions, and soundbar speakers - and get them running on resource-constrained hardware. You will serve as the connective tissue between advanced engineering teams and the tools they rely on, ensuring that complex build pipelines function effectively in an AI-driven development landscape. A critical part of your work will involve enabling existing build systems to integrate with AI agents and automation, allowing autonomous build and ship workflows to operate at scale. You will partner with software development teams across the company, shipping feature enhancements and bug fixes within the build system while interpreting build output to keep every team unblocked. This role requires a strong foundation in embedded systems engineering and modern build tools, along with the ability to communicate the internals of build systems to both technical and non-technical audiences.

How will I use AI at Roku?

At Roku, we don't just use AI, we work with it. AI agents and smart tools help power drafts, analysis, and repetitive workflows, while our people bring direction, judgment, and accountability. We're looking for curious, adaptable builders who can show how they've used AI or automation to move faster, raise the bar, and scale their impact.

We value your AI skills if you have built fluency across the agentic engineering toolchain - coding harnesses like Claude Code or Cursor, MCP servers, custom skills, or agent frameworks. And you can describe projects where you shipped real work with these tools. You know how to drive an agent, verify its output, and ramp on an unfamiliar codebase with an agent helping you.

What are the responsibilities of the role?

  • Design, implement, and operate complex build systems across monolithic and multi-repository environments, spanning both Bazel and BitBake/OpenEmbedded build paths
  • Build systems that bring together all components of a software product and enable it to function on the low-powered hardware found in embedded systems
  • Enable and adapt the build infrastructure to integrate with AI agents and automation tools, supporting autonomous build and ship workflows
  • Provide embedded software architecture input to ensure released products work efficiently within storage, memory, and processing constraints
  • Operate the build system in partnership with all software development teams, delivering feature enhancements and bug fixes for engineers who depend on it
  • Interpret build system output to understand both the system itself and the development goals of the teams it supports, ensuring timely and accurate support
  • Iterate on build processes to improve reliability, speed, and developer experience across the organization

What experience would help someone be successful in this role at Roku?

  • 2+ years of experience in build systems engineering or a related role
  • At least 1 year designing, implementing, and operating complex build systems in both monolithic and multi-repository environments
  • At least 1 year in embedded systems engineering and embedded build tooling, including Open Embedded, BitBake, Bazel, Make, and CMake
  • Practical, hands-on experience with Bazel at production scale, including remote caching and cross-compilation sandboxing
  • Experience with modern Linux embedded C++ development environments
  • Strong problem-solving skills, with the ability to work both independently and collaboratively in an agile environment
  • Clear communication skills with the ability to explain build-system internals to both technical and non-technical audiences
  • Graduate degree in Computer Science or a related field, or equivalent practical experience
  • Advanced and demonstrable skills with generative AI tools or workflows applied to software engineering
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