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Digital Artist Game Jobs in Michigan (NOW HIRING)

STEM/Coding Instructor

Canton, MI · On-site

$14 - $19/hr

Interest in or experience with robotics, gaming, coding, or digital arts. * Ability to work with students ranging from Kindergarten through 9th grade. * Strong problem-solving skills and ability to ...

STEM/Coding Instructor

Canton, MI · On-site

$14 - $19/hr

Interest in or experience with robotics, gaming, coding, or digital arts. * Ability to work with students ranging from Kindergarten through 9th grade. * Strong problem-solving skills and ability to ...

UX Motion Design Lead

Auburn Hills, MI · On-site

$104K - $136K/yr

... Game Designer, Motion Artist, Graphic Artist, UX Designer, Interaction Designer, or similar UX ... Portfolio and or digital examples of work must be submitted Preferred Qualifications: * 5+ years of ...

UX Motion Design Lead

Auburn Hills, MI

$104K - $136K/yr

... Game Designer, Motion Artist, Graphic Artist, UX Designer, Interaction Designer, or similar UX ... Portfolio and or digital examples of work must be submitted Preferred Qualifications: * 5+ years of ...

... Arts, and Kalamazoo Nature Center. The area features wellness destinations such as Oasis Hot Tub ... Digital hub for assignment details Employment Type: Full Time

... Artist, Researchers, and Prototypers. We are integrated with the interior and exterior design ... You will create rich, digital experiences in a user-centered ecosystem. You will work on show cars ...

... Artist, Researchers, and Prototypers.  We are integrated with the interior and exterior design ... You will create rich, digital experiences in a user-centered ecosystem. You will work on show cars ...

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Digital Artist Game information

See Michigan salary details

$14

$44

$88

How much do digital artist game jobs pay per hour?

As of Aug 8, 2026, the average hourly pay for digital artist game in Michigan is $44.11, according to ZipRecruiter salary data. Most workers in this role earn between $23.03 and $77.12 per hour, depending on experience, location, and employer.

What skills and qualifications are needed to thrive as a digital artist in the gaming industry?

To thrive as a Digital Artist in the gaming industry, you need strong artistic skills, a solid grasp of color theory, composition, and anatomy, often supported by a degree in art or design. Proficiency in digital art software such as Adobe Photoshop, Illustrator, and 3D modeling tools like Blender or Maya is typically required. Creativity, attention to detail, and effective collaboration set outstanding digital artists apart. These skills are crucial for creating visually compelling game assets that enhance player experience and support the game's vision.

What does a digital artist do in the gaming industry?

A Digital Artist in the gaming industry creates visual elements such as characters, environments, textures, and effects for video games. They use specialized software to design and render digital artwork that brings the game's world to life. Digital Artists often collaborate with game designers, animators, and programmers to ensure that the visual style aligns with the game's vision and functionality. Their work is crucial for making games visually appealing and immersive for players.

What is the difference between Digital Artist Game vs 3D Modeler?

AspectDigital Artist Game3D Modeler
CredentialsPortfolio, possibly a degree in art or designPortfolio, degree in 3D modeling, animation, or related field
Work EnvironmentGame studios, entertainment companies, freelanceGame studios, animation houses, freelance
Industry UsageUsed for creating 2D concept art, textures, and visual assetsFocuses on creating 3D models for characters, environments, and objects

While both roles involve digital art creation within the gaming industry, Digital Artist Game primarily focuses on 2D artwork, concept art, and textures, whereas a 3D Modeler specializes in building three-dimensional assets. Both roles often collaborate but serve different stages of the game development process.

How does a digital artist typically collaborate with other team members during game development?

As a Digital Artist in the gaming industry, you’ll work closely with game designers, developers, and animators to bring visual concepts to life. Collaboration often involves attending regular team meetings, sharing feedback, and integrating art assets seamlessly with the game engine. You may also work under the guidance of an Art Director, ensuring your creations align with the overall style and narrative of the game. Effective communication and adaptability are key, as priorities and project requirements can shift quickly during development.
What are popular job titles related to Digital Artist Game jobs in Michigan? For Digital Artist Game jobs in Michigan, the most frequently searched job titles are:
What job categories do people searching Digital Artist Game jobs in Michigan look for? The top searched job categories for Digital Artist Game jobs in Michigan are:
What cities in Michigan are hiring for Digital Artist Game jobs? Cities in Michigan with the most Digital Artist Game job openings:
Infographic showing various Digital Artist Game job openings in Michigan as of July 2026, with employment types broken down into 77% Full Time, 19% Part Time, 1% Temporary, and 3% Contract. Highlights an 97% Physical, and 3% Remote job distribution, with an average salary of $91,753 per year, or $44.1 per hour.

