1

Director Rpg Programmer Jobs in Los Angeles, CA (NOW HIRING)

... developer tools. * Lead & Scale the Capture Team: Oversee, mentor, and grow our team of in-house ... Possess high-level mechanical skill across multiple game genres (FPS, Action/RPG, Fighting, Sports ...

... developer tools. * Lead & Scale the Capture Team: Oversee, mentor, and grow our team of in-house ... Possess high-level mechanical skill across multiple game genres (FPS, Action/RPG, Fighting, Sports ...

Director Rpg Programmer information

See Los Angeles, CA salary details

$35.6K

$100.6K

$139.5K

How much do director rpg programmer jobs pay per year?

As of Sep 1, 2026, the average yearly pay for director rpg programmer in Los Angeles, CA is $100,603.00, according to ZipRecruiter salary data. Most workers in this role earn between $90,000.00 and $115,300.00 per year, depending on experience, location, and employer.

What does a director RPG programmer do?

A Director RPG Programmer is responsible for overseeing the programming aspects of RPG (Role-Playing Game) development projects. They lead a team of programmers, make high-level technical decisions, and ensure that the game's codebase supports design goals and performance requirements. This role involves collaborating with designers, artists, and producers, as well as managing timelines and troubleshooting complex technical issues. Their expertise ensures the game's systems, mechanics, and tools function smoothly and efficiently.

What are the key skills and qualifications needed to thrive as a director RPG programmer?

To thrive as a Director RPG Programmer, you need deep expertise in RPG programming languages, systems analysis, and software development, often backed by a bachelor's degree in computer science or related field. Familiarity with IBM iSeries (AS/400), CL, SQL, and project management tools is typically required, along with relevant certifications in IBM technologies. Leadership, problem-solving, and effective communication are crucial soft skills for managing teams and collaborating with stakeholders. These skills and qualities are essential for delivering robust business solutions, ensuring system reliability, and leading high-performing development teams.

How does a director RPG programmer typically collaborate with designers and artists to achieve a cohesive game vision?

A Director RPG Programmer works closely with game designers and artists to ensure the technical implementation aligns with the creative direction of the RPG. This involves regular meetings to clarify gameplay mechanics, troubleshoot technical constraints, and iterate on features based on feedback. The role often requires translating creative ideas into technical requirements, providing input on feasibility, and supporting the team in optimizing performance and user experience. Effective communication and problem-solving skills are essential to bridge the gap between creative and technical disciplines, ensuring the final product is both engaging and technically robust.

What is the difference between Director Rpg Programmer vs Rpg Programmer?

AspectDirector Rpg ProgrammerRpg Programmer
Required CredentialsBachelor's in Computer Science or related field, experience in game developmentSimilar educational background, often with specialized RPG development experience
Work EnvironmentLeads development teams, manages project timelines, oversees design and codingFocuses on coding, debugging, and implementing game features
Industry UsageUsed in larger game studios, overseeing multiple projectsCommon in both indie and AAA game studios, focused on specific game modules

The main difference between a Director Rpg Programmer and an Rpg Programmer lies in scope and responsibilities. The Director Rpg Programmer oversees entire development teams and project management, while the Rpg Programmer concentrates on coding and implementing game features. Both roles require similar educational backgrounds and industry experience, but the director position involves leadership and strategic planning.

What are the most commonly searched types of Rpg Programmer jobs in Los Angeles, CA?

The most popular types of Rpg Programmer jobs in Los Angeles, CA are:

What are popular job titles related to Director Rpg Programmer jobs in Los Angeles, CA?

For Director Rpg Programmer jobs in Los Angeles, CA, the most frequently searched job titles are:

What job categories do people searching Director Rpg Programmer jobs in Los Angeles, CA look for?

The top searched job categories for Director Rpg Programmer jobs in Los Angeles, CA are:

Infographic showing various Director Rpg Programmer job openings in Los Angeles, CA as of July 2026, with employment types broken down into 1% As Needed, 84% Full Time, 12% Part Time, 1% Temporary, and 2% Contract. Highlights an 92% Physical, 3% Hybrid, and 5% Remote job distribution, with an average salary of $100,603 per year, or $48.4 per hour.

