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Educational Game Designer Jobs (NOW HIRING)

Designing and developing mathematical models for casino games, including RTP, volatility, and ... education, and geographic location. These factors may result in variation in starting pay. The ...

... designers) to ensure collaboration and adherence to the vision. - Oversee project schedules ... education, training or experience. Job Snapshot * Location: Atlanta, Georgia * Job Type: R&D/Game ...

Strong ability to analyze and adapt designs based on feedback and data * Collaborative, self ... education, relevant certifications, skills, and geographic location.

Fan-favorites and latest hits include FarmVille™, Words With Friends™, Zynga Poker™, Game of ... Education: Bachelor's degree in HCI, Graphic Design, Interaction Design, Visual Design, or a ...

... liberal education is grounded in qualities of character as well as of intellect. We respect the ... This report also contains information on programs and policies designed to prevent and address ...

Sound Designer (Remote)

San Francisco, CA · Remote

$21 - $25.50/hr

OUR MISSION Prisms VR is a San Francisco-based team of educators, game developers, and engineers ... THE JOB Interactive Sound Designer Prisms seeks a developer with enterprise experience to build ...

... liberal education is grounded in qualities of character as well as of intellect. We respect the ... This report also contains information on programs and policies designed to prevent and address ...

Level Designer

Eugene, OR · On-site +1

$70K - $92K/yr

... gameplay spaces. * Experience designing traversal challenges, environmental puzzles, or open-world activities. * Experience working in a AAA full or co-development environment. Education and ...

Level Designer

Eugene, OR · On-site

$70 - $92/hr

... gameplay spaces. * Experience designing traversal challenges, environmental puzzles, or open-world activities. * Experience working in a AAA full or co-development environment. Education and ...

New

Game Tech

Romeoville, IL · On-site

$16.50 - $22.32/hr

Qualifications, Education, & Requirements: * Must be available on weekends * To perform this job ... designed to support the well-being, growth, and long-term success of our team members. We offer ...

Level Designer

Eugene, OR · On-site +1

$109K/yr

... gameplay spaces. * Experience designing traversal challenges, environmental puzzles, or open-world activities. * Experience working in a AAA full or co-development environment. Education and ...

Wargame Designer

Quantico, VA · On-site

$107K - $179K/yr

Incorporate modeling and simulation tools within game design in order to continue advancing the ... Opportunities), education and certifications as well as Federal Government Contract Labor ...

Incorporate modeling and simulation tools within game design in order to continue advancing the ... Opportunities), education and certifications as well as Federal Government Contract Labor ...

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How much do educational game designer jobs pay per year?

As of Aug 22, 2026, the average yearly pay for educational game designer in the United States is $149,118.00, according to ZipRecruiter salary data. Most workers in this role earn between $155,000.00 and $155,000.00 per year, depending on experience, location, and employer.

What is an educational game designer?

An Educational Game Designer creates interactive learning experiences by combining game mechanics with educational content. They collaborate with educators, developers, and artists to design engaging and effective games that enhance learning. Their role involves balancing fun and educational value, ensuring that gameplay aligns with learning objectives. They may work in schools, companies, or game studios focused on educational technology.

What does an educational game designer do?

A typical day for an Educational Game Designer involves collaborating with educators, subject matter experts, and developers to brainstorm and prototype game concepts that align with learning objectives. You'll often create storyboards, design interactive elements, test gameplay for educational value, and adjust mechanics based on user feedback. Much of the work is iterative, involving regular review cycles and communication with team members from various departments such as art, programming, and curriculum development. This dynamic environment offers variety and the opportunity to make a tangible impact on learner engagement and outcomes.

What are the key skills and qualifications needed to thrive as an educational game designer?

To thrive as an Educational Game Designer, a solid background in educational theory, game design principles, and experience with learning management systems and digital authoring tools is essential. Familiarity with software such as Unity, Adobe Creative Suite, and interactive storytelling platforms, along with certifications in instructional design, are commonly valued. Strong communication, creativity, problem-solving, and collaboration skills help in crafting engaging learning experiences while working across multidisciplinary teams. These skills ensure the effective integration of educational content into compelling games that both educate and motivate learners.

What kind of education do you need to be an educational game designer?