LEO Lecturer (I or Intermittent) for DIGITAL 202 Fall 2026

University of Michigan

Ann Arbor, MI • On-site

Full-time

Posted 11 days ago


University Of Michigan rating

8.1

Company rating: 8.1 out of 10

Based on 144 frontline employees who took The Breakroom Quiz

156th of 616 rated colleges and universities


Job description

How to Apply
In order to be considered for this position, all applicants must apply to this posting through this website (the cover letter and CV must be uploaded as one document). In addition, please send an application letter of introduction explaining your qualifications and teaching philosophy, a current CV, evidence of teaching excellence, and two letters of recommendation to: Sarah Torsch at [email protected]
Mission Statement
The mission of the University of Michigan is to serve the people of Michigan and the world through preeminence in creating, communicating, preserving and applying knowledge, art, and academic values, and in developing leaders and citizens who will challenge the present and enrich the future.
Job Summary
The College of Literature, Science, and the Arts, and the Digital Studies Institute at the University of Michigan, invite applications for a LEO Lecturer (I or Intermittent) for DIGITAL 202 position (one at 50% effort, one at 35% effort) for the Fall Term 2026. This appointment is scheduled to begin on August 25, 2026 and end on December 31, 2026.
Responsibilities*
Duties of these LEO Lecturer positions are expected to include teaching discussion sections, attending class meeting sessions, developing course materials, evaluating and grading students, and holding regularly scheduled office hours. A typical full-time (100% effort) load for a LEO Lecturer (I or Intermittent) in the College of Literature, Science, and the Arts is three courses per semester. Full-time and part-time positions are available.
There are two LEO Lecturer positions for this course, both part-time - one is a .5 (50%) position and the second is a .35 (35%) position. The faculty instructor for this course is Dr. Toni Bushner.
Duties will include, but are not limited to:
  • Evaluating and grading coursework
  • Holding regular office hours to assist students throughout the course
  • Being available over email to the students, and helping students in case they have any questions pertaining to the course
  • Attending all lectures (T/TH 11:30 - 1:00 PM) and instructor meetings.

The 50% position will be teaching three (3) discussion sections per week
The 35% position will be teaching two (2) discussion sections per week
The discussion section days/time are as follows, with final assignments decided in collaboration with the course instructor:
  • Friday 12:00 - 1:00 pm
  • Friday 1:00 - 2:00 pm
  • Friday 2:00 - 3:00 pm
  • Friday 3:00 - 4:00 pm
  • Friday 4:00 - 5:00 pm

Required Qualifications*
This is a limited availability position. The candidate must have knowledge of digital culture and have a history of successful teaching within this topic. The candidate must have the ability to effectively teach and evaluate undergraduate students
The selection criteria used for this search is based on how the applicant's education and experience meets the required minimum qualifications for the position. Excellence in teaching and instruction will be the principal criteria used to select the successful candidate.
Desired Qualifications*
Background and knowledge relevant to digital studies.
Course Description
Course Title(s): DIGITAL 202: Digital Culture
Course Objectives:
This course will foster a deeper appreciation of digital media and technologies through analyzing popular works, the platforms on which they are distributed, and the technologies used to create them. We will examine the ways in which people express themselves through digital media and what that media has to say about the culture that created and elevated it. We will be engaging with a variety of mediums including audio, video, games, and readings. Lectures and discussion sections are designed to fully integrate the different aspects of the course.
A brief overview of topics covered include: theorycrafting/knowledge-making in online fan communities, experimental digital art, game analysis/game studies, movement from the analog to the digital, algorithmic recommendations.
This course is accessible to all undergraduate students at all levels. Students who are interested in learning more about digital media fan/production communities and Internet art are encouraged to take this class, as well as those who are interested in a deeper appreciation of games, internet video, and internet-based music genres such as chiptune and vaporwave.
Modes of Work
Positions that are eligible for hybrid or mobile/remote work mode are at the discretion of the hiring department. Work agreements are reviewed annually at a minimum and are subject to change at any time, and for any reason, throughout the course of employment. Learn more about the work modes .
Union Affiliation
This position is covered under the collective bargaining agreement between the U-M and the Lecturers Employee Organization, AFL-CIO, which contains and settles all matters with respect to wages, benefits, hours and other terms and conditions of employment.
Background Screening
The University of Michigan conducts background checks on all job candidates upon acceptance of a contingent offer and may use a third party administrator to conduct background checks. Background checks are performed in compliance with the Fair Credit Reporting Act.
Contact Information
Questions about applying for this position can be emailed to: Sarah Torsch at [email protected]
Application Deadline
Review of applications will begin immediately and continue until the position is filled. The deadline for applications is August 9, 2026. The anticipated date by which an offer will be made is no later than August 21, 2026. The appointment opportunity described in this posting is subject to final approval by the academic unit.
U-M EEO Statement
The University of Michigan is an Equal Opportunity Employer. We are committed to providing an environment of mutual respect where equal employment opportunities are available to all applicants, including protected veterans and individuals with disabilities.
Job Detail
Job Opening ID
280927
Working Title
LEO Lecturer (I or Intermittent) for DIGITAL 202 Fall 2026
Job Title
LEO Lecturer I
Work Location
Ann Arbor Campus
Ann Arbor, MI
Modes of Work
Onsite
Full/Part Time
Full-Time
Regular/Temporary
Regular
FLSA Status
Exempt
Organizational Group
College Of Lsa
Department
LSA Digital Studies Institute
Posting Begin/End Date
7/29/2026 - 8/08/2026
Career Interest
LEO - Lecturers

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About University of Michigan

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The University of Michigan (U-M), based in Ann Arbor, MI, US, is one of America's most esteemed institutions in higher education. Established in 1817, it presides in the industry of education and research, providing a range of services including undergraduate, graduate, and professional education programs. Complementing this is an extensive research activity that has significantly contributed to various fields, from healthcare to engineering, humanities to sports. Upholding its mission "to serve the people of Michigan and the world through preeminence in creating, communicating, preserving and applying knowledge, art, and academic values", U-M consistently ranks among the top universities globally, a testament to its tradition of excellence in learning and research, and a deep commitment to innovation and discovery.

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10,000+ Employees

Headquarters location

Ann Arbor, MI, US

Year founded

1817

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