Design Director, Systems - Diablo

Irvine, CA • On-site


Blizzard Entertainment, Inc.
Arts, Entertainment, and Recreation • 1 - 5K employees

9.3

Company rating: 9.3 out of 10

Based on 12 frontline employees who took The Breakroom Quiz

3rd of 78 rated media

Great coworkers

People enjoy working here

Good employer


Full-time

Medical, Dental, Vision, Life, Retirement, PTO

Re-posted 4 days ago


Job description

Team Name:

DiabloJob Title:Design Director, Systems - DiabloRequisition ID:R027774Job Description:

We Need You

The minions of hell are growing stronger...

Join us as we continue to shape the Diablo universe! Diablo games are action RPG experiences with endless evil to slaughter, countless abilities to master, nightmarish dungeons, and legendary loot. Come work with us, and together, we'll create experiences that not only meet but exceed the expectations of those who call Sanctuary home.

As a Systems Design Director, you will lead our talented team of designers on Diablo, overseeing high-level game systems, player progression, social engagement features, and overall game balance. You will guide and mentor a group of seasoned lead designers, setting a strategic vision to deliver compelling and balanced gameplay systems to millions of passionate players worldwide.

This role offers a flexible hybrid work week, with a mix of remote and on-site days. While hybrid is the standard arrangement, you're also welcome to work on-site full-time if you prefer. Our primary studio locations are in Albany, NY, and Irvine, CA.

Responsibilities

  • Develop and communicate a clear, compelling vision for progression, social, gameplay, and balance systems.

  • Ensure design alignment across multiple teams, fostering consistency and cohesion within the player experience.

  • Coordinate across departments (Art, Engineering, Production, UX/UI, QA, Live Operations) to facilitate smooth and effective cross-team collaboration.

  • Maintain a deep understanding of Diablo's core mechanics, player motivations, and community expectations to inform system evolution.

  • Lead the creation and refinement of progression and reward structures, social engagement mechanics, competitive leaderboards, and economy systems.

  • Oversee the tuning and iteration of gameplay balance, ensuring fair and engaging experiences at all levels of player skill and progression.

  • Provide mentorship, guidance, and career development to a team of experienced Lead Systems Designers.

  • Represent Systems Design in cross-disciplinary leadership discussions, advocating effectively for team goals and player experience.

Minimum Requirements

  • 12+ years of professional systems design experience in games, with 4+ years leading design teams.

  • Extensive, hands-on experience developing progression systems, game economies, social features, and balancing complex gameplay ecosystems in live-service games.

  • Deep understanding of the Diablo series, ARPG mechanics, player psychology, and what motivates player retention and satisfaction.

  • Exceptional analytical skills; able to clearly communicate complex systems and balance concepts to both designers and non-designers.

  • Proven track record managing and mentoring teams of experienced designers, demonstrating strong interpersonal and leadership skills.

  • Strong collaboration and communication skills with experience leading multi-disciplinary teams in a highly iterative environment.

  • Demonstrated passion for games, systems design and staying current with industry trends and competitor strategies.

  • Dedication to quality, passion for gameplay, and a deep respect for the player's experience.

  • Commitment to a culture of iteration, transparency, mentorship, and constant improvement.

Bonus Points

  • Shipped multiple successful AAA ARPG or RPG titles.

  • Experience navigating large organizations and maintaining clarity of vision across large-scale development efforts.

  • Technical familiarity with data-driven design tools and scripting languages.

Your Platform

Best known for iconic video game universes including Warcraft, Overwatch, Diablo, and StarCraft, Blizzard Entertainment, Inc. (www.blizzard.com), a division of Activision Blizzard, which was acquired by Microsoft (NASDAQ: MSFT), is a premier developer and publisher of entertainment experiences. Blizzard Entertainment has created some of the industry's most critically acclaimed and genre-defining games over the last 30 years, with a track record that includes multiple Game of the Year awards. Blizzard Entertainment engages tens of millions of players around the world with titles available on PC via Battle.net, Xbox, PlayStation, Nintendo Switch, iOS, and Android.

