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Educational Game Developer Jobs in Seattle, WA (NOW HIRING)

... delivering developer-facing or internal APIs that power great products Experience in the game ... educational expenses - including tuition. Additionally, this role might be eligible for ...

Sr Software Engineer - Gameplay (NST)

Redmond, WA · On-site +1

$137K - $180K/yr

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As ... Undergraduate degree in Computer Science or related field; or equivalent education and experience.

Nintendo Software Technology is a tight-knit game development studio located in Redmond, WA. As ... Undergraduate degree in Computer Science or related field; or equivalent education and experience.

What You Will Do: * Play assigned game(s) to completion. * Document glitches, bugs, and ... Preferred higher education in technology. About Us: Lionbridge partners with brands to break ...

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Educational Game Developer information

See Seattle, WA salary details

$37K

$123.4K

$204.8K

How much do educational game developer jobs pay per year?

As of Jul 26, 2026, the average yearly pay for educational game developer in Seattle, WA is $123,443.00, according to ZipRecruiter salary data. Most workers in this role earn between $92,700.00 and $141,100.00 per year, depending on experience, location, and employer.

What are the key skills and qualifications needed to thrive in the Educational Game Developer position, and why are they important?

To thrive as an Educational Game Developer, you need a strong grasp of instructional design, game development, and programming languages such as C# or Python, often supported by a degree in computer science, education, or related fields. Familiarity with game engines like Unity or Unreal, experience with e-learning platforms, and relevant certifications such as Unity Certified Developer are commonly required. Creativity, collaboration skills, and a passion for educational outcomes help candidates excel in this position. These skills are essential to effectively design engaging, interactive experiences that support learning objectives and meet both technical and pedagogical standards.

What are the typical daily responsibilities of an Educational Game Developer?

As an Educational Game Developer, your daily tasks often include collaborating with educators and subject matter experts to translate curriculum objectives into interactive game elements, designing and coding gameplay mechanics, and testing educational games for usability and effectiveness. You may also review user feedback, troubleshoot bugs, and iterate on features to improve both educational value and engagement. Working in multidisciplinary teams with artists, instructional designers, and project managers is common in this role. Your workday is typically a blend of creative problem-solving, programming, and teamwork aimed at delivering high-quality learning experiences.

What does an Educational Game Developer do?

An Educational Game Developer designs and creates interactive games that teach specific concepts or skills. They blend instructional design with game mechanics to make learning engaging and effective. Their work involves programming, graphic design, storytelling, and collaboration with educators. The goal is to create games that are both fun and educational, catering to various age groups and learning objectives.

What are the most commonly searched types of Educational Game Developer jobs in Seattle, WA? The most popular types of Educational Game Developer jobs in Seattle, WA are:
What are popular job titles related to Educational Game Developer jobs in Seattle, WA? For Educational Game Developer jobs in Seattle, WA, the most frequently searched job titles are:
What job categories do people searching Educational Game Developer jobs in Seattle, WA look for? The top searched job categories for Educational Game Developer jobs in Seattle, WA are:
Infographic showing various Educational Game Developer job openings in Seattle, WA as of July 2026, with employment types broken down into 57% Full Time, 29% Part Time, 7% Temporary, and 7% Contract. Highlights an 100% In-person job distribution, with an average salary of $123,443 per year, or $59.3 per hour.

Game Designer/Developer (C#/Java, C++ Skills)

Zen3

Redmond, WA

Contractor

Posted 21 days ago


Job description

Job Description

JOB DETAILS:

Client: Microsoft
Role: SDE 3 (C#/Java, C++ & Game)
Location: Redmond, WA
Type: Contract
Duration: 6+ Months
Description:
This studio is looking for a talented software engineer to help drive efforts to expand scalability and efficiency across our pipeline systems. Partnering with the Pipeline Engineering team, you will be responsible for building highly scalable, distributed, reliable, business critical systems that process terabytes of data every day using hundreds of compute cores and GPUs.
The Pipeline Team builds the processing systems that transform code and art assets into optimized game-consumable bits. These systems form the living breathing heart of this studio. We work closely with all teams in the studio on the design of these systems, and we tailor our systems to accommodate production realties and day-to-day iteration cycles. In addition to onsite work, our systems support remote workflows for over 300 artists and developers who are geographically distributed across the globe.
Candidates must have strong computer science fundamentals. Experience or course work in the following areas are strong positives: CPU and GPU architectures and technologies, 3D graphics pipelines, parallel algorithms, networking and storage systems, and cloud scaling architectures. You must be comfortable dealing with ambiguous, challenging problems. Excellent communication skills are vital.
Required Skills:
    3-5 years of experience developing in C# (or Java) or C++
    C#/Java (Both length of experience and gaming experience is wanted)
    A comprehensive understanding of game engines, art content, rendering gaming content
    Basic knowledge of 3D art pipelines and rendering systems
    Working knowledge of distributed architectures and associated parallel algorithms
    Working knowledge of at least one build system language, MS Build(Perferred), NMake, Make, Ant, etc
    Need to have service cloud design or game design experience
Degrees or certifications required: B.S. in Math/Computer Science, or related field. This is a must! Preferred gaming focus education is a benefit.
Nice to have Skills/Not Madatory:
    AAA Game Development experience on a shipped title
    Working knowledge of scripting languages, preferably including PowerShell
    Azure cloud systems knowledge

Additional Information

All your information will be kept confidential according to EEO guidelines.