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Display Software Engineer Jobs (NOW HIRING)

Sr Engineer, Display (NTD)

Redmond, WA · On-site

$145K - $261K/yr

Develop and refine display software stack to ensure compliance with various display standards and ... Degree in Computer Engineering, Computer Science or Electrical Engineering. PREFERRED REQUIREMENTS:

The developer will be creating robust operating system driven software for advanced displays in ... Knowledge of OpenGL or OpenCV for display rendering or image processing. Experience developing ...

Systems Software Engineer

Campbell, CA · On-site

$200K - $237K/yr

Position Summary The Systems Software Engineer is expected to develop, document, maintain and optimize medical graphical display software in C/C++ for Windows and Linux environments as part of the R& ...

Systems Software Engineer

Campbell, CA · On-site

$200K - $237K/yr

Position Summary The Systems Software Engineer is expected to develop, document, maintain and optimize medical graphical display software in C/C++ for Windows and Linux environments as part of the R& ...

$250/hr

Staff Software Engineer, Raxium Display Test Google Fremont, CA, USA Advanced Experience owning outcomes and decision making, solving ambiguous problems and influencing stakeholders;deep expertise in ...

New

Systems Software Engineer

Campbell, CA · On-site

$200K - $237K/yr

Position Summary The Systems Software Engineer is expected to develop, document, maintain and optimize medical graphical display software in C/C++ for Windows and Linux environments as part of the R& ...

Showing results 41-60

Display Software Engineer information

See salary details

$63.5K

$147.5K

$205.5K

How much do display software engineer jobs pay per year?

As of Sep 9, 2026, the average yearly pay for display software engineer in the United States is $147,524.00, according to ZipRecruiter salary data. Most workers in this role earn between $120,000.00 and $173,000.00 per year, depending on experience, location, and employer.

What is the difference between Display Software Engineer vs UI Developer?

AspectDisplay Software EngineerUI Developer
Primary FocusDeveloping and optimizing display technologies and graphics renderingDesigning and implementing user interfaces for applications
Required SkillsGraphics programming, C++, OpenGL/DirectX, hardware integrationHTML, CSS, JavaScript, UX design
Work EnvironmentHardware/software integration, embedded systems, graphics enginesWeb and app development, front-end design

Display Software Engineers focus on creating and optimizing display technologies and graphics rendering systems, often working closely with hardware. UI Developers concentrate on designing user interfaces for applications, ensuring usability and aesthetic appeal. While both roles involve software development, their core responsibilities and skill sets differ, making them distinct career paths within the tech industry.

What are popular job titles related to Display Software Engineer jobs?

For Display Software Engineer jobs, the most frequently searched job titles are:

Infographic showing various Display Software Engineer job openings in the United States as of August 2026, with employment types broken down into 1% As Needed, 87% Full Time, 8% Part Time, and 4% Contract. Highlights an 88% Physical, 4% Hybrid, and 8% Remote job distribution, with an average salary of $147,524 per year, or $70.9 per hour.

Sr Engineer, Display (NTD)

Redmond, WA • On-site

Nintendo
Arts, Entertainment, and Recreation • 5 - 10K employees

$145K - $261K/yr

Full-time

Medical, Dental, Vision, Retirement, PTO

Re-posted 23 days ago


Nintendo rating

7.5

Company rating: 7.5 out of 10

Based on 11 frontline employees who took The Breakroom Quiz

157th of 247 rated software companies


Job description

Nintendo Technology Development
The worldwide pioneer in the creation of interactive entertainment, Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and software for its Nintendo Switch™ system and the Nintendo 3DS™ family of portable systems. Since 1983, when it launched the Nintendo Entertainment System™, Nintendo has sold more than 4.7 billion video games and more than 740 million hardware units globally, including Nintendo Switch and the Nintendo 3DS family of systems, as well as the Game Boy™, Game Boy Advance, Nintendo DS™ family of systems, Super NES™, Nintendo 64™, Nintendo GameCube™, Wii™ and Wii U™ systems. It has also created industry icons that have become well-known, household names, such as Mario, Donkey Kong, Metroid, Zelda and Pokémon. A wholly owned subsidiary, Nintendo Technology Development, based in Redmond, Washington, creates future hardware/software technology and researches North American-based technologies.
Nintendo is an equal opportunity employer. We offer a welcoming and inclusive environment in service to one another, our products, the diverse consumers we represent, and the communities we call home. We do all of this with kindness, empathy and respect for each other.
DESCRIPTION OF DUTIES
  • Architect, design, and implement display driver stack for use with current and future products.
  • Develop and refine display software stack to ensure compliance with various display standards and specifications.
  • Research and champion new features/technologies capable of being successfully deployed in massively used gaming consoles.

SUMMARY OF REQUIREMENTS
  • 5+ years related experience.
  • Understanding of display standards and specifications, such as HDMI, DSI, DisplayPort, EDID.
  • Experience developing device drivers for SOCs.
  • Experience developing multithreaded software.
  • Proficient with fundamental computer science data structures and algorithms in C/C++.
  • Degree in Computer Engineering, Computer Science or Electrical Engineering.

PREFERRED REQUIREMENTS:
  • Knowledge of compositors and image composition pipelines.
  • Experience debugging display protocol issues.
  • Knowledge of display technologies such as HDR and VRR.

Applicants must be legally eligible to work in the United States to be considered. Visa sponsorship is not available for this role.
This position is onsite in Redmond, WA, and not open to remote status at this time.
This position includes the base pay range listed below, potential for a semi-annual discretionary performance bonus, and a comprehensive benefits package that includes medical, dental, vision, 401(k), and paid time off.
Pay Range:
$145,150-$261,200 USD

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