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Directx 12 Jobs (NOW HIRING)

$103K - $127K/yr

Experience using DirectX 12 or an equivalent explicit graphics API * Experience reporting bugs, entering them such that others can reproduce them, and the ability to follow them through until ...

Graphics Software Engineer

Santa Clara, CA · On-site +1

$165K - $204K/yr

Experience using DirectX 12 or an equivalent explicit graphics API * Experience reporting bugs, entering them such that others can reproduce them, and the ability to follow them through until ...

Graphics Software Engineer

$143K - $177K/yr

Experience using DirectX 12 or an equivalent explicit graphics API * Experience reporting bugs, entering them such that others can reproduce them, and the ability to follow them through until ...

Principal Software Engineer

Philadelphia, PA · On-site

$136K - $182K/yr

Recognized expertise in modern graphics APIs (Vulkan, DirectX 12, Metal) and advanced 3D graphics algorithms. * Proven experience leading the technical design and implementation of core engine ...

Principal Software Engineer

Philadelphia, PA · On-site

$136K - $182K/yr

Recognized expertise in modern graphics APIs (Vulkan, DirectX 12, Metal) and advanced 3D graphics algorithms. * Proven experience leading the technical design and implementation of core engine ...

Principal Software Engineer

Philadelphia, PA · On-site

$136K - $182K/yr

Recognized expertise in modern graphics APIs (Vulkan, DirectX 12, Metal) and advanced 3D graphics algorithms. * Proven experience leading the technical design and implementation of core engine ...

Deep expertise in shaping rendering architecture using modern graphics APIs, specifically DirectX 12 (DX12). * Hands-on experience profiling, debugging, and identifying frame time optimizations using ...

Software Engineering Manager, XR Graphics

San Jose, CA · On-site

$164K - $202K/yr

Experience programming with modern graphics APIs such as Vulkan, DirectX 12, or Metal. * Experience building flexible and scalable teams and roadmaps. * Familiarity working with any of the following:

Showing results 21-40

Directx 12 information

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$61.5K

$127K

How much do directx 12 jobs pay per year?

As of Sep 13, 2026, the average yearly pay for directx 12 in the United States is $123,552.00, according to ZipRecruiter salary data. Most workers in this role earn between $124,000.00 and $126,000.00 per year, depending on experience, location, and employer.

What is DirectX 12?

DirectX 12 is a graphics application programming interface (API) developed by Microsoft, primarily used for programming high-performance graphics and gaming applications on Windows platforms. It provides developers with low-level access to hardware resources, allowing for improved performance, reduced CPU overhead, and enhanced visual effects in games and multimedia applications. DirectX 12 is widely adopted in the gaming industry and is supported by modern graphics cards from major manufacturers, such as NVIDIA and AMD.

What are some typical challenges developers face when working with DirectX 12, and how can they prepare for them?

Developers working with DirectX 12 often encounter challenges related to its low-level API design, which requires more explicit management of GPU resources and synchronization. This can result in a steeper learning curve compared to previous versions, and bugs related to memory management or command queue synchronization can be more difficult to debug. To prepare, developers should familiarize themselves with GPU architecture fundamentals, use available debugging and profiling tools, and collaborate closely with team members specializing in graphics programming. Engaging with the DirectX developer community and reviewing sample projects can also help in overcoming common hurdles.

What are the key skills and qualifications needed to thrive as a DirectX 12 developer, and why are they important?

To thrive as a DirectX 12 Developer, you need strong proficiency in C++ programming, graphics rendering concepts, and a solid understanding of computer graphics pipelines, often supported by a degree in computer science or a related field. Familiarity with graphics APIs like DirectX 12, GPU debugging tools, and shader programming is crucial, as is experience with version control systems. Excellent problem-solving skills, attention to detail, and effective teamwork make candidates stand out in this role. These skills and qualities are vital for creating high-performance, visually stunning applications and collaborating effectively within development teams.

What is the difference between Directx 12 vs Graphics Programmer?