Educational game designers typically hold a bachelor's degree in fields such as education, game design, computer science, or related areas. Strong skills in programming, graphic design, and understanding of learning principles are also important, and familiarity with tools like Unity or Adobe Creative Suite can be beneficial.
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Infographic showing various Educational Game Designer job openings in the United States as of August 2026, with employment types broken down into 100% Full Time. Highlights an 100% In-person job distribution, with an average salary of $149,118 per year, or $71.7 per hour.

Adjunct Faculty in Game Programming

DePaul University

Chicago, IL • On-site

Full-time, Part-time

Re-posted 29 days ago


DePaul University rating

7.2

Company rating: 7.2 out of 10

Based on 29 frontline employees who took The Breakroom Quiz

386th of 620 rated colleges and universities


Job description

Description
DePaul's Jarvis College of Computing & Digital Media (CDM) is located in the heart of Chicago's Loop, the central business district of Chicago. Our students represent many different experiences, perspectives, and cultures, and the university strives to recruit and sustain a faculty community where all backgrounds are valued and supported. Part-time teaching positions are available throughout the academic year, including summer sessions. Academic course schedules fluctuate from quarter to quarter, and the college will work with selected individuals to determine a quarterly schedule. Courses are not guaranteed, however the college does its best to give ample notice about available courses. Applicants with expertise that matches course scheduling needs will be contacted for an interview.
The School of Computing (SoC) offers a variety of undergraduate and graduate programs including Computer Science, Artificial Intelligence, Cybersecurity, Data Science, Game Programming, Health Informatics, Human-Computer Interaction, Information Systems, Information Technology, Intelligent Systems Engineering, Network Engineering and Security, and Software Engineering. Find out more about SoC at https://www.cdm.depaul.edu/academics/Pages/School-of-Computing.aspx.
Qualifications
Minimum requirements include a master's degree in the discipline, or 18 semester/27 quarter hours of graduate work in the discipline, or an undergraduate degree with a minimum of five years demonstrated relevant professional experience. Exceptions may be considered with approval of the dean.
Application Instructions
We offer undergraduate and graduate degrees in Game Programming.
The Bachelor of Science degree in Game Programming trains students in the fundamentals of programming with a focus towards the interdisciplinary aspect of game development. Gameplay programmers bring their technical understanding of game internals to the problem of delivering engaging game experiences to players. Throughout the program, students collaborate on interdisciplinary teams with programmers, artists, game designers, producers, writers, and audio designers. Areas of study include level design, game scripting, computer graphics development, tool making, game physics, and artificial intelligence programming.
The Master of Science degree in Game Programming is designed for those interested in game programming at the highest level, including real time computing, computer graphics and professionals retooling for the game industry. Students learn about software engineering, computer graphics, artificial intelligence, animation, software architecture and networking. The game programing degree addresses the real-world needs of industry through special, topic-based classes. Courses are taught with a mixture of theory and applied practice. Covering both emerging trends and proven knowledge, the program's content is always relevant and current. This combination of approaches allows students to understand the connection between realized applied systems and issues they'll likely face professionally in years to come.
Considerations:
Exceptions to standard rates may apply to courses with unique credit hours, supervision, labs, clinical/practicum courses, coaching, administrative tasks, and courses that are either over-enrolled or under-enrolled.
General Compensation/Benefits Statement:
DePaul University has provided a compensation range that represents its good faith estimate of what the University may pay for the position at the time of posting. The salary offered to the selected candidate will be determined based on factors such as (but not limited to) the qualifications, education, experience, and training of the selected candidate, the scope and responsibilities of the position, departmental budget availability, internal salary equity considerations, and available market information.
DePaul University offers a variety of benefit options for qualified part-time employees. Further information regarding benefits can be found here: https://offices.depaul.edu/human-resources/benefits/part-time/Pages/default.aspx
About DePaul University's Academic Calendar:
Except for the College of Law, DePaul University operates on a quarter system. Classes in Autumn, Winter, and Spring quarters are 11 weeks in length (including finals week) and Summer courses, in two sessions, are typically 5 weeks in length. The College of Law operates on the semester system. Classes in the Fall and Spring semesters are 16 weeks in length (including finals week) and it offers a Summer Session of 7 weeks (including final exams).

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