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Educational Game Developer Jobs in Washington, DC

DevOps Engineer

Chantilly, VA · On-site

$54.50 - $74.75/hr

... of education, technical training, or work/military experience • Minimum of 3 years of Linux ... Trusted Concepts, Inc. is a computer programming company offering gaming solutions. It is a sub ...

Cloud DevOps Engineer

Chantilly, VA · On-site

$54.50 - $74.75/hr

... education, technical training, or work/military experience • Minimum of 1 year of Linux, Java ... Trusted Concepts, Inc. is a computer programming company offering gaming solutions. It is a sub ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Opportunities), education and certifications as well as Federal Government Contract Labor ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Opportunities), education and certifications as well as Federal Government Contract Labor ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Opportunities), education and certifications as well as Federal Government Contract Labor ...

Simulation Developer

Quantico, VA · On-site

$141K - $236K/yr

Bachelor's degree in Computer Science, Software Engineering, Game Development, or a related ... Opportunities), education and certifications as well as Federal Government Contract Labor ...

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Educational Game Developer information

See Washington, DC salary details

$36.8K

$122.9K

$203.9K

How much do educational game developer jobs pay per year?

As of Aug 4, 2026, the average yearly pay for educational game developer in Washington, DC is $122,854.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,300.00 and $140,400.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive as an educational game developer?

To thrive as an Educational Game Developer, you need a strong grasp of instructional design, game development, and programming languages such as C# or Python, often supported by a degree in computer science, education, or related fields. Familiarity with game engines like Unity or Unreal, experience with e-learning platforms, and relevant certifications such as Unity Certified Developer are commonly required. Creativity, collaboration skills, and a passion for educational outcomes help candidates excel in this position. These skills are essential to effectively design engaging, interactive experiences that support learning objectives and meet both technical and pedagogical standards.

What does an educational game developer do?

An Educational Game Developer designs and creates interactive games that teach specific concepts or skills. They blend instructional design with game mechanics to make learning engaging and effective. Their work involves programming, graphic design, storytelling, and collaboration with educators. The goal is to create games that are both fun and educational, catering to various age groups and learning objectives.

What are the most commonly searched types of Educational Game Developer jobs in Washington, DC? The most popular types of Educational Game Developer jobs in Washington, DC are:
What are popular job titles related to Educational Game Developer jobs in Washington, DC? For Educational Game Developer jobs in Washington, DC, the most frequently searched job titles are:
What job categories do people searching Educational Game Developer jobs in Washington, DC look for? The top searched job categories for Educational Game Developer jobs in Washington, DC are:
Infographic showing various Educational Game Developer job openings in Washington, DC as of July 2026, with employment types broken down into 87% Full Time, 2% Part Time, 1% Temporary, and 10% Contract. Highlights an 81% Physical, 4% Hybrid, and 15% Remote job distribution, with an average salary of $122,854 per year, or $59.1 per hour.

Instructor or Assistant Professor of Game Design - Sound

George Mason University

Fairfax, VA • On-site

Other

Re-posted 6 days ago


George Mason University rating

8.3

Company rating: 8.3 out of 10

Based on 19 frontline employees who took The Breakroom Quiz

122nd of 614 rated colleges and universities


Job description

Instructor or Assistant Professor of Game Design - Sound
  • 10003051
  • Fairfax, VA
  • Instructional Faculty
  • Opening on: Nov 1 2025
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Department: Col of Visual and Performing Arts

Classification: 9-month Instructional Faculty

Job Category: Instructional Faculty

Job Type: Full-Time

Work Schedule: Full-time (1.0 FTE, 40 hrs/wk)

Location: Fairfax, VA

Workplace Type: Hybrid Eligible

Salary: Salary commensurate with education and experience

Criminal Background Check: Yes

About the Department:

The Computer Game Design Program, within the College of Visual and Performing Arts, provides the following:

  1. Undergraduate game design and development courses in sound design and game music composition, leading to a BFA in Computer Game Design;
  2. Provides mentorship and guidance in sound design and game music composition to students pursuing majors and minors in Computer Game Design; and
  3. Supports a cohesive faculty and staff to carry out objectives 1 and 2.

About the Position:

The Instructor or Assistant Professor teaches undergraduate Game Design, Sound Design, Game Music Composition courses and helps develop the future track in the Computer Game Design Program. Also, pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Responsibilities:

  • Teaches undergraduate Game Design courses and helps develop the future track in the Computer Game Design Program; and
  • Pursues research (traditional or applied) and/or creative endeavors to contribute significantly to the field.

Required Qualifications:

  • Bachelor's degree in related field, or equivalent combination of education and experience;
  • Master's degree in related field, or 5+ years experience in Game Design or related industry;
  • Experienced in all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
  • Extensive experience working with all primary game sound design, production, and game music composition software applications, as well as related hardware;
  • Applicable experience (minimum of 5 years desired) in the industry, and expertise using current professional game engines, editors, and project management software;
  • Knowledgeable about all facets of Sound Design and/or Game Music Composition for game design and development, including technical, managerial, and artistic advances, current research (traditional and applied), and industry developments;
  • Extensive knowledge working with all primary game design, game programming, and management software applications, engines, and tools, as well as related hardware;
  • Knowledge of sound design and game music composition software utilized in the industry;
  • Knowledge of workflow in multi-platform game production and publication;
  • Excellent interpersonal and presentation skills;
  • Proven critical thinking, problem-solving, and judgment skills;
  • Ability to successfully interact with the industry business and governmental communities;
  • Demonstrated commitment and ability to work collaboratively within a complex work environment; and
  • Possesses an approach that fosters a respectful, nonthreatening workplace environment.

Preferred Qualifications:

  • Terminal degree in game related discipline, or 5+ years experience in the Game Design industry and publication of major entertainment or serious games; and
  • Demonstrated ability working with a diverse population of artists, students, faculty, staff, and community members.

Instructions to Applicants:

For full consideration, applicants must apply for the Instructor or Assistant Professor of Game Design - Sound at https://jobs.gmu.edu/. Complete and submit the online application to include three professional references with contact information, and provide a cover letter and resume for review.

Posting Open Date: November 1, 2025

For Full Consideration, Apply by: January 31, 2026

Open Until Filled: Yes


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