AspectDirectx 12Graphics Programmer
Primary RoleAPI for graphics rendering and hardware communicationDevelops and optimizes graphics code using APIs like Directx 12
Required SkillsKnowledge of graphics APIs, hardware architectureProficiency in graphics APIs, shader programming, C++
Work EnvironmentGame studios, graphics software companies, hardware vendorsGame development, simulation, visual effects industries

While Directx 12 is a graphics API used to communicate with hardware, a Graphics Programmer utilizes APIs like Directx 12 to develop and optimize visual content. The programmer's role involves writing code that leverages Directx 12 features to achieve high-performance graphics in applications and games.

Staff Engineer - GPU & Video Rendering

San Jose, CA

Adobe
Computer and Computer Peripheral Equipment and Software Wholesalers • 10K+ employees

Full-time

Re-posted 5 days ago


Key responsibilities

  • Own, evolve, and optimize the core GPU rendering platform for real-time video processing across Adobe's products.

  • Drive complex platform initiatives from start to finish, overseeing their progress across multiple releases.

  • Partner with hardware vendors and internal teams to resolve technical issues and shape rendering technologies.


Adobe rating

8.9

Company rating: 8.9 out of 10

Based on 10 frontline employees who took The Breakroom Quiz


Job description

The Opportunity

The Digital Video & Audio (DVA) team in Adobe develops industry-leading software products including Premiere and After Effects, and we are on a mission to build the modern, AI-powered video rendering pipeline behind the next generation of these products. We are looking for a senior, hands-on engineer to own and evolve the cross-platform GPUrenderingplatform at the heart of that mission - leading major initiatives through to completion in close partnership with our technical leadership.

What You'll Do

  • Own, evolve, andoptimizethe core GPUrenderingplatform that underpins real-time video processing across Adobe's professional video products

  • Drive complex platform initiatives end to end - taking technical ownership and overseeing their progress until completion across multiple releases

  • Build and deepen a shared technology stack - common shaders,renderingframeworks, and multi-API GPU abstractions (CUDA, OpenCL, DirectX, Metal) - so teams build once and run everywhere, on Windows and Mac

  • Own rendering performance, stability, and device compatibility across platforms and hardware vendors, including the hardest GPU and driver issues

  • Partner with GPU hardware vendors and with internal graphics, product, and QE teams to resolve deep technical issues and shape the underlying technologies

  • Lead by example - drive architecture and code reviews, set engineering standards, and mentor others

  • Build and prototype the next generation of our rendering technology, in partnership with technical leadership, including modern shading languages and shader toolchains

What You Need to Succeed
  • Bachelor's degree or aMaster's degree in Computer Scienceor equivalent experience

  • 10+ years' experience in software engineering, with significant depth in GPU, graphics, or rendering systems

  • Strongproficiencyin modern C++ in a large, complex, cross-platform codebase on Mac or Windows

  • Deep experience with at least one modern graphics/compute API (DirectX 12, Metal, Vulkan, CUDA, or OpenCL) and the ability to design abstractions across several

  • Strong knowledge of GPU architecture, shading languages (e.g., HLSL, Slang, SPIR-V), and rendering or real-time video processing

  • Solid understanding of the GPUrenderingpipeline and core rendering, compositing, and color algorithms

  • Proven low-level debugging and performance optimization across the CPU/GPU boundary, using GPU profiling and debugging tools (e.g., Nsight, PIX)

  • Track recordof leading and driving complex, cross-team technical initiatives to completion with limited guidance

  • Excellent communication and collaboration skills, working in a global environment

  • Ability to think creatively to solve complex problems

Preferred Qualifications

  • Real-time video processing in Non-Linear Editing (NLE) software

  • Modern shading languages and shader compilers/toolchains (Slang, DXC, SPIR-V / DXIL) and next-generationrenderingabstractions

  • Direct experience working with GPU driver / hardware vendors

  • ML inference integration (e.g.,TensorRT, ONNX Runtime) within a render pipeline

  • Experience building GPU benchmarking / performance frameworks

  • Web & mobile graphics experience (a plus - notrequired)

About Adobe

Adobe empowers everyone to create through innovative platforms and tools that unleash creativity, productivity and personalized customer experiences. Adobe's industry-leading offerings including Adobe Acrobat Studio, Adobe Express, Adobe Firefly, Creative Cloud, Adobe Experience Platform, Adobe Experience Manager, and GenStudio enable people and businesses to turn ideas into impact, powered by AI and driven by human ingenuity.