Our World

Activision Blizzard, Inc., is one of the world's largest and most successful interactive entertainment companies and is at the intersection of media, technology and entertainment. We are home to some of the most beloved entertainment franchises including Call of Duty, World of Warcraft, Overwatch, Diablo, Candy Crush and Bubble Witch. Our combined entertainment network delights hundreds of millions of monthly active users in 196 countries, making us the largest gaming network on the planet!

Our ability to build immersive and innovative worlds is only enhanced by diverse teams working in an inclusive environment. We aspire to have a culture where everyone can thrive in order to connect and engage the world through epic entertainment. We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered!

The videogame industry and therefore our business is fast-paced and will continue to evolve. As such, the duties and responsibilities of this role may be changed as directed by the Company at any time to promote and support our business and relationships with industry partners.

We love hearing from anyone who is enthusiastic about changing the games industry. Not sure you meet all qualifications? Let us decide! Research shows that women and members of other under-represented groups tend to not apply to jobs when they think they may not meet every qualification, when, in fact, they often do! We are committed to creating a diverse and inclusive environment and strongly encourage you to apply.

We are committed to working with and providing reasonable assistance to individuals with physical and mental disabilities. If you are a disabled individual requiring an accommodation to apply for an open position, please email your request to accommodationrequests@activisionblizzard.com. General employment questions cannot be accepted or processed here. Thank you for your interest.

We are an equal opportunity employer and value diversity at our company. We do not discriminate on the basis of race, religion, color, national origin, gender, sexual orientation, gender identity, age, marital status, veteran status, or disability status, among other characteristics.

Rewards

We provide a suite of benefits that promote physical, emotional and financial well-being for 'Every World' - we've got our employees covered! Subject to eligibility requirements, the Company offers comprehensive benefits including:

  • Medical, dental, vision, health savings account or health reimbursement account, healthcare spending accounts, dependent care spending accounts, life and AD&D insurance, disability insurance;
  • 401(k) with Company match, tuition reimbursement, charitable donation matching;
  • Paid holidays and vacation, paid sick time, floating holidays, compassion and bereavement leaves, parental leave;
  • Mental health & wellbeing programs, fitness programs, free and discounted games, and a variety of other voluntary benefit programs like supplemental life & disability, legal service, ID protection, rental insurance, and others;
  • If the Company requires that you move geographic locations for the job, then you may also be eligible for relocation assistance.

Eligibility to participate in these benefits may vary for part time and temporary full-time employees and interns with the Company. You can learn more by visiting https://www.benefitsforeveryworld.com/.

In the U.S., the standard base pay range for this role is $126,800.00 - $234,580.00 Annual. These values reflect the expected base pay range of new hires across all U.S. locations. Ultimately, your specific range and offer will be based on several factors, including relevant experience, performance, and work location. Your Talent Professional can share this role's range details for your local geography during the hiring process. In addition to a competitive base pay, employees in this role may be eligible for incentive compensation. Incentive compensation is not guaranteed. While we strive to provide competitive offers to successful candidates, new hire compensation is negotiable.

Blizzard Entertainment logo

About Blizzard Entertainment

Sourced by ZipRecruiter

Blizzard Entertainment is a globally recognized leader in the Digital Gaming industry, renowned for creating some of the world's most popular video games such as "World of Warcraft," "Overwatch," and "Diablo." The company was founded in 1991 and is currently based in Irvine, California, USA. Aside from creating engaging video games, Blizzard Entertainment also develops and supports a wide range of software products within the realm of entertainment. The company prides itself on its commitment to quality, an element that can be recognized in its vast array of legendary games. Notably, its creation, World of Warcraft, remains one of the highest-grossing video games of all time.

Industry

Arts, entertainment, and recreation

Company size

1,001 - 5,000 Employees

Headquarters location

Irvine, CA, US

Year founded

1991

Social media


What Blizzard Entertainment employees say

Pay

Benefits

Hours and flexibility

Workplace

Get the full story on Breakroom