Our 30,000+ employees worldwide are creating the future and raising the bar as we drive the next decade of growth. We're on a mission to hire the very best and believe in creating a company culture where all employees are empowered to make an impact. At Adobe, we believe that great ideas can come from anywhere in the organization. The next big idea could be yours.


Let's Adobe together

At Adobe, we believe in creating a company culture where all employees are empowered to make an impact. Learn more about Adobe life, including our values and culture, focus on people, purpose and community, Adobe for All, comprehensive benefits programs, the stories we tell, the customers we serve, and how you can help us advance our mission of empowering everyone to create.

Adobe is proud to be an Equal Employment Opportunity employer. We do not discriminate based on gender, race or color, ethnicity or national origin, age, disability, religion, sexual orientation, gender identity or expression, veteran status, or any other protected characteristic. Learn more.

Adobe aims to make our Careers website and recruiting process accessible to any and all users. If you have a disability or special need that requires accommodation to navigate our website or complete the application process, email accommodations@adobe.com or call +1 408-536-3015.

AI Use Guidelines for Interviews:
Our interviews are designed to reflect your own skills and thinking. The use of AI or recording tools during live interviews is not permitted unless explicitly invited by the interviewer or approved in advance as part of a reasonable accommodation. If these tools are used inappropriately or in a way that misrepresents your work, your application may not move forward in the process.

At Adobe, we empower employees to innovate with AI - and we look for candidates eager to do the same. As part of the hiring experience, we provide clear guidance on where AI is encouraged during the process and where it's restricted during live interviews. See how we think about AI in the hiring experience.

Expected Pay Range:

Our compensation reflects the cost of labor across several U.S. geographic markets, and we pay differently based on those defined markets. The U.S. pay range for this positionis $173,500 -- $331,050 annually. Paywithin this range varies by work locationand may also depend on job-related knowledge, skills,and experience. Your recruiter can share more about the specific salary range for the job location during the hiring process. In California, the pay range for this position is $228,600 - $331,050 In Washington, the pay range for this position is $218,200 - $316,000

At Adobe, for sales roles starting salaries are expressed as total target compensation (TTC = base + commission), and short-term incentives are in the form of sales commission plans. Non-sales roles starting salaries are expressed as base salary and short-term incentives are in the form of the Annual Incentive Plan (AIP).

In addition, certain roles may be eligible for long-term incentives in the form of a new hire equity award.

State-Specific Notices:

California:

Fair Chance Ordinances

Adobe will consider qualified applicants with arrest or conviction records for employment in accordance with state and local laws and "fair chance" ordinances.

Colorado:

Application Window Notice

If this role is open to hiring in Colorado (as listed on the job posting), the application window will remain open until at least the date and time stated above in Pacific Time, in compliance with Colorado pay transparency regulations. If this role does not have Colorado listed as a hiring location, no specific application window applies, and the posting may close at any time based on hiring needs.

Massachusetts:

Massachusetts Legal Notice

It is unlawful in Massachusetts to require or administer a lie detector test as a condition of employment or continued employment. An employer who violates this law shall be subject to criminal penalties and civil liability.


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About Adobe

Sourced by ZipRecruiter

Adobe for All is our vision to advance diversity, equity, and inclusion (DEI) across our company and in our communities. We’re focused on creating a more diverse and inclusive workforce; unleashing the full potential of every employee; and driving meaningful impact for Adobe, our industry, and society at large. Creativity has the power to unite us and inspire us to change the world. Through a vision we call Creativity for All, we’re empowering millions of people of all ages and backgrounds to express themselves, reach their full potential, and share their diverse perspectives with the world. We’re committed to advancing the responsible use of technology and driving a positive environmental impact through sustainability and climate action. Our innovations are making a significant impact across AI ethics, security, privacy, trust and safety, accessibility, and sustainability.

Industry

Computer and computer peripheral equipment and software wholesalers

Company size

10,000+ Employees

Headquarters location

San Jose, CA, US

Year founded

1982